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1704 points ardit33 | 367 comments | | HN request time: 2.609s | source | bottom
1. lordleft ◴[] No.24147974[source]
Imagine if Microsoft did this on PCs. a) prohibiting the installation of non-windows store software (sideloading) and b) insisting that all purchases done via apps give them a 30% cut. I think this is a ridiculous practice on the behalf of Apple.
replies(41): >>24148076 #>>24148127 #>>24148143 #>>24148262 #>>24148286 #>>24148287 #>>24148292 #>>24148330 #>>24148859 #>>24149045 #>>24149092 #>>24149163 #>>24149446 #>>24149497 #>>24149512 #>>24149528 #>>24149542 #>>24149625 #>>24149734 #>>24149806 #>>24149912 #>>24149964 #>>24150003 #>>24150060 #>>24150061 #>>24150176 #>>24150200 #>>24150336 #>>24150413 #>>24150430 #>>24150437 #>>24150439 #>>24150539 #>>24150604 #>>24150740 #>>24150801 #>>24151054 #>>24151476 #>>24151607 #>>24151940 #>>24152104 #
2. KMnO4 ◴[] No.24148076[source]
Doesn’t Windows on ARM only allow apps through the Windows Store?
replies(3): >>24148256 #>>24148258 #>>24152632 #
3. rvz ◴[] No.24148127[source]
Even worse. Imagine if the World Wide Web was not open and you had to go through a closed WWW like AOL and websites were "under review" by the providers and would take a 30% cut of your revenues or clicks on your web app or subscription service and websites require going only through that provider.

Thank goodness that wasn't the case.

replies(5): >>24148178 #>>24148415 #>>24150108 #>>24150629 #>>24152209 #
4. s3r3nity ◴[] No.24148143[source]
Imagine if Microsoft only had 14% global market share.*

[*] https://gs.statcounter.com/os-market-share

replies(4): >>24148191 #>>24148202 #>>24148324 #>>24149297 #
5. Seirdy ◴[] No.24148178[source]
It could be the case if AMP grows dominant; given the market share of Google Search, it could be enough to create a controlled (er, "curated") web in a similar spirit.
replies(8): >>24148438 #>>24149443 #>>24149455 #>>24149634 #>>24149699 #>>24149739 #>>24150361 #>>24150405 #
6. thrwyoilarticle ◴[] No.24148191[source]
Global market shares are the concern of global governments
7. pier25 ◴[] No.24148202[source]
Why is market share relevant?

Also, Apple has a much bigger market share in the US simply because most of the world cannot afford an iPhone.

replies(2): >>24148918 #>>24149535 #
8. opencl ◴[] No.24148256[source]
No, you can install software outside the store. Either native ARM (though there isn't much available) or emulated x86 code. It does default to "S mode" which prevents installing apps from outside the store but it's just a settings toggle away like Android's "Unknown Sources".
9. ◴[] No.24148258[source]
10. seniorsassycat ◴[] No.24148262[source]
Web browsers are apps, e-commerce is in-app purchasing. App stores get 30% of Amazon.

Come to think of it, why are web browsers excluded from the in-app fee?

replies(2): >>24148437 #>>24149761 #
11. eggbrain ◴[] No.24148287[source]
I mean, couldn't we just replace Microsoft->Sony and PC->Playstation and the argument falls apart a bit?

> Imagine if Sony did this on Playstation. a) prohibiting the installation of non-PlayStation games and b) insisting that all purchases done via their store give them a 30% cut.

Many platforms are like this -- and many also have the majority marketshare. Is this a call to redefine what platforms can and cannot control?

replies(10): >>24148391 #>>24148405 #>>24148701 #>>24148748 #>>24148907 #>>24149105 #>>24149261 #>>24149410 #>>24149879 #>>24150166 #
12. ◴[] No.24148286[source]
13. recklesstodd ◴[] No.24148292[source]
Valve is anticipating such move in a near future and investing in gaming on Linux.
replies(2): >>24148605 #>>24149831 #
14. reissbaker ◴[] No.24148324[source]
iOS market share in the US — which certainly is something US courts would care about — is nearly 60%. https://gs.statcounter.com/os-market-share/mobile/united-sta...
replies(2): >>24149270 #>>24149747 #
15. lopmotr ◴[] No.24148330[source]
It's only ridiculous if it's not good for their business. Maybe Microsoft is the one being ridiculous by leaving money on the table and not having a closed ecosystem.

If your complaint is that it's bad for the app developers or users, then that's different, and maybe deserves criticism but not ridicule.

replies(1): >>24149717 #
16. sedatk ◴[] No.24148391[source]
Arguably, Microsoft also does it on Xbox.
replies(1): >>24148505 #
17. ClumsyPilot ◴[] No.24148405[source]
There is a distinction between a general purpose computing device and a gaming console. I depend on my computer for important aspects of my life, not just entertainment.

I perceive capricious behaviour like this ad a threat to my liberty and well-being.

replies(7): >>24148624 #>>24148692 #>>24148734 #>>24148856 #>>24149024 #>>24149720 #>>24149953 #
18. dpkonofa ◴[] No.24148415[source]
That's a little silly as an example because AOL was exactly like this back in the day and had curated channels. You could still access external sites if AOL was your ISP as well but anything inside of the AOL application was reviewed by AOL.

Also, the web is not even a great analogy period since it wasn't created by a private company. Apple created their phones, their App Store, they maintain it, and they provide the infrastructure for it. That's nothing like the internet.

replies(3): >>24148681 #>>24148964 #>>24152385 #
19. dpkonofa ◴[] No.24148437[source]
Because the rules of the App Store say that the apps that get charged the fee are those who rely on the purchases or payments as their primary function. Browsers have a different primary function.
replies(1): >>24149498 #
20. ultrarunner ◴[] No.24148438{3}[source]
We're closer than we have been in a long time to something like Google deciding to license Blink or Chromium. There are some good reasons that couldn't happen (yet), but what a world that would be.
replies(3): >>24148825 #>>24149376 #>>24149850 #
21. qayxc ◴[] No.24148505{3}[source]
AFAIK in-app purchases are no problem on XBox. You can buy your Fortnite V-Bucks anywhere and can use them on XBox just fine, no?
22. immigrantsheep ◴[] No.24148605[source]
AFAIK Valve already tried the whole Linux as a gaming platform thing and gave up completely a few months ago.
replies(5): >>24148890 #>>24148937 #>>24149280 #>>24149755 #>>24149935 #
23. viro ◴[] No.24148624{3}[source]
"There is a distinction between a general purpose computing device and a gaming console." Whats the distinction? gaming console use x86 now. is it the keyboard support? the gpu ?
replies(3): >>24148688 #>>24148835 #>>24150250 #
24. colesantiago ◴[] No.24148681{3}[source]
Hence the word 'Imagine', I guess GP mean't walled garden but that's the point. Also, GP didn't say anything about the internet.
25. jchw ◴[] No.24148688{4}[source]
What its marketed as and who it is aimed at. Nobody ever bought a nintendo NES to use as a personal computing device, it wasn’t that they looked at the specsheet and it had a 6502. There were in fact PCs with 6502s and powerpcs as well. In any case, I still think video game consoles are stupid but they at least have some incentives to do a walled garden type thing (anti-cheat, anti-piracy) and lacking general code execution they actually stand a reasonable chance of accomplishing that (versus iOS where I am currently typing on a jailbroken device.)
replies(3): >>24148850 #>>24152261 #>>24152452 #
26. rokobobo ◴[] No.24148692{3}[source]
One could argue that you bought your PC and the Windows license that comes with it because it's general purpose. And you would have paid less money if you knew it was going to lock you in.

Don't get me wrong, I hate the idea of "digital anti-globalism", but if this thing went to court, both sides would have their reasonable arguments. And let's hope that if there's a ruling, it rules in favor of open platforms. At the very least, I think it would be great if the courts rule that a platform that's built open and sold as open cannot be consequently closed. But I doubt that Apple will be forced to open its hardware to non-App Store programs.

replies(1): >>24149940 #
27. reissbaker ◴[] No.24148701[source]
FWIW, actually Sony doesn't demand a 30% cut of all revenue from any company that makes an app for their store. You can have subscriptions to non-Sony services, and Sony doesn't see a dime. Sony doesn't demand a cut of Netflix subscriptions, for example, despite having a Netflix app available for download. Similarly, it doesn't get a cut of Spotify revenue either.

For PlayStation you pay the Sony tax for the convenience of integrating with their payment services, not because they'll ban you for using anything else.

It's also a super different situation in general; for example, Sony actually often pays developers to develop for their store (e.g. PubFund [1]), and does free marketing campaigns for them. Console makers live and die by their access to a pipeline of new exclusive games, so they treat game developers well; Apple doesn't, so it squeezes app developers for what it can. Hence why game developers are suing Apple but not Sony.

1: https://www.giantbomb.com/pub-fund/3015-7606/

replies(5): >>24148972 #>>24149576 #>>24149690 #>>24150147 #>>24150588 #
28. highmastdon ◴[] No.24148734{3}[source]
Why would there be a difference in treatment for entertainment vs general purpose? Both are devices that I’ve bought, so I should be able to use them as I see fit.
29. quwert95 ◴[] No.24148748[source]
Funny you mention Sony -- Linux support on the PS3 turned into a big deal. ( https://en.wikipedia.org/wiki/OtherOS )

Historically, other game consoles could be used a "general purpose computing devices," such as the Sega Dreamcast with Windows CE and the Nintendo Famicom (which is short for Family Computer).

replies(3): >>24149274 #>>24149980 #>>24151939 #
30. sebmellen ◴[] No.24148825{4}[source]
I can't picture this happening due to the sheer size of the Electron ecosystem. Do you think there's any precedent for this?
replies(2): >>24150479 #>>24150668 #
31. the_af ◴[] No.24148835{4}[source]
Well, you could say one definition is that a general purpose computing device is a tool that lets you run what you want in whichever way you want to install it (sort of, of course one could nitpick exceptions).

An Apple laptop looks like a general purpose computing device. Do we want it not to be one, and become closer to a gaming console?

I think that merely looking at the guts and seeing which processor it has is kind of a red herring.

replies(1): >>24151318 #
32. viro ◴[] No.24148850{5}[source]
So the operating system?
replies(2): >>24148875 #>>24152773 #
33. nappy ◴[] No.24148856{3}[source]
I agree with this sentiment... But I wonder if Apple considers iPhones to be general purpose computing devices, or even wants them to be. They're not marketed that way, likely most users are uninterested in using an iPhone this way.

A separate concern is around anticompetitive behavior. There is no way to sideload an app, or even use a competing app store, and Apple is charging rent. This is pretty clearly anticompetitive behavior that harms consumers.

replies(2): >>24149321 #>>24149852 #
34. m0xte ◴[] No.24148859[source]
They would if they could get away with it. Look at telemetry and the general disrespect for users’ privacy preferences.
35. jchw ◴[] No.24148875{6}[source]
I said

>What its marketed as and who it is aimed at.

I am not sure I can make my position any clearer than that. It's not an item in a spec sheet. It's what you're claiming to be selling.

36. brnt ◴[] No.24148890{3}[source]
Where did you get this silly idea? Linux gaming has never been stronger than now, thanks to Steam's Proton.
replies(2): >>24149268 #>>24149506 #
37. tambourine_man ◴[] No.24148907[source]
We have to either acknowledge that PCs/Macs were a historical accident (a happy one, IMO), much like the open web of yore, or we have to legislate the shit out of everything that has a general purpose CPU, basically requiring every Turing machine sold to have an officially supported setting to enable running arbitrary code.

It can be off by default, and probably should.

But trying to hair split console from computer from cellphone makes less and less sense everyday and we all know it.

38. the_af ◴[] No.24148937{3}[source]
Gave up completely? Well, that sucks if true. Plenty of awesome Linux games on Steam. Got any links?
39. WWLink ◴[] No.24148964{3}[source]
Yeah but this is as if you bought an AOL computer that did nothing but AOL. And AOL had absolute authority on what you could do on your computer.

I know, I know, people who bought iPhones knew what they were buying into.

replies(3): >>24149285 #>>24150541 #>>24150774 #
40. eggbrain ◴[] No.24148972{3}[source]
> You can have subscriptions to non-Sony services, and Sony doesn't see a dime

Hmmm -- not to stretch the analogy too thin, but is this similar to Apple though, where they allow you to sign in to subscription services (e.g. Netflix) with your existing account to the service, but don't allow sign ups (which would trigger payment processing)? Or is payment processing baked in there as well?

> For PlayStation you pay the Sony tax for the convenience of integrating with their payment services, not because they'll ban you for using anything else.

To clarify, has any developer integrated external payment services within a Playstation game / app / etc? From all the games and apps I've played with, I never remember any other payment system built in other than Sony's.

> It's also a super different situation in general; for example, Sony actually often pays developers to develop for their store ...

Blackberry did the same thing near the end of it's life -- I was at a hackathon where they were giving away Blackberries and cash to anyone who developed a Blackberry app -- but does not giving back really reflect as monopolistic?

replies(2): >>24149272 #>>24149319 #
41. ppseafield ◴[] No.24149024{3}[source]
Do the US's antitrust laws make a distinction on "only being used for entertainment"?
42. Guest42 ◴[] No.24149045[source]
They have been shifting that direction with Windows 10 home edition, their "app" store, and reduced support of desktop development. It's a matter of time.
43. pneill ◴[] No.24149092[source]
Poor analogy. iOS does not have the market dominance that Windows/Microsoft has. In this case, iPhones represent about 15% of the global smartphone sales and I think that the OS (in the US) is a 60/40 iOS vs android split. There is a viable market. Developers, unwilling to pay the Apple fee, can switch to Android. If more apps are available on Android, that will shift the users away from iOS to Android.

When I see folks complain about this, I like ask "what do you think is a reasonable fee for Apple to charge?" Zero is not a realistic answer as Apple does incur costs to run the app store. Moreover, they're entitled to make a profit off the marketplace they created and support. So what's a reasonable percentage?

replies(4): >>24149139 #>>24149151 #>>24149314 #>>24159481 #
44. badsectoracula ◴[] No.24149105[source]
FWIW one of my biggest annoyances in gaming is how closed consoles are - i have a PS Vita, which is a great gaming handheld hardware-wise, but totally a victim to Sony's whims software-wise (they even disabled and removed all PSM games).

Similar with Nintendo's Switch - Nintendo even tried to shut down a YouTuber's channel just for mentioning homebrew/jailbreaking for Switch.

It is such a shame and honestly i wish these devices were as open as PCs are. That they aren't is a testament to how much they have brainwashed people to think as normal that they have no control over their own devices and what they can do with them.

45. kwanbix ◴[] No.24149139[source]
Ten % Is more than reasonable. But the point here is that not o my do they charge 30%, they forbide you from selling from outside their store.
replies(1): >>24149411 #
46. wetpaws ◴[] No.24149151[source]
There is no guaranty Google wont play the same tune. Google and Apple have essentially formed an oligopoly by this point.

