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1704 points ardit33 | 1 comments | | HN request time: 0s | source
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lordleft ◴[] No.24147974[source]
Imagine if Microsoft did this on PCs. a) prohibiting the installation of non-windows store software (sideloading) and b) insisting that all purchases done via apps give them a 30% cut. I think this is a ridiculous practice on the behalf of Apple.
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pneill ◴[] No.24149092[source]
Poor analogy. iOS does not have the market dominance that Windows/Microsoft has. In this case, iPhones represent about 15% of the global smartphone sales and I think that the OS (in the US) is a 60/40 iOS vs android split. There is a viable market. Developers, unwilling to pay the Apple fee, can switch to Android. If more apps are available on Android, that will shift the users away from iOS to Android.

When I see folks complain about this, I like ask "what do you think is a reasonable fee for Apple to charge?" Zero is not a realistic answer as Apple does incur costs to run the app store. Moreover, they're entitled to make a profit off the marketplace they created and support. So what's a reasonable percentage?

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1. tveita ◴[] No.24159481[source]
A reasonable percentage is the one that Apple would charge if it had competition. Apple obviously cares about user experience, and does not want iOS apps to be split between multiple stores, so if they had to allow alternative install sources they would likely drop their fees by a lot, to make sure that developers have no incentive to promote alternative app stores. That lowered fee is the one developers should have been paying all along.

If you really put the squeeze to them, the "natural" price would probably be a bit below cost for them, because the availability of apps is a selling point for their high-margin phones and tablets. That is why they are willing to host free apps, after all. (Although even then they take the developer fee)