EDIT: this comment aged well: https://play.google.com/store/apps/details?id=com.epicgames....

47. nojs ◴[] No.24149163[source]
I fear that macOS is going this way. The amount of hoops to jump through to run third party apps seems to grow with every release.
replies(2): >>24149291 #>>24151848 #
48. Osiris ◴[] No.24149261[source]
I don't think it's a stretch to say that these platforms are being monopolistic either. Why should you not be able to write your own game and sell DVDs of it for people to play?

Of course, in this case piracy would be the primary reason for the restriction, but I think it's valid to look at places where the platform is controlled by a single vendor.

49. dvtrn ◴[] No.24149268{4}[source]
Where did you get this silly idea?

Valve's decision to no longer support Ubuntu as a first-class distribution, a year ago, probably. Though that's just one distribution, not Linux as a whole.

https://www.omgubuntu.co.uk/2019/06/steam-announces-that-its...

replies(1): >>24149471 #
50. pneill ◴[] No.24149270{3}[source]
60% != 100%. There is consumer choice.
replies(2): >>24149453 #>>24149998 #
51. reissbaker ◴[] No.24149272{4}[source]
> but is this similar to Apple though, where they allow you to sign in to subscription services (e.g. Netflix) with your existing account to the service, but don't allow sign ups (which would trigger payment processing)? Or is payment processing baked in there as well?

Actually, looking now, I think you're right. It looks like Spotify disabled setting up subscriptions on PS4. I guess PS4 subscriptions are a small enough chunk of revenue for Spotify it didn't really matter to them.

I guess the real point is that PS4 just isn't a large enough chunk of these kinds of services' market share by revenue to matter; they don't need signups, since not many people primarily use Spotify via PlayStation.

replies(1): >>24150599 #
52. Osiris ◴[] No.24149274{3}[source]
Big enough deal for them to remove it...
replies(1): >>24149325 #
53. recklesstodd ◴[] No.24149280{3}[source]
Valve is actively contributing to Proton and the number of supported games increases continuously. https://www.protondb.com/ tracks the playability of each game in Linux.
54. dwheeler ◴[] No.24149285{4}[source]
Actually, I don't think most people who buy iPhones have any idea what they're buying into. They're buying a phone. In some cases, they're buying an iPhone to access things like FaceTime. if they want to communicate with their friends then they must buy an iPhone.
replies(2): >>24149648 #>>24149859 #
55. blkhp19 ◴[] No.24149291[source]
You literally just right click and open. Hardly a hoop.
replies(3): >>24149357 #>>24149523 #>>24150371 #
56. heavyset_go ◴[] No.24149297[source]
Via the FTC[1]:

> Courts do not require a literal monopoly before applying rules for single firm conduct; that term is used as shorthand for a firm with significant and durable market power — that is, the long term ability to raise price or exclude competitors. That is how that term is used here: a "monopolist" is a firm with significant and durable market power. Courts look at the firm's market share, but typically do not find monopoly power if the firm (or a group of firms acting in concert) has less than 50 percent of the sales of a particular product or service within a certain geographic area.

[1] https://www.ftc.gov/tips-advice/competition-guidance/guide-a...

57. Dylan16807 ◴[] No.24149314[source]
It's bad for consumers to the extent that iOS and Android phones aren't interchangeable, and that's a very large extent.

> what do you think is a reasonable fee for Apple to charge?

That's an interesting situation, because if the game was free Apple would charge nothing. And the more they bang on the drum about consumer safety, the more I want them to charge a fee appropriate for payment processing.

If I was just arbitrarily setting the fees, I might go with something like 25% of the first 20 dollars per app per user, and then 5% afterwards.

58. muststopmyths ◴[] No.24149319{4}[source]
My information is about 6 years old, but I am pretty sure both Xbox and PS4 disallowed external payment services.

Which is why I found Microsoft's bitching about the app store hilarious. They have been taking giant pieces of the action in Xbox for 20 years and tried to do the same in their sorry excuse for a Windows Store. I'd like to see them allow Stadia on the Xbox.

I actually agree with not allowing external payment processors on these (and mobile) platforms, especially for games where the audience is frequently naive kids.

Don't agree with the platform taking a huge cut of every transaction though. Maybe take a smaller cut and the billionaires can stop squabbling.

replies(2): >>24149688 #>>24149708 #
59. sjs382 ◴[] No.24149321{4}[source]
> I agree with this sentiment... But I wonder if Apple considers iPhones to be general purpose computing devices, or even wants them to be. They're not marketed that way, likely most users are uninterested in using an iPhone this way.

But iPads (though iOS was renamed/forked to iPadOS on those devices) are definitely marketed as general purpose computing devices. The headline on https://www.apple.com/ipad/ is "Your next computer is not a computer".

iPad/iPadOS have these same restrictions as iPhone/iOS.

replies(3): >>24149928 #>>24150159 #>>24151019 #
60. quwert95 ◴[] No.24149325{4}[source]
And then get a drawn out lawsuit. :)
61. nojs ◴[] No.24149357{3}[source]
Right, until the app needs to access a file, change a setting or do any number of other things.
replies(1): >>24149590 #
62. chrisco255 ◴[] No.24149376{4}[source]
They can't retract the open source license that already exists for Chromium. Maybe Google could start adding proprietary features to Chrome and close-source those bits, but the code that's out there is already out there.
replies(2): >>24149610 #>>24152393 #
63. Joeri ◴[] No.24149410[source]
“What about” is not a valid argument though. If what apple is doing is wrong, no amount of hypocrisy by others will make it less wrong.

Anyway, I think platforms need to be regulated to be more open. We need a right to modify along with a right to repair. When I pay for a product that happens to support downloadable software, I should be free to put whatever software on it that I want. If apple allowed sideloading on iOS like they do on macOS this would not have blown up to the degree that it did.

64. pneill ◴[] No.24149411{3}[source]
Ok, 10% is your number. So after your app has been on the store for more than a year, Apple's fee falls to 15%. So you're arguing that the 5% difference is unreasonable.

Let's put that % difference into perspective. Say you have an annual fee of $10. The first year, your users pay Apple $3 (you make $7), but after that for every user that subscribes you only pay $1.50 (you make $8.50). You're saying that Apples should only charge $1. You're arguing that fifty cents is the difference between life and death of your business? Really?

replies(1): >>24149481 #
65. lern_too_spel ◴[] No.24149443{3}[source]
How? The publishers publish AMP pages, and multiple link aggregators (including Bing) consume them. I could see an Apple News style system being controlled like that because it forces the publishers to directly integrate with a single link aggregator.
replies(1): >>24150442 #
66. 2OEH8eoCRo0 ◴[] No.24149446[source]
>Imagine if Microsoft did this on PCs.

Just switch to a competitor! Go-to Linux or Mac. All good, no antitrust here. /s

67. reissbaker ◴[] No.24149453{4}[source]
The threshold the US government uses is 50% market share, with exclusionary behavior. 100% is not required (and would be a crazy requirement to have; even Microsoft in its heyday couldn't have been prosecuted with that kind of threshold).

The question isn't whether Apple has a large enough market share in the US for the courts to get involved — it very clearly does — the question is does it exhibit exclusionary behavior to the extent courts should get involved.

(I think it does exhibit exclusionary behavior, but I can see that being much more open to interpretation than the simple fact that it clears the 50% threshold.)

Regardless, my comment was just correcting the statement that Apple doesn't have a majority market share in any market, when in fact it has majority market share in the US market.

replies(1): >>24149800 #
68. three_seagrass ◴[] No.24149455{3}[source]
AMP isn't enforced though. You can say 'not yet' or 'it's kind of the same' but that applies for a lot of standards.
replies(1): >>24149615 #
69. kllrnohj ◴[] No.24149471{5}[source]
Worth noting that that's obsolete. Canonical has since walked back on 32-bit apps being available in Ubuntu, and as a result Valve as brought Steam back to Ubuntu: https://www.omgubuntu.co.uk/2019/06/valve-confrims-steam-lin...
replies(1): >>24149521 #
70. Dylan16807 ◴[] No.24149481{4}[source]
> So after your app has been on the store for more than a year, Apple's fee falls to 15%.

That's not how it works.

I doubt Epic would be making much complaint for 15% (since the app has been out more than a year). They suggest 12% after all.

The 15% is for subscriptions and nothing else. And it's on a per-user basis.

replies(1): >>24149642 #
71. fock ◴[] No.24149497[source]
imagine if you favourite drug dealer was part of an organisation, and had to pay his cut... oh wait...
72. Joeri ◴[] No.24149498{3}[source]
So why don’t I owe 30% to apple when I receive a payment through a qr code shown by my banking app?

Let’s be honest here, the rules of the app store are arbitrary and designed to extract the maximum amount of revenue from the ecosystem, within the limits of what apple thought people would put it with. Turns out they may have miscalculated.

replies(2): >>24149607 #>>24150752 #
73. paxys ◴[] No.24149506{4}[source]
The fact that they are starting to put resources behind Proton instead of Ubuntu/SteamOS is in fact a clear indication that they have given up on games written natively for Linux.
replies(4): >>24149550 #>>24149866 #>>24150448 #>>24150571 #
74. Spooky23 ◴[] No.24149512[source]
Try playing Minecraft between your non-Windows 10 PC and anything mobile, or between anything and a Mac.
replies(2): >>24149670 #>>24149996 #
75. dvtrn ◴[] No.24149521{6}[source]
Oh would you look at that! Thanks for the correction
76. telesilla ◴[] No.24149523{3}[source]
This will become impossible in future releases.
replies(1): >>24149611 #
77. gameswithgo ◴[] No.24149528[source]
They have been working towards just that, and may manage it eventually.
78. __d ◴[] No.24149535{3}[source]
Because the only legal avenue to challenge Apple's policies is anti-trust law, and because Apple doesn't have a monopoly, it's hard to argue against them on anti-trust grounds.
79. dexen ◴[] No.24149542[source]
This is also a security vulnerability: one decision by Apple, or by a court of law in a far-away country, and an app is gone from your phone. You lose access to the data held by this app.

Easy, reliably DoS -- and the user has no means of fixing this vulnerability, other than rooting the phone and hacking around. Which is made ever less feasible.

replies(2): >>24150417 #>>24152279 #
80. brnt ◴[] No.24149550{5}[source]
Windows as a library, what's not to love? This gamer cares whether the games run, not about nativity.
81. Spooky23 ◴[] No.24149576{3}[source]
Sony abuses customers directly. No multiplayer without buying some dopey service, weird cross platform restrictions, etc.

Apple wields it’s power indirectly, leading to the AppCasino and lousy UX.

Google pulls you in and monetizes you.

All of these companies do similar things in different ways.

82. blkhp19 ◴[] No.24149590{4}[source]
Is clicking allow when it asks to access your documents folder that crazy? Is that really a hoop not worth jumping through? Those prompts show up after a clean install and on occasion when you install a new app. Those same prompts prevent you from giving ransomware access to your whole FS.
replies(3): >>24149981 #>>24150319 #>>24150517 #
83. onemiketwelve ◴[] No.24149607{4}[source]
Easy now, don't give them any ideas
84. mkr-hn ◴[] No.24149610{5}[source]
This is basically what happened to Android as they moved an increasing number of essential features to Play Services.
replies(1): >>24152228 #
85. blkhp19 ◴[] No.24149611{4}[source]
Simply not true. What is your source?
replies(1): >>24149705 #
86. ethbro ◴[] No.24149615{4}[source]
It's enforced through visibility / rankings in Google Search results.

https://developers.google.com/search/docs/guides/about-amp

Isn't there a term for using dominance in one market to compel behavior in another?

replies(2): >>24149789 #>>24149949 #
87. kqvamxurcagg ◴[] No.24149625[source]
Sorry to hijack but an outrageous example from Google: Chrome silently & automatically detects when you login to a google website and uses this to log you into Chrome with that same account. They then hide the option to disable this in advanced settings. They are now trying to create a monopoly in the browser and steal additional data.
88. IgorPartola ◴[] No.24149634{3}[source]
Fuck AMP. The fact that there is no way to turn it off is one of the main reasons I don't use Google on my phone. DDG often has slightly poorer results, but I often find answers to my questions in Reddit threads and Reddit has a horrible mobile experience. Between AMP and them throwing 15 different popups at me to get their app (why would I want their single tab app?!?!), it's borderline unusable.
replies(5): >>24149810 #>>24149825 #>>24149934 #>>24150466 #>>24152140 #
89. pneill ◴[] No.24149642{5}[source]
Sure, but I was talking about subscriptions, but I hear your point.

What I'm trying to show is that once you accept zero is not reasonable (and most rational people accept this) and then explore the actual $$ difference between what Apple charges and what you think is reasonable, the differences are really small. Normally when I ask folks this, the difference comes in between 0.05 and a $2 depending on the purchase price. For a 0.99 app we're talking about $0.05-0.20 difference. Life is too short for folks to get worked up about that small of a price difference.

replies(1): >>24149769 #
90. kqvamxurcagg ◴[] No.24149648{5}[source]
Apple leverages user ignorance to create their demand-side app store monopoly. That's the entire point.
replies(1): >>24150551 #
91. bencollier49 ◴[] No.24149670[source]
My kids both have Rasberry Pis running Gentoo and we play together, with me on a Mac (my last Mac, 2015 was the peak) via our shared server in the study.
replies(1): >>24151143 #
92. JohnBooty ◴[] No.24149688{5}[source]
I don't love the closed nature of the Apple App Store when it comes to content.

   Don't agree with the platform taking a huge cut of every transaction though
Is it really a "huge" cut?

Putting aside the ethics of Apple's content stranglehold for the moment, the economic side of things seems like a very nice deal -- 30% is not bad compared to various distribution deals (for physical and virtual goods) of which I have some slight familiarity.

Are there distribution platforms that allow you to get your app/product/etc to that many people without taking a cut?

I'm kind of fed up with Apple for a variety of reasons, but this doesn't seem like one of the problems to me.

replies(1): >>24149860 #
93. kqvamxurcagg ◴[] No.24149690{3}[source]
Nintendo and Sony's monopolistic practices were small enough to be ignored, not Apple's. This is a trillion dollar problem that has no precedent.
replies(1): >>24150246 #
94. LegitShady ◴[] No.24149699{3}[source]
Still looking for a Firefox plugin to make sure I don't connect to amp versions of anything
replies(1): >>24149793 #
95. bencollier49 ◴[] No.24149705{5}[source]
Pretty sensible speculation. Macs on ARM. Do you think that Macs and IOS will converge? What does the app model look like for the converged platform?
replies(2): >>24150320 #>>24151639 #
96. winter_blue ◴[] No.24149708{5}[source]
> I actually agree with not allowing external payment processors on these (and mobile) platforms, especially for games where the audience is frequently naive kids.

I'm assuming you would also want to prohibit these "naive kids" from ever browsing the Internet too, am I right?

(Since there are plenty of website that accept payments through a variety of payment processors?)

replies(1): >>24149890 #
97. bencollier49 ◴[] No.24149717[source]
The last time MS pulled this they got whipped for it. That's why they're reticent.
98. vultour ◴[] No.24149720{3}[source]
Exactly, I depend on my computer for important aspects of my life, I don't depend on my phone for those.
replies(3): >>24149941 #>>24150959 #>>24152490 #
99. rogerdickey ◴[] No.24149734[source]
Does Apple still sell phones at a loss? If so they are subsidizing eyeballs for app devs and need to somehow get paid back for this.
replies(6): >>24149867 #>>24149872 #>>24149877 #>>24149955 #>>24150011 #>>24150091 #
100. hutzlibu ◴[] No.24149739{3}[source]
But to fight the wrong fake news this is what they are going to have to do.
replies(1): >>24152112 #
101. hn_check ◴[] No.24149747{3}[source]
StatCounter measures web usage, not market share. iOS users tend to jump into Safari and browse the web from their devices more than peer devices, quite contrary to the conspiratorial noise often spread on here.

By actual sales of devices, iOS accounts for between 41-46% of the market. That users on iOS tend to use the web more from their devices doesn't somehow make it a monopoly.

And to be clear I don't think whether it's a monopoly or not is particularly relevant -- it's still arguably abusive, anticompetitive behavior -- but that misleading statcounter claim is used for disinformation on here daily.

102. winter_blue ◴[] No.24149755{3}[source]
This is completely false. They've been contributing massively to the gaming scene on Linux, especially with Proton – a more fine-tuned version of Wine, that makes playing Windows games on Linux seamless and easy.
replies(1): >>24152304 #
103. blisseyGo ◴[] No.24149761[source]
The 30% cut only applies to in-app content. Doesn't apply to physical goods or services delivered via the app. So things like UBER, AirBnb, SkipTheDishes etc are not part of it.
104. Dylan16807 ◴[] No.24149769{6}[source]
The difference is small if you're looking at 15%.

The difference is small if you're looking at very cheap apps.

The big problem here is for tens of dollars being charged 30%. It makes a very significant difference!

replies(1): >>24150120 #
105. three_seagrass ◴[] No.24149789{5}[source]
Your link doesn't say that Google forces AMP on publishers. It shows that Google displays an icon next to AMP results for mobile searches to indicate the page is mobile friendly. Bing does the exact same thing: https://blogs.bing.com/Webmaster-Blog/September-2018/Introdu...

This is not enforcing AMP on publishers in the results, and the argument that it is by using icons falls under the 'it's kind of the same' category.

replies(1): >>24152782 #
106. i80and ◴[] No.24149793{4}[source]
I use https://addons.mozilla.org/en-US/firefox/addon/amp2html/
107. hn_check ◴[] No.24149800{5}[source]
Your comment does not correct that statement, and uses erroneous data to claim otherwise.

Apple does not have more than 50% marketshare of smartphones in the US. In most analyses it is between 41-43%, with an absolute high of 46%. Android accounts for the rest. And of course worldwide iOS is dwarfed by Android.

https://www.kantarworldpanel.com/global/smartphone-os-market...

EDIT: Of course this was down-arrowed. The citation of StatCounter is akin to claiming that the rodeo's parking lot has 80% pick-up trucks, therefore pick-up trucks have 80% of the market. It's absolute nonsense but it somehow appears on HN repeatedly. Never change, HN. Never change.

replies(1): >>24150732 #
108. Krasnol ◴[] No.24149806[source]
I love that it needed a gaming company to stir up a discussion about all this and even put your comment on top on HN where it's usually the praise for this closed environment which ends up being upvoted!

2020 is really an interesting year.

109. pkamb ◴[] No.24149810{4}[source]
Reddit has a mobile view that is almost the exact same UI as the AMP page. WHY do they allow Google to run the AMP page instead? I too have switched to DDG solely to avoid Reddit AMP pages.
replies(1): >>24150611 #
110. dontblink ◴[] No.24149825{4}[source]
To be fair, reddit also has a horrible desktop experience. Thank goodness for RES and old version.
replies(1): >>24246045 #
111. bsder ◴[] No.24149831[source]
Valve is also funding the Vulkan shim on OS X so they can sidestep Metal.
112. dontblink ◴[] No.24149850{4}[source]
Why would that matter to anyone but Microsoft?

AFAIK Firefox still exists as does KHTML.

replies(1): >>24150053 #
113. henryfjordan ◴[] No.24149852{4}[source]
"There's an App for that" sounds like general computation to me.
114. kortilla ◴[] No.24149859{5}[source]
Actually, I bought iPhones for my parents precisely because of the walled garden and consistent experience. Back when I made this change (3 years ago), the Android App Store was just a cess pool of privacy violating trash apps. Between that and the inconsistent ways to do everything across manufacturers, I just determined android flexibility is not worth hours of support for non-techies.

So yes, lots of people buy iPhones exactly because if Apples iron grip.

replies(1): >>24150143 #
115. muststopmyths ◴[] No.24149860{6}[source]
I meant "every transaction", as in in-app purchases beyond the initial 30% cut on the purchase price.

So distribution deals for physical goods are not analogous, right ? Like Best Buy doesn't get a cut if I pay netflix to watch it on the TV I bought from them.

replies(2): >>24152127 #>>24152388 #
116. three_seagrass ◴[] No.24149866{5}[source]
That's still Steam bringing games to Linux though, right?

Whether or not it's native or wine doesn't change the fact that Steam is pushing into Linux. They've shifted the responsibility from pushing linux support on the developer to providing linux support themselves.

117. dontblink ◴[] No.24149867[source]
I was unaware they ever did? Source?
118. noizejoy ◴[] No.24149872[source]
Where did you get the idea that Apple is selling iPhones at a loss?
119. V99 ◴[] No.24149877[source]
Apple has never sold phones at a loss.
120. hyperbovine ◴[] No.24149879[source]
Or how about PC with Xbox?
121. muststopmyths ◴[] No.24149890{6}[source]
How about instead, say, a site like Amazon letting 3rd party vendors hook in their own payment systems ?

would you really be in favor of that and see that as a good thing for the general public ?

replies(1): >>24150203 #
122. skuthus ◴[] No.24149928{5}[source]
Not to mention that the transition to Apple Silicon will lead to the total integration of the Mac App Store into the iOS store, so these policies are going to merge at some point and literally apply to general computers too
replies(2): >>24150891 #>>24152168 #
123. phreack ◴[] No.24149934{4}[source]
I've had the best experience ever since I ditched Google for DDG on my phone, and stuck Reddit on (old) desktop mode with a text wrapping browser. Don't miss Google at all, I only now use it to search for programming stuff.
replies(4): >>24150452 #>>24150475 #>>24150712 #>>24151885 #
124. duskwuff ◴[] No.24149935{3}[source]
I'm not convinced it was ever something they wholeheartedly supported -- I suspect it was more of a hedge than anything. The Steam Machine hardware project, which was their big Linux push, wound down around 2016.
125. csharptwdec19 ◴[] No.24149940{4}[source]
> One could argue that you bought your PC and the Windows license that comes with it because it's general purpose. And you would have paid less money if you knew it was going to lock you in.

And in fact Microsoft tried this (both with Windows RT and Windows 10 S) and in both cases few people bought in (or, in some cases, wound up 'confused' that other software wouldn't run, leading to the eventual sunsetting of Windows 10 S).

I do think both sides have reasonable arguments, but at the same time 'computing' has become ubiquitous, and Smartphones arguably even more so. Personally, I think we are in a weird state when we consider historical context; once upon a time, remember that GM would in fact make moves to ensure they did not get too much market share. I can't remember the number but I think they didn't want to go over 59%.

Of course you COULD have more market share even back then, but it also typically resulted in a lot more government oversight and willingness for the government to intervene in situations like this (thinking about Modems and Ma Bell here...)

IMO Google sidesteps the problem by not having a lot of 'handset' market share. (Also, perhaps more controversial to state, but their compliance with LE/Intelligence agencies probably allows more things to be ignored.)

I just don't know what to say anymore. Apple (and, dare I say, to a greater extent, Google) are doing the sorts of things that absolutely landed Microsoft in court and caused microsoft to make a number of decisions that kneecapped them in the first decade of the 2000s. It's been happening for years, and yet we are only now seeing enough people agreeing that we can talk about it without getting shouted down.

replies(2): >>24150162 #>>24152094 #
126. skuthus ◴[] No.24149941{4}[source]
What about when your computer is on Apple Silicon, and the stores (and their policies) have been merged?
replies(1): >>24150615 #
127. thefucnjosh ◴[] No.24149949{5}[source]
There is a term for that.... I think it's either it's "abuse of dominance" or "anti-competitive behavior"
replies(1): >>24150461 #
128. mrandish ◴[] No.24149953{3}[source]
Like it or not, U.S. law doesn't seem to hinge on what one user personally depends on or feels is essential.
129. qeternity ◴[] No.24149955[source]
No, they never have. iPhone hardware has basically been AAPL’s biggest cash cow with margins around 50%
130. beardedscotsman ◴[] No.24149964[source]
This is exactly what Microsoft did with the first surface tablet running arm. The original plan was to go all in, but the backlash and support the. Was so bad they dropped the effort going into Windows 10.
131. blihp ◴[] No.24149980{3}[source]
Sony also 'officially' (in the sense that it was targeting hackers/developers) supported Linux on the PS2. IIRC, it was a $200 item which included a hard drive, network adapter and DVD with Linux on it.
132. skuthus ◴[] No.24149981{5}[source]
How about when things move to Apple Silicon? Will they then not be just as locked down as iOS iPadOS? Subjected to the same limited app store?
replies(1): >>24150237 #
133. skuthus ◴[] No.24149996[source]
Java edition will work on all x86 machines
replies(1): >>24150354 #
134. newbie578 ◴[] No.24149998{4}[source]
You should read more about a definition of a monopoly. It does not mean 100% of market share.
135. mrkramer ◴[] No.24150003[source]
Apple says they do it because of security reasons. Windows' open and liberal way of doing things made it a fertile ground for millions of viruses. But I still think every OS should be open for developing and distribution of software no matter how serious malware threat is.
replies(3): >>24150049 #>>24150482 #>>24150694 #
136. skuthus ◴[] No.24150011[source]
iPhone is one of the highest margin products in apples ecosystem
137. Neil44 ◴[] No.24150049[source]
I think thats disengenuous by Apple. Security gets you 5%, maybe 10. Not 30%. Let's face it their service to developers isn't exactly first rate.
138. mmsmatt ◴[] No.24150053{5}[source]
Firefox is down for the count with the recent layoffs. It’s Google’s web to lose in the near future.

Some days it really feels like there is nothing new under the sun.

139. beshrkayali ◴[] No.24150060[source]
As much as I know people who use windows would hate it, there’s really nothing preventing them from doing so morally. It’s their software, they steer it as they see fit. It would end up pushing a lot of people into Linux probably, or inspire the rise of something new.
140. newbie578 ◴[] No.24150061[source]
But you don't understand, I want my uSeR eXpErIeNcE at the cost of choice and freedom. And your point is completely true, if Microsoft did this, all hell would break loose.
141. blihp ◴[] No.24150091[source]
You're confusing carrier subsidies with Apple selling at a loss... Apple never sold phones at a loss, the carriers did. Apple always gets paid.
142. paulnechifor ◴[] No.24150108[source]
Even worse. Imagine millions of people knowing this and still buying these inferior phones.
replies(3): >>24150309 #>>24150532 #>>24150754 #
143. pneill ◴[] No.24150120{7}[source]
What percentage is reasonable?

For a $20 app the current model is that you pay Apple $6. If you waved a wand and made it 20% you pay Apple $4. So the difference in this case is only $2 (while you get $16). That's small potatoes.

replies(1): >>24150992 #
144. chc ◴[] No.24150143{6}[source]
You're conflating different things under the header of "Apple's iron grip" here. It is beneficial to your parents that Apple prevents spyware better than Google does. It is not beneficial to your parents that they obsessively seek and destroy any way developers might get a single dollar from an iPhone user without giving Apple 30¢.
replies(2): >>24150564 #>>24151111 #
145. tinco ◴[] No.24150147{3}[source]
I don't know about Sony, but I'm pretty sure Apple got the idea for their app store business model from Nintendo, who notoriously was the king of the walled garden business model. I'm pretty sure Nintendo took a 30% cut as well.

The only reason Sony is not charging exorbitant amounts (if they really aren't) is because they're in heated competition with Microsoft over being the preferred first release platform of popular games.

replies(1): >>24152142 #
146. kortilla ◴[] No.24150159{5}[source]
“is not a computer”...
147. bnjms ◴[] No.24150162{5}[source]
> And in fact Microsoft tried this (both with Windows RT and Windows 10 S) and in both cases few people bought in (or, in some cases, wound up 'confused' that other software wouldn't run, leading to the eventual sunsetting of Windows 10 S).

It’s funny to me that One of Microsoft's strongest arguments is “well we tried it and consumers don’t want it that way unless forced upon them”.

148. Townley ◴[] No.24150166[source]
The price was right on a PS VR, so I got one and thought briefly about playing around with VR using Unity. The ecosystem was so locked down (and becoming an official developer such a challenge) that I gave up and never looked back.

The appeal of developing in Apple's ecosystem has always been the exposure to large audiences, the (relatively decent) tooling, and the ability to creatively actualize your ideas. That last one goes away when Apple starts looking more like Sony.

I'll leave it up to lawyers to decide if this is illegal, but I know this certainly makes me less excited about developing my next iOS/OSX app

149. Entalpi ◴[] No.24150176[source]
Except Microsoft did not create and sol you the hardware?
replies(1): >>24150608 #
150. jay_kyburz ◴[] No.24150200[source]
Microsoft does do it on the Xbox.
151. nightski ◴[] No.24150203{7}[source]
There is a difference between a web site you visit and a general purpose computer which you purchase. I'm all for the freedom of using apps not officially distributed/approved by Apple. They can still be sandboxed and use the same APIs. But they should be allowed to use whatever payment service they want.
152. zapzupnz ◴[] No.24150237{6}[source]
No, why would you think that? Just because they’re on the same processor architecture? That’s a stretch. Macs are Macs whether they have Apple Silicon, Intel, or PowerPC inside; they remain the proverbial truck to iOS’ sleek car.
153. esturk ◴[] No.24150246{4}[source]
Not to be pedantic, Sony and Nintendo can't both be monopolies here by its very definition. They vie for the very same market share.
replies(1): >>24150737 #
154. jogu ◴[] No.24150250{4}[source]
I think the definition has always been a bit gray, even more so in recent years but I don't think it's about the hardware present in the device. For example, Sony made a push to classify the PS2 as a computer by providing a BASIC interpreter and later a distribution of Linux to evade some tax laws in Europe.

I think if I were to answer this question now it would be based on the expectation of the end consumer to be expected to, or have the ability to program the device for general purpose tasks.

Things like game consoles, phones, smart appliances, etc. all start to blur that line but I think it comes down to the consumer's expectations.

155. nicebill8 ◴[] No.24150309{3}[source]
A more stable, frequently updated platform with decent hardware offerings and the fastest chips on the market does not amount to inferior phones.
replies(1): >>24150555 #
156. ptx ◴[] No.24150319{5}[source]
You seem to be arguing against each other without being in disagreement. They pointed out that there is a growing number of hoops and you replied, essentially, that the first hoop is fine and the second hoop is justified.

Perhaps the hoops are fine and reasonable. That doesn't change the fact that hoops are being added.

157. zapzupnz ◴[] No.24150320{6}[source]
Not sensible at all. Being on the same processor architecture doesn’t mean the position within the product lineup will magically transform.

Macs and iOS devices do different things for different use cases; their strengths and weaknesses are as much tied into their hardware design as software. People love Macs because of what they can do; Apple, too.

Apple couldn’t force people to use the Mac App Store even if it wanted, knowing how few of the biggest Mac apps outside of the larger software companies (Apple, Microsoft, Adobe, etc) actually distribute with it.

The only convergence we will see is the ability to run iOS apps on macOS, and even then that is merely a stopgap effort; any iOS apps that want to truly make the transition to the Mac will be updated as Catalyst apps. Catalyst apps are Mac apps through and through, despite their use of iOS’ UIKit.

See also: speculation in The mid-00s that Apple would drop Mac OS X for Windows during the Intel transition. It was just as devoid of factual basis then as fear-mongered “sensible speculation” is today.

158. simonh ◴[] No.24150336[source]
Microsoft already does exactly this on console. When will we see the Google Stadia game streaming app on the XBOX? Does Microsoft really not take a cut of VBucks bought on the Microsoft store?

This is just three big corporations fighting over their respective slices of the pie, if you think any of this is being said or done for your benefit I’m sure Epic has a plentiful supply of really tasty Koolaid for you. But no pie, sorry.

replies(9): >>24150438 #>>24150493 #>>24150506 #>>24150560 #>>24150584 #>>24150751 #>>24151756 #>>24151959 #>>24163042 #
159. oneplane ◴[] No.24150354{3}[source]
Try to play on ARM. Or use the non-Java version on something that isn't Windows. There are always arguments to be found, but most of them are tangential to the matter at hand.
replies(1): >>24152734 #
160. cromwellian ◴[] No.24150361{3}[source]
So you're proposing diverting the conversation to a theoretical that has little chance of happening but not discussing the actual example that's happening right now?

App Stores suck. App Stores with no side-loading are even worse. Platforms that are locked down so much that you can't even install your own OS are worse.

We used to bitch about Tivoization on HN all the time, it seems post iPhone, everyone seems A-OK.

replies(3): >>24150499 #>>24152117 #>>24152540 #
161. jogu ◴[] No.24150371{3}[source]
For now that's the case, but since the introduction of GateKeeper Apple is slowly but surely trending the default configurations to make it more and more difficult to run software source outside of their own app store.

I believe the defaults now extend to software sourced outside of the app store must still be notarized by Apple. This impacts developers more than consumers I would guess, but certainly requires more effort from developers to create and distribute software.

replies(1): >>24150641 #
162. Ziggy_Zaggy ◴[] No.24150405{3}[source]
Ppl still use Google for searches?

Mind.blown.

replies(2): >>24150484 #>>24150528 #
163. pixelrevision ◴[] No.24150413[source]
Epic does charge a percentage of sales for use of the unreal engine....
replies(1): >>24152174 #
164. tornato7 ◴[] No.24150417[source]
In this case, was the Fortnight app removed from phones or was it just removed for new downloads from the app store? It sounds like the latter but the article is unclear.
replies(1): >>24150579 #
165. ◴[] No.24150430[source]
166. IAmGraydon ◴[] No.24150437[source]
The difference is that if you own an Apple device, you knew you were buying into a walled garden ecosystem. Windows was not sold that way, so for them to cut off unapproved apps would be a bait and switch.
replies(1): >>24150646 #
167. frakkingcylons ◴[] No.24150438[source]
No consumer has the expectation that an Xbox will be capable of playing Playstation exclusives.
168. adtac ◴[] No.24150439[source]
Microsoft Surface RT did exactly that.
169. AgentME ◴[] No.24150442{4}[source]
Yeah I'm really lost about the AMP doomsaying. The fact google has a standard that anyone can use that lets pages be delivered faster and shows an icon on results that do that really doesn't seem like the sort of thing to get worried about. It's weird that this gets treated not only negatively but on par or worse than closed garden platforms.
replies(1): >>24152353 #
170. p1necone ◴[] No.24150448{5}[source]
Linux needs to attract gamers before game devs will widely support Linux. It's a chicken and egg problem that proton neatly sidesteps.

Valve will have a much easier time improving proton than they will forcing devs to make Linux compatible games for little monetary reward.

171. xythian ◴[] No.24150452{5}[source]
I've done exactly the same thing over the last month and wish I would have made the change sooner. The mobile web is vastly improved with fewer AMP results and new Reddit is just terrible. :shakesfist:
172. refulgentis ◴[] No.24150461{6}[source]
to put it as plainly as possible, it's absolutely hilarious that tech people buy into these insane myths about AMP, there's a reason why no serious antitrust person brings it up, it's fighting on Google's territory - it's a wide open standard, used throughout the industry, formed in response to proprietary solutions designed to tax suppliers by Facebook and Apple, immediately and fully shared with competitors.
173. m-p-3 ◴[] No.24150466{4}[source]
I'm still pissed that Mozilla handled the Firefox Fenix transition so badly. I had a perfectly working Redirect AMP to HTML [1] addon on mobile, and now you can only install a set of whitelisted addon for the moment. Until then, the Firefox experience is significantly degraded on Android.

[1]: https://addons.mozilla.org/firefox/addon/amp2html/

replies(2): >>24152465 #>>24152604 #
174. Ziggy_Zaggy ◴[] No.24150475{5}[source]
+1 for DDG.

If you're still using Google and prefer a more technical approach to your inquiries, maybe it's time for to consider a more refined tool?

replies(1): >>24152995 #
175. social_quotient ◴[] No.24150479{5}[source]
John Deere saying you can’t work on your own tractor? 50 years ago this would have been an insane proposition.

I know it’s not the same but something feels similar to me.

176. tornato7 ◴[] No.24150482[source]
They say that, but this removal has exactly nil to do with security. Apple was getting $300m / year in revenue from this one app. Does it really cost that much to check this app for viruses? I don't think they'll be winning in court with this argument.
177. sweatpants ◴[] No.24150484{4}[source]
I have DDG as my search portal, and pretty much every single search is followed by another with !g on it. The results are terrible. So please recommend something better.
replies(2): >>24152139 #>>24152498 #
178. ngngngng ◴[] No.24150493[source]
> Microsoft already does exactly this on console.

I never thought about it like this. It could be viewed differently because the Xbox is a game console and the iphone is a general handheld computer, but perhaps it should be illegal to restrict users installing software on your device by any means they choose, though there's no reason for you to support those means.

replies(4): >>24150548 #>>24150613 #>>24151018 #>>24151043 #
179. scarface74 ◴[] No.24150499{4}[source]
You are not forced to buy an iPhone - in fact 85% of the world doesn’t.

In every day life, the number of people who think “App Stores suck” is infinitesimal.

replies(2): >>24150840 #>>24152744 #
180. wombatmobile ◴[] No.24150506[source]
> This is just three big corporations fighting over their respective slices of the pie

Yes, this is how capitalism works. The companies can be started by virtuous, far-sighted dreamers, like Steve Wozniak, Larry Page and John Lennon, but then they get infused by money from venture capitalists and investors who just want ROI.

Once they hire more than 5000 people, the edges of the company are not controlled by dreamers - worker bees are employed to make money by leveraging whatever is there to be leveraged. And so the mission drifts.

Or else, the company fails or disappears, which is what happened to John Lennon's company, Apple Music.

We need to rethink capitalism, so companies can grow to medium size, and stay there, providing good things to their customers in a virtuous, mutually beneficial way.

replies(3): >>24150559 #>>24150742 #>>24151958 #
181. tornato7 ◴[] No.24150517{5}[source]
Have you tried running an unsigned app from the internet? There is no "allow" button. You have to go through security menus and whitelist the app. Who knows if that will still be possible in the future.
replies(1): >>24151618 #
182. scarface74 ◴[] No.24150528{4}[source]
Yes and people still watch TV.

Did you think your feigned ignorance was insightful? Google has 86% market share.

183. scarface74 ◴[] No.24150532{3}[source]
Well, could it possibly be that people really don’t care about side loading apps?
184. addled ◴[] No.24150539[source]
This got me wondering... What happens when the price of an in-app purchase is negative? Does Apple pay the developer 30%?
replies(1): >>24152285 #
185. scarface74 ◴[] No.24150541{4}[source]
You mean like people buy game consoles instead of gaming PCs?
186. bravoetch ◴[] No.24150548{3}[source]
Microsoft was dragged through court for it's aggressive browser install on windows back in the day. Now everybody is getting rich off apple stock and there's not much incentive to hold them to the same standard. They even started with a monopolistic policy - if it's duplicating functionality they'll remove it from the app store. People keep buying iPhones because they don't care.
replies(3): >>24150583 #>>24151146 #>>24156280 #
187. scarface74 ◴[] No.24150551{6}[source]
Right, because it couldn’t possibly be that most people don’t care about side loading apps?
replies(1): >>24150720 #
188. paulnechifor ◴[] No.24150555{4}[source]
I'm not sure about any of that. Android phones are ridiculously diverse, from overpowered "gaming" behemoths to tiny ones like Unihertz Jelly.

But in the end I guess what matters more is whether you want a single person to control what you view or not, like when they banned James Joyce because of an illustration of a man skinny dipping.

replies(1): >>24150943 #
189. 60secz ◴[] No.24150559{3}[source]
Steve Jobs was at the heart of Apple as a distribution monopoly.
190. ffggvv ◴[] No.24150560[source]
i’m not sure it’s fair to equate a general computing platform to a game system
replies(1): >>24151117 #
191. scarface74 ◴[] No.24150564{7}[source]
I’m sure my 75 year old parents don’t really care about in app purchases in Fortnite....
replies(1): >>24151017 #
192. m-p-3 ◴[] No.24150571{5}[source]
In order to attract more developers to develop on Linux or at least make it work through Proton, Valve is taking the path of least resistance. Proton seems to be a good step toward that end.
193. LordAtlas ◴[] No.24150579{3}[source]
The article actually is clear:

"As of right now, those who have already downloaded Fortnite on iOS are still able to access the game; only new downloads are disabled as a result of Apple pulling the game from the App Store."

194. mehrdada ◴[] No.24150583{4}[source]
The difference is market share. There was no effective alternative to Windows ecosystem at the time (arguably there still isn’t). The issue was also broader than just bundling the browsers: there were contracts with OEMs that effectively entrenched Windows as the only OS they were practically shipping (not dissimilar to Android contracts with the OEMs). Last time I checked most people don’t even have iPhones.
replies(2): >>24151045 #>>24152210 #
195. hhjinks ◴[] No.24150584[source]
Not really true until physical goes away (which we're pretty close to...)
196. scarface74 ◴[] No.24150588{3}[source]
Sony doesn't demand a cut of Netflix subscriptions, for example, despite having a Netflix app available for download. Similarly, it doesn't get a cut of Spotify revenue either.

Well, neither does Apple seeing that neither Netflix (for new customers) or Spotify allow in app purchases.

Sony actually often pays developers to develop for their store (e.g. PubFund [1]),

So does Apple - Apple Arcade.

Could Fortnite have in app purchases for the game consoles and bypass the stores?

197. kingosticks ◴[] No.24150599{5}[source]
Last time I used the PS4 Spotify app was a couple of years ago but you were stuck on the lowest quality settings. And you could tell. I think it's only available on there so they can say it is.
198. copperx ◴[] No.24150604[source]
The only reason Microsoft and Apple don't do that in their desktop OSs is because they were products of their generation. They will probably will never have to do it anyways, because the marketshare of mobile will continue to grow as desktops slowly die. Eventually all major platforms will take a share.
199. boogies ◴[] No.24150611{5}[source]
Because they have a gun to their cold cash craving heads, and will be demoted to lower positions in the results, lose traffic, and lose revenue if they dare withhold their content from the Internet’s biggest gatekeeper?
200. thatguy0900 ◴[] No.24150613{3}[source]
Consoles specifically are sold at a loss to make money on games, though. I wonder how competitive they would be with buying a gaming pc if they were forced to make all their profit on the console itself with no money coming in from games
replies(1): >>24151333 #
201. scarface74 ◴[] No.24150615{5}[source]
You mean the same thing that people have been saying since 2011?
202. mlacks ◴[] No.24150629[source]
I think you're onto something. Why is it that anyone can write a program for PC, but we failed to prevent a system from rising up that wouldn't let us do the same on mobile.
replies(1): >>24154389 #
203. scarface74 ◴[] No.24150641{4}[source]
People have been saying that for a decade.
replies(1): >>24150872 #
204. paulgb ◴[] No.24150646[source]
If you're a Hacker News reader you do, but does the general population? The iPad Pro has been promoted as a laptop replacement, for example.
replies(1): >>24152456 #
205. colejohnson66 ◴[] No.24150668{5}[source]
Is there any reason Electron couldn’t switch to, say, Firefox?
replies(1): >>24151627 #
206. dzonga ◴[] No.24150694[source]
windows, is based because of the underlying os system fundamentals. once you've sandboxing in place. i.e apps are restricted to user level. then malware becomes something of the past.
replies(1): >>24155659 #
207. marakv2 ◴[] No.24150712{5}[source]
I'm in the same boat, except using i.reddit. how come you use the desktop version?
replies(1): >>24245446 #
208. kqvamxurcagg ◴[] No.24150720{7}[source]
My dude, my entire point is that most consumers don't care so it reinforces the monopoly.
replies(1): >>24150958 #
209. reissbaker ◴[] No.24150732{6}[source]
That's a fair point that I didn't realize. That being said, it looks like the Apple App Store has well over 50% of the market (assuming "the market" means percentage of sales by revenue), so I think it's a moot point anyway; Epic is suing Apple for its monopolistic practices with the App Store, and it looks like app sales on that do clear the 50% threshold even if device sales don't. https://appleinsider.com/articles/19/07/03/apples-app-store-...
210. nrb ◴[] No.24150737{5}[source]
To be more pendantic, handheld and set-top gaming consoles can surely be considered different markets.

Nintendo has had a clear monopoly on handheld consoles for several generations.

Sony had an extremely strong market position in the 5th and 6th generation gaming consoles but I wouldn't really call it a monopoly.

211. inopinatus ◴[] No.24150740[source]
This misrepresents and skips over Apple’s great offence, which is why a bunch of others who don’t know the half of it are piping up with their comparisons to the PlayStation store etc.

The most egregious part of Apple’s rules, and the reason that online service providers have a special loathing, is that apps are disallowed from linking to, advertising, or even mentioning that it is possible to sign up/subscribe/buy/rent outside of the app.

This is why you won’t see MMOs like FFXIV through the App Store, and is why you can’t sign up for Netflix, or even follow a link to their sign-up, from within the app.

replies(3): >>24151633 #>>24151688 #>>24151956 #
212. boogies ◴[] No.24150742{3}[source]
This is big corporations fighting over their respective slices of the pie, and this is beneficial to consumers. That is how capitalism works. Some (somewhat small to some) amount will go directly to consumers (vbucks discounts), some (most likely most) will go toward creating a better product (hiring more developers, artists, designers etc.) and a bit might go to each of those developers, artists, and designers (and/or improve their working conditions, hopefully reducing the number worked to their limits like eg. the Rockstar employees who created Red Dead Redemption 2, and other game devs who sleep at work). Unfortunately some will be wasted on lawyers, etc., but IMO that’s not much worse than it staying in the hoard of the world’s most valuable company, and worth the benefits to everyone else.
replies(1): >>24151154 #
213. inopinatus ◴[] No.24150751[source]
No, it isn’t the same. Far from it. Microsoft and Sony don’t prohibit linking to external signup & account management, which is why I can resubscribe my FFXIV account from a console.

Apple’s rules prevent vendors from linking to external service account setup/management. You cannot even mention the existence thereof, let alone link to it or advertise the options provided therein. Consumers are explicitly kept in the dark about any method other than payment through the App Store.

That’s the stunning uppercut. The size of Apple’s fee is merely a follow-up kick to the nads.

This is why service providers, from Hey.com to Netflix, have a special irritation for the App Store rules, and since this rule directly distorts markets by affecting consumer choice is why so many competition regulators have a file open about it.

replies(1): >>24150996 #
214. dpkonofa ◴[] No.24150752{4}[source]
Because that's not a "digital good" and you're not buying something from your bank. It's the same reason you don't pay Apple 30% to buy something with Best Buy's app or Target's app. The rules are not arbitrary. They're set up so that if an app is using Apple's store and infrastructure, it has to pay Apple for it and it can't circumvent that infrastructure. The alternative is a clusterfuck of payment systems and transactions with Apple as the middleman with no way to ensure any kind of experience for the customer.
215. dividedbyzero ◴[] No.24150754{3}[source]
Android phones don't suffer from this as much, though weird rejections from the Play Store do happen not infrequently, if HN front page can be trusted, and getting non-technical people to be comfortable with sideloading must be a huge security liability. Getting updates for the lifetime of my device and especially security patches, finding a phone with a decent user experience not marred by badly implemented manufacturer shells, that's still really hard though. Those have been significant problems for me with my Android phones, much more significant than not being able to sideload. I'd say it's not so black and white, both platforms have grave problems, with no immediate fix in sight.
216. dpkonofa ◴[] No.24150774{4}[source]
No... that's not the same thing at all..?

It would be like you using AOL and only being able to view the channels that AOL offered (which is exactly what it was). Apple has no authority to tell you what you can do with your device once you've purchased it but you also don't have the authority or the right to demand that Apple service your device if you jailbreak it or mod it.

This is literally the exact same situation as Xbox and PS4. Xbox doesn't allow people to play PS4 games on an Xbox. Is that anti-competitive? Is that anti-consumer? Is that Xbox having absolute authority over what you can do on your Xbox? Get out of here with that nonsense.

217. causality0 ◴[] No.24150801[source]
I'm pretty sure that's the fantasy every UWP and Microsoft Store executive jerks off to.
218. cromwellian ◴[] No.24150840{5}[source]
That's the same excuse my employer (Google) makes. Competition is just a click away. You're not forced to use Google, use Bing, use Fastmail. Brand surveys show Google is also one of the most trusted brands, ergo, the number of people who think it sucks is small.

Does that mitigate any of the concerns people have about either company?

This community used to have a strong focus on openness, open source, permission less innovation and the avoidance of checkpoints and tolls, but what it's turned into is often a battle of fanboys, who roll out excuses and lowered standards for their favorites.

Yours is an easy position to maintain, until you have invested a lot of money and work in an app which gets booted from the App Store, or because Apple decides to shake you down for even more money.

Apple fans simultaneously say Apple has a small marketshare, but also brag that earn the majority of all smartphone industry profits. If the latter is true, it means that anyone wanting to make money on mobile software has no choice but to publish on the App Store, ergo, effectively a monopoly.

replies(1): >>24151026 #
219. CountHackulus ◴[] No.24150872{5}[source]
People have been talking about climate change for a decade, doesn't mean they're not right.
replies(1): >>24150945 #
220. dividedbyzero ◴[] No.24150891{6}[source]
It's also going to require mandatory brain microchips to ensure all of the user's thoughts conform to Apple policies /s

All of this is still unknown outside of Apple. What is known so far seems to me like it's pointing in the direction of a pretty open macOS and a very much locked down iOS, to satisfy different needs. We'll know more by late fall, I guess.

221. squeaky-clean ◴[] No.24150943{5}[source]
Your comment doesn't really disagree with theirs. One major reason Android feels so fragmented is all the different devices. My last Android phone was an LG G3 (yeah I know I'm out of date nowadays). It had a really good camera (for the time) with a fast laser autofocus. Turns out no app used the proper APIs to take advantage of laser autofocus. If I wanted to take a picture with an app, I would have to take a picture with the camera app, and then upload it. Except certain apps like Instagram didn't allow you to upload photos from your camera roll, so any instagram photo I took was not in focus.

In my opinion iOS was far better when there were fewer different devices released every year, but it's still better today than Android.

222. scarface74 ◴[] No.24150945{6}[source]
Well, we have 36 years of evidence that the Mac will not be App Store only and none that it will be.
replies(1): >>24151182 #
223. scarface74 ◴[] No.24150958{8}[source]
So that kind of kills that whole “consumer harm” argument doesn’t it?
replies(1): >>24151264 #
224. dividedbyzero ◴[] No.24150959{4}[source]
I depend on my phone for a lot more important aspects of my life than my laptop. Seems pretty obvious to me, there are apps for pretty much anything I could want to do, and I believe it's the more secure platform by far, plus I have it on me pretty much always.
225. Dylan16807 ◴[] No.24150992{8}[source]
> So the difference in this case is only $2 (while you get $16). That's small potatoes.

Is it? That's 14% extra revenue. And if you were comparing a 30 percent take to a 12 percent take, you'd be going from $14 to $17.60, which is slightly over 25% extra revenue! That could double or triple the profit margin of a healthy business!

> What percentage is reasonable?

I already answered that in a different comment. If I was going to wave a wand right now, with no further time to consider, it would be 25% for the first $20 and 5% after.

So look at something like Hey. Apple right now would charge $30 for a user's first year, then $15 for each year after. My version would be $8.75 for the first year and $5 for each year after. A pretty big difference.

I wouldn't be strongly opposed to a flat 12%, but I'm trying to be generous and give Apple some extra dollars upfront for the service they actually provide. But the service they provide barely increase as the price of an app increases, so they don't deserve 25 or 30 percent of larger amounts.

226. simonh ◴[] No.24150996{3}[source]
XBOX might let you do some things Apple won’t, but you can’t buy a productivity app for your XBOX. They’re just different restrictions and rules for different devices, the whole point of competition is to be able to do things differently.
replies(4): >>24151174 #>>24152058 #>>24152060 #>>24152275 #
227. chc ◴[] No.24151017{8}[source]
It doesn't matter whether your parents care. My point is that they are separate practices with different pros and cons, so using the benefits of one to justify the other doesn't make sense.
228. ballenf ◴[] No.24151018{3}[source]
Has apple ever blocked or threatened anyone for developing a rival OS? For an OS that could run on iPhones to be developed, it seems pretty clear that Apple would absolutely have to "support those means" in terms of publishing low level hardware and security chip specs. And distributing secret keys or offering an agnostic signing service.

But what I think you mean to propose is a restriction at the software level, not hardware level. That anyone who sells an operating system must allow any app to be installed within that OS. I think we leave it as an exercise for the reader to define "operating system" when it comes to our increasingly "smart" homes and cars.

replies(1): >>24151899 #
229. chipotle_coyote ◴[] No.24151019{5}[source]
While it looks like kortilla was being downvoted for their reply quoting back "is not a computer", I think it's actually completely on point. To date, Apple has consistently treated iOS devices -- including the iPad -- as "application consoles," not open computing platforms. It's not just that applications can only officially be installed through the App Store, but that applications are "boxed in" both literally (i.e., sandboxing) and metaphorically (no practical way to run development tools and, from appearances, no interest on Apple's part in changing that).

I'm not arguing this is necessarily either wise or ethical of them, and there's a real sense in which this is orthogonal to the App Store's fee structure. But it seems to me that while Apple is going to face increasing pressure to change the way they run the App Store, the solution -- at least the solution Apple will offer -- very likely won't involve letting the iPad become a general purpose computer the way the Mac is.

230. scarface74 ◴[] No.24151026{6}[source]
And your employer is correct. We don’t need the government to protect people from their own decisions.

I’ve made the same argument about Google, FaceBook, Apple, and Amazon (even before I started working for AWS).

This community used to have a strong focus on openness, open source, permission less innovation and the avoidance of checkpoints and tolls, but what it's turned into is often a battle of fanboys, who roll out excuses and lowered standards for their favorites.

Did the open source community whine about mean old Microsoft or did they create alternatives to the point where even Azure runs more Linux VMs than Windows VMs? They went out there and built something better. They out competed.

Every single one of the big tech companies got there through better execution.

replies(1): >>24152012 #
231. simonh ◴[] No.24151043{3}[source]
Who says the iPhone is a general platform? It’s not, it’s a closed platform with specific features designed and implemented by its manufacturer. One of those features is a mechanism for installing additional software modules.

What is an open platform and how does it get defined? Installing software is a feature implemented by the manufacturer. Should we really be requiring Apple or any manufacturer, by law, to implement specific defined features to support and enable side loading and management of external apps. Who gets to define those features and say which products should or shouldn’t have them? Who gets to certify compliance? Who gets to specify open as a technical standard that can actually be implemented?

If this had been done in the 80s, we’d probably still be stuck with consoles having an 80s style cartridge slot on them, with specs written in legislation and updatable only by government committee.

replies(2): >>24151151 #>>24152537 #
232. AnthonyMouse ◴[] No.24151045{5}[source]
Except that nobody is alleging they have a monopoly on phones. The market of concern is the app store. Which they obviously have a monopoly on because a customer with an iPhone can't use any other store, and a developer with customers who have iPhones can't distribute to them using any other store.

It's like claiming that nobody can have a monopoly on electric car charging stations because the customer could just buy a gasoline powered car and electric cars don't even have majority market share. It's still a monopoly. It's a monopoly on charging stations, not a monopoly on cars.

replies(2): >>24151392 #>>24151473 #
233. cvandebroek ◴[] No.24151054[source]
Imagine Epic doing the same, with a 20% cut through the Epic Game Store, for PC games. And to ensure they are the Gatekeeper, they pay guarantees to Publishers/Developers to exclude retail and other platforms.

Oopps... They do exactly this.

This is not to defend Apple nor Google. But Epic is by no means better, just not as big as A/G.

replies(1): >>24151591 #
234. dpkonofa ◴[] No.24151111{7}[source]
>they obsessively seek and destroy any way developers might get a single dollar from an iPhone user without giving Apple 30¢.

That's incredibly disingenuous and you're either being dishonest or ignorant. The 30% is for sales made on Apple's platform. Developers can absolutely make sales without giving Apple a cut as long as they don't use Apple's infrastructure or platform. You can have people purchase things for your app as long as you don't attempt to offer in-app purchases that circumvent the App Store.

replies(2): >>24151394 #>>24152188 #
235. ballenf ◴[] No.24151117{3}[source]
I'm not sure it's fair to equate smartphones to general computing platforms, regardless of the marketing speak surrounding the newest iPads.

Personally, I like iPhones precisely because they're not general purpose platforms. I'm also not sure the phrase "general computing platform" can even be well-defined in the era of "smart" everything.

replies(1): >>24151294 #
236. Spooky23 ◴[] No.24151143{3}[source]
My kids and their friends have PS4s, Switches, iOS, Mac, PC.

There’s bullshit with each platform. PS4 can play, but not with servers, Mac can do Java, nothing else can but PC, etc.

237. scarface74 ◴[] No.24151146{4}[source]
Microsoft was taken to court for three reasons - forcing OEMs to pay a license fee for each PC sold whether or not the OEM shipped the PC with Windows, Office Productivity monopoly and the browser.

It wasn’t until 2010 that IEs market share started eroding. It didn’t have anything to do with the government.

Almost 20 years later, MS still has the same market share in both operating systems and office productivity and no one cares about browser dominance except for Google.

When MS was under investigation they were the most valuable company in the US. Now they are number 3.

So how effective was the government last time?

238. thegayngler ◴[] No.24151151{4}[source]
I think this is a great point. We could be opening pandora's box here from a number of perspectives including the security aspect of things. This issue of app stores is not as cut and dry as people are making it out to be.

Secondly, you can "side load" iOS apps as well. You just have to go through a process of jailbreaking your iPhone which is not illegal but it may void the warranty.

When you buy the iPhone you are also buying into the platform. If having multiple options for app stores is a necessity for you then an iPhone is the wrong device to purchase. Buy something else. There is nothing wrong with voting with your wallet as there are other phones on the market for people to buy.

replies(2): >>24151336 #>>24151868 #
239. wombatmobile ◴[] No.24151154{4}[source]
I'm not sure what you mean to emphasise with your italics, boogies.

The article is about Fortnite being excluded from Apple's monopoly distribution platform. That platform enriches Apple at the expense of consumers and software developers.

Are you saying it's a good thing that Apple can exclude Fortnite for trying to get around the Apple tax?

replies(1): >>24151520 #
240. inopinatus ◴[] No.24151174{4}[source]
I can actually open Office documents, there is OneDrive for Xbox. I’m sure of myself with the App Store having read Apple’s rules thoroughly before developing our own app, but not so sure for Microsoft. Is there an actual prohibition against productivity apps for the Xbox? Or is it just a matter of natural segmentation?
241. fsociety ◴[] No.24151182{7}[source]
So basically you’ve seen white swans for 36 years therefore all swans are white? Apple is an evolving company and much different than it was 36 years ago.
replies(1): >>24151254 #
242. scarface74 ◴[] No.24151254{8}[source]
Yes because 36 years ago, Apple wasn’t a vertically integrated company that made its own hardware and operating system that it sold at a premium....
243. tomxor ◴[] No.24151264{9}[source]
Sure... ignorance never harmed anyone... right?
replies(1): >>24151515 #
244. megous ◴[] No.24151294{4}[source]
One definition may be that you can use the device to write and compile all the programs it uses (any part of the OS, including the kernel itself), so that you don't need anything else. Kind of like a self-hosting compiler.

Not that you'd want to, but if you decided to do it, the option would be readily available.

replies(1): >>24152224 #
245. hnick ◴[] No.24151318{5}[source]
> Well, you could say one definition is that a general purpose computing device is a tool that lets you run what you want in whichever way you want to install it (sort of, of course one could nitpick exceptions).

It does seem a bit tautological. A vendor can restrict access then simply argue this is not a general purpose computing device because look, you can't run the things we don't let you run.

replies(1): >>24151407 #
246. waisbrot ◴[] No.24151333{4}[source]
This is untrue. The XBox started out at a loss as a specific strategy by Microsoft to break into a market that was controlled by multiple established rivals. Other than that, consoles are sold at a profit. That is, the revenue Nintendo gets from sale of a Switch is greater than the marginal cost of its manufacture.

What you may be thinking of is that the consoles are not the main source of profit. And that the profits from consoles may take some time to make up for the expenses of developing and manufacturing those consoles.

replies(2): >>24151774 #>>24151790 #
247. simonh ◴[] No.24151336{5}[source]
I have no problem with people jail breaking their devices, which they own. In fact I did exactly that on several phones and an iPod touch back in the day when I handed down some of my devices to relatives in China.
248. simonh ◴[] No.24151392{6}[source]
The App Store is an Apple product, of course they get a monopoly on designing and implementing it.

Any mechanism for side loading apps would also be an Apple product, designed and written by them. They would be responsible for supporting it, and ensuring it was secure. Maybe they don’t want to do that, so who gets to force them to, and who gets to decide if they complied with that directive? Who gets to specify it and take responsibility if it causes problems and incurs costs on Apple or issues for their customers?

You’re not talking about stopping Apple from doing something, you’re taking about coercing them by legal requirement to do new different things, and you’d better be very specific and careful about what you are forcing them to do.

249. chc ◴[] No.24151394{8}[source]
Isn't Apple's objection to what Epic did here the fact that these purchases didn't use Apple's infrastructure and platform? Unless by "using Apple's platform," you mean "done by an iPhone user," in which case that's what I said in the first place.
250. the_af ◴[] No.24151407{6}[source]
It seems tautological but if you think about it, it's what it actually means. A general purpose computing device is a device that can be used for any computing. If you restrict it, it ceases to be general purpose. If you turn it into a locked-up appliance, like a Playstation, it's not general-purpose anymore.

General-purpose is when you can install whatever software will run in that architecture, unimpeded.

replies(1): >>24151516 #
251. nodamage ◴[] No.24151473{6}[source]
If one company (let's say, Tesla) owned half the electric car charging stations in town, and another company (let's say, Nissan) owned the other half, and Tesla's charging stations could only be used on Tesla vehicles and Nissan's charging stations could only be used on Nissan vehicles, would you conclude that both companies have monopolies?
replies(3): >>24152176 #>>24152568 #>>24155385 #
252. a-p-o ◴[] No.24151476[source]
I recently learned Google Chrome does something similar with browser extensions[1]. You cannot[2] install .crx files that have not been published to the Chrome Web Store.

[1] https://blog.chromium.org/2015/05/continuing-to-protect-chro...

[2] Unless you're using Linux or the enterprise version of the browser.

replies(1): >>24152290 #
253. scarface74 ◴[] No.24151515{10}[source]
If only the alternative operating system to the iPhone was owned by a company that had a popular website where they could educate consumers.....
254. hnick ◴[] No.24151516{7}[source]
I don't necessarily disagree, but does that imply that whether or not something is a general purpose computer is reliant on the current software status of the machine rather than the hardware? You can crack some smartphones or install Linux on older Playstations.

Tautological was in reference to the argument about whether or not we should be able to install things if an iPhone is a general purpose device.

If that status relies on what software lets us do, then the answer is always going to be no, because if they don't let us then we aren't allowed to.

replies(1): >>24151563 #
255. boogies ◴[] No.24151520{5}[source]
No, the opposite. I’m saying that Epic is demanding an exception for selfish reasons, but Apple waiving their fees will benefit consumers.
replies(1): >>24151663 #
256. the_af ◴[] No.24151563{8}[source]
Ah, now I see what you mean. Good question. I'd say the hardware within is general purpose, but the overall "product" isn't because it has been artificially constrained.
257. kayamon ◴[] No.24151591[source]
But you don't _have_ to be on the Epic Game Store to sell a PC game. You can be on Steam. Or itch.io. Or make your own store. Or just host it on your own website.
258. api ◴[] No.24151607[source]
Tech-savvy and power users would hate it. It would represent both a loss of freedom and a loss of capability.

Non-technical users would love it. It would offer them an environment much more secure and free of malware where they can install applications without fretting about getting the latest CryptoLocker type trojan. Finding Windows software on the open web is kind of like driving around the ghetto and cruising for drugs. Are you installing from firefox.com or fᎥrefοⅹ.com?

Apple tries to walk the line and keep both these user groups happy. It's hard. So far they've handled it by designing MacOS more for the first group (it has an App Store and controls but they're optional) and iOS/iPadOS more for the second group.

259. martimarkov ◴[] No.24151618{6}[source]
You just have to right click and click open. That is the “allow & whitelist” button.
260. sebmellen ◴[] No.24151627{6}[source]
Electron is really 100% Chromium. I can't see them switching from it (though it would be nice to have a Firefox-base version).
replies(1): >>24152567 #
261. martimarkov ◴[] No.24151639{6}[source]
Just as counterpoint, we got iPadOS and that seems to be the opposite of convergence or do you see it in a different way?
262. wombatmobile ◴[] No.24151663{6}[source]
Thanks for clarifying, boogies.

I agree. Apple should not charge 30% for this type of transaction, which is just the resupply of virtual currency.

Apple should have a lower tier fee for this type of ongoing service transaction, which is clearly different to a sale in which a new customer is converted.

If Apple had a service tier with a fee of say 5% for virtual currency they’d still be compensated for providing the platform, but not excessively. Consumers and software vendors would benefit commensurately.

This two tiered model is just what happens in traditional pre-digital capitalism. Furniture stores charge 30-50% markup to cover the overheads of showroom rent and sales staff. Financial services companies like forex and credit cards charge 3-18% because they have different overheads and provide different value-add compared to retail sellers.

replies(1): >>24152099 #
263. bob33212 ◴[] No.24151688[source]
10 years from now people will think it was crazy that you couldn't publish a totally legit app just because you had a payment button on the app. It would be one thing for APPL to charge a low fee for listing an app to cover their costs of hosting and review, but this is 100% about squeezing everyone, because they can
replies(1): >>24152152 #
264. FridgeSeal ◴[] No.24151756[source]
> When will we see the Google Stadia game streaming app on the XBOX?

Bold of you to assume Google will keep that alive for a particularly long time.

replies(1): >>24151970 #
265. ◴[] No.24151774{5}[source]
266. mthoms ◴[] No.24151790{5}[source]
Companies generally take huge losses at the beginning of the cycle and a very modest profit towards the end. Overall, it's probably a wash. I think the statement that consoles are sold at a loss is generally/mostly true. [0]

>And that the profits from consoles may take some time to make up for the expenses of developing and manufacturing those consoles.

Yup, and during which time, they sell at a huge loss.[1]

You're right that Nintendo tries to buck this trend, but they also realize it's a delicate balancing act.[2]

[0] https://www.businessinsider.com/xbox-one-x-price-explanation... [1] https://www.fool.com/investing/2019/06/18/sony-microsoft-gam... [2] https://venturebeat.com/2016/10/26/nintendo-wont-sell-switch...

replies(1): >>24152147 #
267. ab_testing ◴[] No.24151848[source]
Yup that is the ultimate goal - to increase software and services revenue. That is what is mandating push to A chips in macbooks. Once the A chips are mainstream, then Apple will require companies like Adbobe, Intellij and even Microsoft to pay them 30% if they want the privelge of running their apps on MacOS.

Want to run Photoshop, IntelliJ or Outlook, 30% of what you charge is going to Apple.

268. thothamon ◴[] No.24151868{5}[source]
This isn't really an option if you actually want iOS apps. It's an all-or-nothing play by Apple: accept all our rules, including the ones that greatly limit you, or get none of the benefits of iOS, including the large collection of high-quality apps. And the option of jailbreaking really isn't an option either. Apple does its best to prevent jailbreaking: they'd stop it outright if they could. This is their way of keeping that market unpleasant, small, and marginal.

The argument is that that approach is anti-competitive and unfair, especially since Apple itself gets a large cut of app sales.

I'm not coming down hard on either side, just yet. But I don't like the feel of this sort of lock-in, and almost no one would question the use of a term like "lock-in." Some lock-in is surely legal, even if almost always unpleasant. But it's only a hop, skip and a jump to full-fledged antitrust.

replies(1): >>24152022 #
269. anakaine ◴[] No.24151885{5}[source]
I've done almost the same thing. DDG, reddit in old mode. Google is now just for maps and stackoverflow related searches. Been at it for 4 months.
270. wtracy ◴[] No.24151899{4}[source]
> Has apple ever blocked or threatened anyone for developing a rival OS?

The iPhone boot ROM will only launch operating systems cryptographically signed by Apple:

https://support.apple.com/guide/security/hardware-security-o...

271. toast0 ◴[] No.24151939{3}[source]
> Sega Dreamcast with Windows CE

Afaik, there was never a Windows CE general purpose environment for the Dreamcast. Sega supported game developers using Sega's 100% propriatary OS or using Windows CE as embedded OS. Either way, the OS would ship on the disc, and isn't a lot more than a kernel and libraries.

Of course, BSDs and Linux were ported to the Dreamcast at some point, as with anything that can boot user provided code and has enough ram.

The dreamcast did have a web browser, and keyboard and mouse, but without significant local writable storage, would make a lousy general purpose computer.

272. ekianjo ◴[] No.24151940[source]
Epic is famous for buying exclusive rights for games to make people play on their store. I hope they like eating their own food now.
replies(2): >>24152063 #>>24152350 #
273. cellar_door ◴[] No.24151956[source]
It's the pricing too. Apple's 30% fee on the payment processing for in app purchases is insane and clearly anti-competitive. Developers can use Stripe, Paypal, etc for literally 10x less.
274. ekianjo ◴[] No.24151958{3}[source]
Was ever Steve Jobs a virtuous dreamer? He was a good designer and visionary but virtuous does not come to mind when I think about him.
replies(1): >>24152258 #
275. mr_toad ◴[] No.24151959[source]
I’d love to see multiple legitimate cross platform stores, especially Steam.

But I don’t trust game developers to run those stores. They’re total cowboys and they’d probably be full of security holes and privacy issues.

276. JiNCMG ◴[] No.24151970{3}[source]
When will xCloud appear on the Nintendo Switch? A lot better to play on the switch than a mobile phone without built-in controllers.
replies(2): >>24152014 #>>24152338 #
277. winkeltripel ◴[] No.24152012{7}[source]
> We don’t need the government to protect people from their own decisions.

Citation needed. Many parts of our government do just that (FDA, EPA). We need these because many decisions would otherwise be uninformed. If you don't know what is in your food, how can you make informed decisions? If you don't know what is in your drugs, or what the side effects are, how can you make informed decisions?

replies(1): >>24152049 #
278. drpebcak ◴[] No.24152014{4}[source]
That will be the day! I would love this, but we don’t even have Netflix on the switch so it seems unlikely.
279. JiNCMG ◴[] No.24152022{6}[source]
You go to Target looking to buy a Walmart-brand bottle of bleach. Is that anti-competitive?

Heading out but you pick up a few PC games. By the way, Target was paid to put those up on the shelf.

Grab a Sony Playstation gift card. They get a percentage of that as well.

At checkout, you sign up of the Target bank card save 10%. They get a nice initial chunk from that and the bank running that card pays a monthly percent to Target for sending them over their customer.

(don't look into the publishing companies' tactics cause that will send you over the edge)

280. scarface74 ◴[] No.24152049{8}[source]
Yes because taking bad drugs which you can’t know that they are bad without multimillion dollar drug trials and stopping a corporation from polluting is the equivalent of typing in a url bar to choose an alternate search engine or choosing an alternate phone.

Are you really saying that Google doesn’t have the capital or reach to better market the “openness” of Android?

281. treis ◴[] No.24152058{4}[source]
Fortnite is probably the most profitable mobile app out there and Apple's negotiating position is, effectively, "Fuck you, pay me!". So Epic turns to Apple's main competitor in Google. Google's negotiating position is, effectively, "Fuck you, pay me!". That's clear and convincing evidence that the app market is fundamentally broken.

If Microsoft was playing hardball with Rockstar over the next version of GTA, as an example, Sony would be falling over themselves rushing to get it as a PlayStation exclusive. The console market and app market just aren't comparable.

replies(1): >>24152618 #
282. arvinsim ◴[] No.24152060{4}[source]
A gaming console store is different from a smartphone store. One is for entertainment while the other affects everything in your life.

If anything, smartphone stores will be under more scrutiny.

283. EugeneOZ ◴[] No.24152063[source]
Heh, game publishers are responsible for their decisions, not some "cruel" Epic who seduced little foolish publishers.
replies(1): >>24152648 #
284. notriddle ◴[] No.24152094{5}[source]
Why did you put "confused" in quotes? It's pretty obvious why people who bought Windows computers would be confused when Windows software doesn't work on it.
285. JiNCMG ◴[] No.24152099{7}[source]
Then start with the Playstation, Nintendo, Xbox and Steam stores. They take 30% off the top as well. Epic's store is only doing 12% for now as they try to catch up to the bus they missed.

Wanna get a DLC? They all take a percentage. Also regardless of the money you spend on making your game. They all have to review it and only if they approve will it get published. Going to selling some XBox physical disc? You pay your percentage on what you print not what sells. Also you need to use a trusted disc manufacturer, they pay a percentage to XBox also, note this is all the same for Sony and Nintendo.

286. tommymachine ◴[] No.24152104[source]
Beyond the obvious difference that Microsoft has a monopoly marketshare on PCs, and Apple has a minority marketshare of mobile devices, mobile devices are categorically different because they are always with you. This generates a whole different slew of concerns around privacy and apps being able to access your information with or without your consent.

By maintaining control over which apps can be sold to end users via the App Store, Apple is able to offer a layer of control over how these apps can access (or not) your personal data.

There's nothing ridiculous about wanting to maintain data privacy/security on mobile devices, and that being of a higher priority with mobile than with a PC.

replies(1): >>24152149 #
287. rootsudo ◴[] No.24152112{4}[source]
Then it becomes what they think is real and fake. There is no "true" standard for what is real and fake.

Yes, I know some things seem "obvious" but it's a sliding scale per person... and, well that's the slippery slope.

288. arvinsim ◴[] No.24152117{4}[source]
> We used to bitch about Tivoization on HN all the time, it seems post iPhone, everyone seems A-OK.

People were not making money by being shareholders, that's why.

289. JiNCMG ◴[] No.24152127{7}[source]
If BestBuy made a deal to get their customers to sign up for Netflix then yes. You are BestBuy's customer and Netflix is getting access to you.

If you sign up for a Target card, they get an initial cut and then monthly percentage based on your usage. A bank is managing that card not Target.

290. Covzire ◴[] No.24152139{5}[source]
I've been trying to use DDG for over a year now and it's not all roses either. Very frequent !g's.

Overall it feels a little bit like self-flagellation which I'm hoping is for the greater good, that DDG's algo will improve with use and eventually I won't need !g anymore.

Maybe DDG needs a browser extension that let's you seamlessly provide feedback with every !g to teach them what you were actually looking for.

replies(3): >>24152470 #>>24152613 #>>24192842 #
291. tomcam ◴[] No.24152140{4}[source]
http://old.reddit.com
replies(1): >>24152813 #
292. JiNCMG ◴[] No.24152142{4}[source]
Sony, MS (XBox), Nintendo, Steam and Google charge 30%.
293. thedufer ◴[] No.24152147{6}[source]
"selling at a loss" generally means that the margin is negative, that is the unit price to manufacture (and ship, etc) is higher than the price the consumer pays.

Your alternative definition applies to pretty much everything with R&D costs. The first unit sold is pretty much guaranteed to not make up for R&D costs, but for some n the margin made on the nth unit covers it, and the seller finally starts turning a profit.

I think what your citations are actually saying is that even the last unit sold does not cover R&D costs, and it has to be made up in other divisions (such as games) in order for the whole venture to turn a profit. But each individual unit is still marginally profitable - if they could sell enough of them (perhaps far more than the size of their market) they would eventually turn a profit on the console itself.

replies(1): >>24160104 #
294. harikb ◴[] No.24152149[source]
That is the same argument that could have been applied to any one of the controversial tech monopoly issue before

Wouldn’t MS want to secure its laptops by bundling a browser?

Wouldn’t I have equally private and financial documents on a PC? location/gps can’t be that much of a differentiator.

It is monopoly bullying whoever they can. They just happen to not directly affect us, unless we happen to be a developer making lot of money or compete with apple in any way.

replies(1): >>24152236 #
295. tommymachine ◴[] No.24152152{3}[source]
hosting & review are just the beginning. They also maintain substantial support around the App Store. So their costs will scale with number of downloads, usage, purchases, etc, which is why their fee scales with it too.
replies(1): >>24156335 #
296. notriddle ◴[] No.24152168{6}[source]
I would be thrilled to learn that Apple plans to prevent anyone from running non-Apple-signed code on the Mac, because it would likely lead to better tools for writing iDevice-targetted software on non-Mac platforms (either officially supported, or jury-rigged by third parties out of necessity). As a Linux desktop user with an iPhone, this would inevitably benefit me (I don't write iPhone software right now, but if there was an iPhone compiler for Linux, I might start).

Why do you think Microsoft bothered with WSL? We know that most Windows users won't do it. It was a developer-attracting move, meant to make it easier to build Windows client applications with Linux server components. Apple benefits from the same thing being offered natively. I can't see them abandoning it, even though it does create a tension between the Mac as a consumer product and the Mac as a developer's tool for iOS.

297. JiNCMG ◴[] No.24152174[source]
Plus if your game is sold in their store you have to play a percentage as well.
298. username90 ◴[] No.24152176{7}[source]
It doesn't matter if Apple has a monopoly or not, they can bully other companies all day long anyway since they got the most lucrative users and you can only reach them via Apple phones. If there is no law to handle this case then we need to create one since the current situation is obviously bad. It is kinda like how workers can get bullied by companies since the worker is so much smaller, Apple is way less dependent on app creators than the app creators are on Apple creating an unhealthy power imbalance. Such power imbalances needs to be regulated.
replies(1): >>24152584 #
299. ac29 ◴[] No.24152188{8}[source]
How are developers supposed to not use apple's payment platform when they are explicitly prevented from circumventing it? Your last two sentences dont make sense when put together.
replies(1): >>24154089 #
300. bishalb ◴[] No.24152209[source]
You are trying to divert the topic to something that's likely never going to happen from something that gets HNers triggered all the time, even if it's just remotely related to Microsoft.
301. heavyset_go ◴[] No.24152210{5}[source]
Apple certainly has the majority of the market when it comes to app store purchases.

And the government doesn't classify trusts[1] by the dictionary definition of monopoly:

> Courts do not require a literal monopoly before applying rules for single firm conduct; that term is used as shorthand for a firm with significant and durable market power — that is, the long term ability to raise price or exclude competitors. That is how that term is used here: a "monopolist" is a firm with significant and durable market power. Courts look at the firm's market share, but typically do not find monopoly power if the firm (or a group of firms acting in concert) has less than 50 percent of the sales of a particular product or service within a certain geographic area.

[1] https://www.ftc.gov/tips-advice/competition-guidance/guide-a...

302. m4rtink ◴[] No.24152224{5}[source]
Then modern game consoles and s smartphones qualify as well, they definitely have the resources to compile everything & only artificial limitations introduced by the manufacturers prevent that - which is sad & limits their potential.
303. nmfisher ◴[] No.24152228{6}[source]
To be fair, these are mostly integrations with other Google services. I wouldn't expect this to be an OS-level package.
replies(1): >>24152334 #
304. tommymachine ◴[] No.24152236{3}[source]
Kids take their phones with them everywhere. Location tracking is a huge differentiator between mobile/pc. Front & rear facing cameras are another.

I am an app developer for iOS. It does directly affect me.

replies(1): >>24152687 #
305. wombatmobile ◴[] No.24152258{4}[source]
You raise an interesting point, ekanjo. What does "virtuous" mean? I think I know what you mean, and I would agree with you if it means something like giving benefits to others ahead of self-enrichment. Wozniak is probably recognised by most people as the virtuous one of the duo, wouldn't you think?

Jobs was the superior business person. At least, it turned out that way after he returned to Apple, rescued it from Scully, and spent decades turning it into a behemoth that changed the world.

Woz might have given the computers away just for the joy of it, but where would that have left us?

Tens of thousands of developers owe their livelyhood to Jobs' vision. They get to make apps and everything else, all because Steve created platforms and ecosystems that would sustain an entire industry.

Still, that doesn't excuse greed. Jobs is gone now, so he can't evolve the app store into what it should be becoming, which is a more mature version of the quality platform he created.

It wouldn't take much to fix this current hoo ha. Apple could just introduce a lower fee tier for trivial sales such as the re-supply of virtual currency in games. If they took 10% instead of 30%, the problem would be over, the platform would continue, the community would still have opportunity, consumers could play their games and buy their apps, and life would go on. Does that sound virtuous to you, eklanjo?

replies(1): >>24152677 #
306. m4rtink ◴[] No.24152261{5}[source]
You could trade stocks and bet on horses using the NES/Famicom hardware in Japan. There was a modem acessory and a cartridge with the corresponding software: https://en.m.wikipedia.org/wiki/Family_Computer_Network_Syst...
307. redxdev ◴[] No.24152275{4}[source]
> you can’t buy a productivity app for your XBOX.

I have no idea why you'd want to, but you can... UWP apps run just fine on Xbox and can be sold via the store - they just don't get access to the "exclusive" partition of the system (which you need to access certain system resources, such as > 2GB RAM). Sideloading prebuilt UWP apps is also possible. The exclusive partition is a different situation entirely - you need to be an approved developer to even access the SDKs.

I'd say there's a difference between what Xbox (and Playstation, and Nintendo) does compared to Apple by virtue of the consoles not being "open" development platforms (Xbox UWP aside). Anyone can grab the iOS SDK and start making apps, but only registered developers can do so on game consoles. Whether that's justified I don't know, I honestly haven't put enough thought into it. And whether courts would see that as a reason I definitely don't know.

Full disclosure, I work for Microsoft.

replies(1): >>24154054 #
308. tommymachine ◴[] No.24152279[source]
You are confused. Apple never removes apps from users' devices simply because the new version did not pass review.

Removing an app from the App Store, and removing it from user's devices are two very different things. When any app is removed in this fashion, all users who already have the app still have access to everything they had access to before. The app just isn't listed on the App Store for new downloads.

309. tommymachine ◴[] No.24152285[source]
they don't have a price tier that goes negative
replies(1): >>24152852 #
310. m4rtink ◴[] No.24152290[source]
Sadly Mozilla seems to do something similar with Firefox, likely as another round of copying the most stupid Chrome decisions.

The recently released new "stable" version of Firefox for Android that supports just 9 specific extensions at the moment might be actually even worse than Chrome.

311. m4rtink ◴[] No.24152304{4}[source]
And all these improvements trickle down to the respective upstream prkjects and default version. For example Fedora 33 should use dxvk for directx games by default, all at least partially thanks to the relenteless work of Valve. :-)
312. zmmmmm ◴[] No.24152334{7}[source]
Ironically, this is an example of where it is crucially important Oracle-Google case swings Google's way.

Currently, there are alternative implementations of Play Services that can be installed to replace Google's. However, if it is not fair use to use even the bare bones of an API definition without permission, then we can't even create a compatible implementation of such an API without the copyright holder's permission. In which case, we cannot replace Google Play services with anything else.

313. partiallypro ◴[] No.24152338{4}[source]
Microsoft would love that, Nintendo would not.
314. partiallypro ◴[] No.24152350[source]
That's not right...but imagine that...but every app and mobile game in the world. That's Apple. It's different.
315. kadoban ◴[] No.24152353{5}[source]
It gives Google more control over basic functionality of the internet. They already have _far_ too much control in the form of the biggest browser and the biggest search engine. Anything they do to expand or capitalize on that deserves a _lot_ of scrutiny.
replies(1): >>24154149 #
316. trixie_ ◴[] No.24152385{3}[source]
It's not silly at all. Until 1995 home internet access was too expensive and AOL didn't offer support for http or any kind of internet access - only services provided by them. If they had the foresight they could of crushed the early internet and prevented it from ever happening. A 100% firewalled and paid service that wouldn't look much different than the cable companies at the time. People don't realize how lucky we are that the potential the internet provided flew under the radar for so long.
317. JohnBooty ◴[] No.24152388{7}[source]
I'd agree that there are no direct analogies, for sure. Especially physical goods.

    Like Best Buy doesn't get a cut if I pay netflix to 
    watch it on the TV I bought from them. 
Okay, but if you were launching a rival to Netflix and had many millions of dollars to play with, wouldn't you gladly consider a deal like that with Best Buy?

Imagine Best Buy's extremely large presence in the world of television-selling. You could get your streaming service into a lot of homes if they promoted the heck out of TVs featuring your service in exchange for a cut, right?

Depending on the % cut they wanted, that could be a great deal for you. Suppose the % cut was 0.0000001%. Certainly you would take that offer. And probably 0.0001%. Maybe even up to 10%. Maybe even 50%, depending on your business model?

Anyway, I have lots of problems with the App Store, but man... that 30% sounds pretty fine. Access to that many users, many of whom have payment information stored a mere tap away?

318. ROARosen ◴[] No.24152393{5}[source]
Actually, Google already has closed source features in Chrome that are totally not related to Google accounts and/or sync. Take for example Android app support in ChromeOS. It is closed source even though both Chromium and Android are open-source.
319. kalleboo ◴[] No.24152452{5}[source]
> Nobody ever bought a nintendo NES to use as a personal computing device

Although interestingly, the Japanese console makers have continually tried to push the computer/development angle.

When the NES was released in Japan before the US, it was branded the "Family Computer" and you could get a keyboard and a version of BASIC https://en.wikipedia.org/wiki/Family_BASIC

Sony has had multiple attempts, with a consumer homebrew dev kit for the PS1 (https://en.wikipedia.org/wiki/Net_Yaroze ), and Linux for the PS2 ( https://en.wikipedia.org/wiki/Linux_for_PlayStation_2 ) and later PS3.

replies(1): >>24152750 #
320. austhrow743 ◴[] No.24152456{3}[source]
They might not be familiar with the term walled garden but I've definitely heard the non-tech savvy talk about iPhone being more restrictive.

Even if they don't though, that's a marketing offence not a product one. If there's any government interference needed it's in the form of a mandatory "walled garden" label on the box.

321. esperent ◴[] No.24152465{5}[source]
Unless you keep using the old version of Firefox, which is still available and still works perfectly.
replies(1): >>24153227 #
322. just-ok ◴[] No.24152470{6}[source]
At the very least, you could use !s (for StartPage) to get Google’s results without the tracking.
323. kalleboo ◴[] No.24152490{4}[source]
For a huge amount of people, their phone is their only general computing device.
324. ezconnect ◴[] No.24152498{5}[source]
My experience is DDG results are ok, I only use g! on porn searches sometimes. I dont miss google search at all.
325. realusername ◴[] No.24152537{4}[source]
> Who says the iPhone is a general platform? It’s not, it’s a closed platform with specific features designed and implemented by its manufacturer. One of those features is a mechanism for installing additional software modules.

Apple themselves? Part of their marketing is literally that you can do everything on their devices.

> Should we really be requiring Apple or any manufacturer, by law, to implement specific defined features to support and enable side loading and management of external apps.

I can't see why not, the mobile app market has terrible competition, there's a big market issue here.

326. Retric ◴[] No.24152540{4}[source]
The same model dates back to the first game consoles. As much as people love freedom the utility of curated lists of applications that work without issues is a major selling point. I don’t think effectively banning consoles and app stores is a net win for consumers as long as the option exists for a competitive open platform.
327. jw14 ◴[] No.24152567{7}[source]
A Firefox based Electron was tried: Positron. It was scrapped for some reason or other (lack of traction?): https://github.com/mozilla/positron
328. realusername ◴[] No.24152568{7}[source]
> would you conclude that both companies have monopolies?

Personally yes, that's the textbook of unfair competition.

329. nodamage ◴[] No.24152584{8}[source]
It does matter if your goal is to sue Apple on anti-trust grounds, as Epic has done.
330. Wowfunhappy ◴[] No.24152604{5}[source]
Does Fenix let you install userscripts? You could use https://github.com/bentasker/RemoveAMP.

This is what I use on my Jailbroken iPhone.

331. fooker ◴[] No.24152613{6}[source]
>Maybe DDG needs a browser extension that let's you seamlessly provide feedback with every !g to teach them what you were actually looking for.

You are calling it seamlessly providing feedback because it is DDG. If this was about Google or Facebook, it could have sounded closer to 'tracking users'.

332. ineedasername ◴[] No.24152618{5}[source]
Google's position isn't so cut and dry. They allow alternative app stores, and even installing apks from any rando with a website. Google makes sure you know there's risks, but it's easy to do. That's an extremely different situation than Apple.

Google basically says, "we have a store. Sell through us and we take a cut. Or sell directly, or through some other store, and we'll warn users that we haven't vetted that stuff for security etc."

333. DaiPlusPlus ◴[] No.24152632[source]
That was "Windows RT" (not to be confused with "WinRT").
334. ekianjo ◴[] No.24152648{3}[source]
Epic is not a virtuous actor since it basically promotes exclusivity - we have seen that for a number of games, and more recently with Rocket League.

Steam, for example, does no do that: you can sell your game on Steam and outside of Steam at the same time and Valve will have no problem with it.

replies(1): >>24154134 #
335. ekianjo ◴[] No.24152677{5}[source]
> Tens of thousands of developers owe their livelyhood to Jobs' vision. They get to make apps and everything else, all because Steve created platforms and ecosystems that would sustain an entire industry.

That's typically a broken window fallacy. You can't take this a proof of anything because you do not know what the world would have looked like if Apple did not exist - such developers could have gone and made other things on other platforms as well. A great artist will be able to produce great work even if they have to use spaghetti instead of paint. Tools are just tools.

replies(1): >>24154916 #
336. rhizome ◴[] No.24152744{5}[source]
A lot of people who would have a problem with it are also convinced they have no power to affect its existence, so you never hear from them.
replies(1): >>24155962 #
337. jchw ◴[] No.24152750{6}[source]
Yep, those are pretty cool and also make it more sad that video game consoles continue to go down this road of lockdown.

Of course Sony also had OtherOS on PS3. It's a bit sad it ended the way that it did.

338. ClumsyPilot ◴[] No.24152773{6}[source]
yeah, the most important piece of software on the planet.
339. rhizome ◴[] No.24152782{6}[source]
It says they use site speed in ranking, and, well, I'm sure it would come as no surprise if Google's (largely) having served a page/site increases the speed just enough.
replies(1): >>24161143 #
340. SilasX ◴[] No.24152813{5}[source]
They botched that too. On mobile (web), even if I request the desktop site and set it to the old version in my settings, always goes to the redesign. I have to manually change any link's subdomain to old.

The Reddit apps I've tried stick to the meth-addled idea to use fixed floating header bars, which are useless and really annoy me.

replies(1): >>24154507 #
341. addled ◴[] No.24152852{3}[source]
Ah, thanks for clarifying, that makes sense.
342. skinnymuch ◴[] No.24152995{6}[source]
DDG isn’t that good. It is time to consider something more refined. DDG isn’t it.
343. m4rtink ◴[] No.24153227{6}[source]
The thing is - will that work longer term ? Mozilla will not maintain the old codebase anymore and unless someone else takes it over (unlikely) tje old version can become insecure & missing new APIs. All that while Mozilla still not providing the missing features for the new version.
344. redxdev ◴[] No.24154054{5}[source]
Oops, minor correction - UWP apps can only use 1GB of RAM on Xbox, not 2 (among other limitations).
345. dpkonofa ◴[] No.24154089{9}[source]
They're not. In-app purchases have to go through Apple. You're allowed to sell things outside of the App Store so long as you don't try to use that to circumvent purchases available within it. For example, you can watch videos in several streaming services that you purchased or entered digital codes for. You can't however make a new purchase within the app without hitting an Apple server. Apple logs those purchases and backs them up to your account and hosts the servers that the actual app sits on along with the content for those in-app purchases. That infrastructure allows customers to use one account to download it and nearly guarantee no malware while also giving a platform for people to give feedback on that app.
346. EugeneOZ ◴[] No.24154134{4}[source]
Epic store is better because they're less greedy. I purchase new games in Epic just because I know that this way game developers will get a bigger percent of the money I pay.
347. lern_too_spel ◴[] No.24154149{6}[source]
> It gives Google more control over basic functionality of the internet.

How? Google controls neither the AMP specification nor the third party implementations like Bing's.

348. 205guy ◴[] No.24154389{3}[source]
I was thinking the same at first, then I realized: if Microsoft had created a secure OS, that worked quite well all the time, that did what people wanted, and that didn't NEED 3rd party anti-virus software just to be secure, then I wouldn't mind buying all my Windows software through the Windows app store for $1-$20 with 30% going to Microsoft. But they didn't, they had a crap platform and we had to rely on sketchy shareware apps from virus-laden uncertified 3rd party websites, and the anti-virus software became indistinguishable from the ransom-ware it was supposed to prevent, and the platform was so hard to develop for that most commercial software cost $50-$500, so it got pirated, and on and on.

Instead, Apple invented a new computing platform and a new model to pay for it, it just worked, people were willing to pay for that, and we liked it.

349. tomcam ◴[] No.24154507{6}[source]
Ugh. That's depressing. Reddit used to be almost as lean and mean as HN...
350. wombatmobile ◴[] No.24154916{6}[source]
> That's typically a broken window fallacy. You can't take this a proof of anything because you do not know what the world would have looked like if Apple did not exist...

I see.

Your original comment to me was about Steve Jobs, and what to make of his intentions and his legacy. Would you care to share your thoughts about Steve Jobs?

replies(1): >>24166472 #
351. AnthonyMouse ◴[] No.24155385{7}[source]
> If one company (let's say, Tesla) owned half the electric car charging stations in town, and another company (let's say, Nissan) owned the other half, and Tesla's charging stations could only be used on Tesla vehicles and Nissan's charging stations could only be used on Nissan vehicles, would you conclude that both companies have monopolies?

Yes, of course. The fact that you can't use the other company's chargers means that there are then two markets there, one for Tesla-vehicle charging stations and one for Nissan-vehicle charging stations. You can't substitute one for the other in that case, you need one compatible with your car. It's the same reason that gas pumps aren't the same market as electric car chargers, or that gas pumps aren't the same market as diesel pumps. If there is only one diesel pump in the state then it has a monopoly no matter how many gas pumps there are because you can't use gasoline in a diesel vehicle.

If you could use either type of charger with either type of car then they would be in the same market, because a customer who wants to charge their car could substitute either one for the other, so they would each actually be in competition with the other and neither would have a monopoly.

I think the fact that the "chargers" and the "cars" are hypothesized to be operated by the same company is what's messing people up.

Suppose you have two companies that each operate half the charging stations in the same region. One is Tesla, and you can only use them to charge a Tesla vehicle. The other is Exxon, which has started installing electric car chargers at their gas stations, and where you can charge any car including a Tesla. Well then Tesla hasn't got a monopoly on anything, because any Tesla owner can go charge their car at Exxon, and Exxon doesn't have a monopoly for Tesla vehicles, because they can also go charge their car at Tesla. But Exxon does have a monopoly for charging non-Tesla vehicles, because if you have a Nissan or a Chevy, you can't use the Tesla chargers, leaving Exxon as your only option.

replies(1): >>24156286 #
352. mrkramer ◴[] No.24155659{3}[source]
Most of the modern Windows malware detects sandbox and never activates or some even escape sandbox environment.
353. scarface74 ◴[] No.24155962{6}[source]
Right “the silent majority”.
354. krrrh ◴[] No.24156280{4}[source]
If the state hadn’t intervened on behalf of defending Netscape’s commercial interests we may have gotten decent open source browsers a few years earlier than we did.

The market solved the problem in ways that the DoJ couldn’t have anticipated. It turned out that licenses fees for closed source web browsers were just not something that businesses and consumers were interested in putting up with.

Few remember how much of an equal offender Netscape was when it came to proprietary extensions to the web.

355. nodamage ◴[] No.24156286{8}[source]
So, under current US case law, the courts have generally found companies to be not liable for "aftermarket" antitrust claims if:

1) The manufacturer lacks sufficient market power in the "foremarket". (In the case of Apple, this would be the sale of the phone. In your example, it would be the sale of the car.)

2) The consumer was aware of the "aftermarket" restrictions when buying the original product. (In the case of Apple this would be the App Store pricing and rules. In the car example it would be the location and cost of the charging stations.)

3) The consumer does not face substantial costs to switch to an alternative product. (The cost of buying a new car would probably be considered substantial but I'm not sure a new phone would.)

The courts have reasoned that if the consumer had sufficient information when making their initial purchase decision, then they had the opportunity to buy a competing product without those restrictions. If they went ahead and bought anyway, they knew what they were signing up for. It's like buying a razor and then being stuck with expensive replacement razor blades. Or buying a movie ticket and then being stuck buying expensive popcorn from that theater.

Yes, once you buy the movie ticket and enter the theater they have a "monopoly" on your snack purchases. No, you're not likely to win an antitrust claim against the theater.

replies(1): >>24166478 #
356. krrrh ◴[] No.24156335{4}[source]
The paid apps also subsidize the support and distribution of free apps. This makes the App Store and platform more attractive and helps developers in the end OTOH, it is pretty wild that Facebook has never paid a dime to Apple for software distribution, aside from $99 a year.
357. tveita ◴[] No.24159481[source]
A reasonable percentage is the one that Apple would charge if it had competition. Apple obviously cares about user experience, and does not want iOS apps to be split between multiple stores, so if they had to allow alternative install sources they would likely drop their fees by a lot, to make sure that developers have no incentive to promote alternative app stores. That lowered fee is the one developers should have been paying all along.

If you really put the squeeze to them, the "natural" price would probably be a bit below cost for them, because the availability of apps is a selling point for their high-margin phones and tablets. That is why they are willing to host free apps, after all. (Although even then they take the developer fee)

358. mthoms ◴[] No.24160104{7}[source]
I'm failing to see how what you wrote contradicts what I wrote, where I said anything about R&D, or what "alternative definition" I allegedly made up.
replies(1): >>24174183 #
359. three_seagrass ◴[] No.24161143{7}[source]
If you can beat AMP load times, you will likely rank higher than AMP pages from the speed factor.

This is how you do agnostic search results, and it is not putting the thumb on the scale as you're implying.

360. 7786655 ◴[] No.24163042[source]
>Microsoft already does exactly this on console.

Yes, and that's also bad.

361. ekianjo ◴[] No.24166472{7}[source]
> Would you care to share your thoughts about Steve Jobs?

I recognize the fact that he was probably a good leader when it came to driving Apple focus to make quality hardware and solid software integration (the original iPhone was a big step in making portable devices actually usable by everyone).

However, I was reflecting that the word 'virtuous' was a poor fit for a person like Steve Jobs. You can typically think of someone virtuous as having high moral standards and principles.

Jobs was constantly driving his company to make ridiculous false claims (saying that Apple was the first company to invent X or Y) which is deceitful.

Apple's business practices consist in making walled gardens everywhere (which is kind of anti-competitive and entice users to be locked down in the ecosystem) instead of developing standards that can be used and shared by everyone, and this is also something that Jobs spearheaded from the get go (right since the beginning of Apple).

Of course, everyone has different standards, but being a good citizen is about taking and giving back. I can't remember Jobs ever giving anything back to the tech scene.

362. AnthonyMouse ◴[] No.24166478{9}[source]
> 3) The consumer does not face substantial costs to switch to an alternative product. (The cost of buying a new car would probably be considered substantial but I'm not sure a new phone would.)

The cost of switching phone platforms is massive compared to the app market. Phones can cost over $1000, apps are commonly $1, a difference of a thousand fold. And that's only the hardware cost. Then you have issues if there is any other app you need which is only available on one platform, or if you make use of Google or Apple services that are only well supported or supported at all on one platform and would incur substantial switching costs to move to the other.

You also have a different problem here:

> The courts have reasoned that if the consumer had sufficient information when making their initial purchase decision, then they had the opportunity to buy a competing product without those restrictions.

Which would only apply if there was a viable competing product without those restrictions. But there are only two viable phone platforms and Apple's has a strict monopoly while Google's has a de facto one where Google Play has >90% share of the Android market, and they both impose similar restrictions, so a viable option without those restrictions isn't there.

Furthermore, the customer for app distribution is at least as much the developer as the user -- they're the one who pays the app store's fee, right? -- and they don't get to choose which phone their customers have already bought.

replies(1): >>24172733 #
363. nodamage ◴[] No.24172733{10}[source]
> The cost of switching phone platforms is massive compared to the app market. Phones can cost over $1000, apps are commonly $1, a difference of a thousand fold. And that's only the hardware cost. Then you have issues if there is any other app you need which is only available on one platform, or if you make use of Google or Apple services that are only well supported or supported at all on one platform and would incur substantial switching costs to move to the other.

Ultimately that is up to the courts to decide. But I will point out that in a previous case involving IBM S/390 computer systems, the court decided this requirement was not met, despite the hardware expense and associated software compatibility limitations.

> Which would only apply if there was a viable competing product without those restrictions. But there are only two viable phone platforms and Apple's has a strict monopoly while Google's has a de facto one where Google Play has >90% share of the Android market, and they both impose similar restrictions, so a viable option without those restrictions isn't there.

I'm not sure which specific restrictions you are referring to here. If the complaint against Apple is that you cannot install apps from 3rd party sources on your iPhone, there is a competing product that allows you to do that on the market.

> Furthermore, the customer for app distribution is at least as much the developer as the user -- they're the one who pays the app store's fee, right? -- and they don't get to choose which phone their customers have already bought.

This is not relevant for antitrust purposes. Developers are not entitled to demand a specific company give them access to that company's users.

364. thedufer ◴[] No.24174183{8}[source]
> Companies generally take huge losses at the beginning of the cycle and a very modest profit towards the end.

This sounds like a claim about cumulative profits, no?

Maybe you're instead suggesting that either prices rise or manufacturing costs fall over the lifetime of a console?

365. sweatpants ◴[] No.24192842{6}[source]
Yup, I hate DDG at this point. While having it as my main search on every browser/device. If there are better alternatives I'd love to know about them.
366. phreack ◴[] No.24245446{6}[source]
Using Opera browser, the text reflows to always fit the screen on zoom, so nearly all desktop sites become very legible on mobile at a glance when zooming in, without having to scroll laterally. I keep withing for a FOSS browser with that functionality.
367. Seirdy ◴[] No.24246045{5}[source]
There's also https://i.reddit.com for mobile. I personally prefer using the reddio [0] CLI and tuir [1] TUI for Reddit on the desktop.

Ultimately, the best Reddit experience is less Reddit.

[0]: https://gitlab.com/aaronNG/reddio

[1]: https://gitlab.com/ajak/tuir