If a large portion of Blizzard's players hadn't been Chinese they wouldn't have reacted that way. So to me, Blizzard is the victim here, they were put in a lose-lose situation.
Regardless, I don't see how a company refusing to have its events politicized is considered so bad.
If people are so adamant about sticking it to China, they should boycott their actual products instead.
What does he mean by this tweet? It seems somewhat contradictory. I assume he means that he's against Blitzchung bringing up politics, but he's more against Blizzard's punishment? Seems like he wants to have his cake and eat it too. Not sure how you can prevent politics in gaming without creating and enforcing rules to prevent politics in gaming, which is what Blizzard has done here.
With benefit of hindsight maybe that strategy was too passive. China has embraced the technical aspects of Western society but it looks dangerously like it will carry them with an authoritarian philosophy. It is a pity; particularly since the English Common Law system combined with separation of power is the greatest accomplishment of the Anglosphere and China would have really ushered in an age of enlightenment had they taken that on.
Resisting that takes strength. $2m to take more money and keep quiet? I'd probably quit in shame or be fired eventually, but that's life-changing money.
I do wonder if we could take some amount of money from China and simply not give them what they ask for though when they start making demands, or giving them the run-around.
What meeting can they possibly have had where the options were "Just reprimand him in private" or "Ban him, get into the news cycle and face weeks of public backlash" and they landed on the latter?
It's hard to imagine the decision wasn't almost completely fuelled by Tencent's part ownership of Blizzard and Blizzard's stated goal to expand their marketshare in China. If so, it devolved from a company increasingly known for just poor decisions and communication (mobile Diablo announcement anyone?) to a company that publicly and blatantly prioritises shareholder interests over ethics.
And let's be frank; there's not that much anyone can do about it. People can claim they're uninstalling Blizzard games. And I'm sure some do. But the next time they release an objectively good game everyone's back in.
I dont think Blizzard are in a lose position at all, they've already made a ton of money. Worst that will happen is the gravy train is a little thinner.
Your premise only makes any sense in an utterly black and white world.
There are many different levels of enforcement. Blizzard could’ve sent Blitzchung a note pointing out their significant Chinese audience and asked him to refrain from such comments in the future during Blizzard events.
Early on, not without reason. The outcome of the Cold War seems to be to the democratic-capitalist West's favor. It seems to me that as we move closer to contemporary times, this ideological component starts to take a backseat as businesses grew increasingly reliant on China's affordable export economy.
I don't expect to succeed but it'll be one voice in a chrous, and some $ in some internal "potential lost money" metric an MBA is frantically trying to compute.
Goonswarm was especially famous for it.
All versions of "People sitting on the sidelines outnumber people with an opinion, so it's more productive to sway them to your cause than your enemy."
I'm sure the corporations that make those trade agreements saw it as nothing more than cheap labor and large market. How this would help liberty is just something they tacked on to sell it to the public.
I'm not only doing that. I speak up in forums where Hearthstone is discussed, talk to friends and family members and advocate against money or time towards Blizzards bottom line. F2P even gains with an audience so it's not a solution to just not spend money, you must divest from their platform entirely. I didn't even keep SC2 around, if I were to contribute any views on Twitch or Youtube it's engagement that benefits Blizzard.
I hate them with the fury of a thousand suns for having destroyed the 3 games I loved most of all the games I have played.
That Kern is on the side of decency on this particular issue is to his credit; he spends most of his time on Twitter contributing to the open-sewer effect. In the calculus he has exhibited since contributing to the original flare-up of "ethics in game journalism" he's made it pretty clear that Call of Duty "oo-rah" and carting out the drone strikes is apolitical but a game focusing on a homosexual relationship is political (because such a game "shoves it in the face" of that majority audience by dint of its existence), so make of it what you will.
The rule in question is
>Engaging in any act that, in Blizzard’s sole discretion, brings you into public disrepute, offends a portion or group of the public, or otherwise damages Blizzard image
Which is so open ended that it's impossible to not break it if you have an opinion and are speaking to a global audience. You could go up on stage and say "It's bad to murder people for being gay" and a portion or group of the public in some other countries would get offended about it.
But Blizzard wouldn't be banning people and taking their prize money for that. 100% this is about Tencent and Blizzard's access to the Chinese market.
Nobody was thinking about what to do next after all that money filled the coffers of a political establishment not under any pressure to liberalize.
What companies can do about it? They have to comply with trade control laws and we can't boycott companies for complying with the law.
In the other hand probably some pro government Chinese could argue that was incitement or act of encouraging violence. So probably it depends who you are asking.
There is a mendacious and regressive strain of insecurity amongst game consumers these days where being expected to countenance the existence of those unlike them in their entertainment--when that Other doesn't just exist to be killed anyway--is an attack on that consumer, and Kern has done a lot to feed that tire fire.
We do more than any other time since the 1990s; the modern F2P + IAP model is pretty much exactly a resurrection of the 1990s shareware model taking full advantage of low-friction online payments.
You are a professional player in a tournament, you should not use an official stream to spew political opinions... or opinions of any other kind.
I've recently noticed that some people don't see the difference between "types" of politics. I don't understand why. To me, the difference has always been obvious. Some politics are about really important issues. Most of it is bullshit, just something that makes people with nothing better to do to jump at each other's throats. People have been creating "safe spaces" shielded from the latter for ages. The concept of not talking about the bullshit politics and religion at the dinner table is quite old.
But it takes time for that middle class to form, to reach critical size, and for it to propagate through the senior ranks of the regime. It might happen in 15-20 years.
How about tweak the thinking a bit: What's in there for China to totally embraced democracy? Will it become an advantage for the country (Or the leading elites at least), guaranteed? What if the change has failed and lead to something worse?
There are risk factors, and people don't like to take risks. Which is why societal changes are more likely to occur during crisis and disasters, because people simply have nothing to lose anymore.
For CCP, the "Take half the cake" approach is less risky for them, so they did that, and now everybody see what's happened after.
I've settled for cancelling my Wow Classic sub in place of deleting the account completely. It's not heroic and means nothing to Blizzard, but this is a line I find hard to cross.
In this case, the player violated this on their own accord. As right as this was, no surprise it made the business people unhappy. 'stronglikedan is correct in saying it's pretty much like misappropriation of company resources.
(In other news: entertainment is fake to the core. It's not about the game, it's about making money.)
But I also think it's 100% fair for the audience to be angry about this. It's a free market, and if people don't express their morality and/or politics through ways that impact the profits of the offenders, the market will not take those morals and politics into account. Bad press is a market signal too.
https://overwatchleague.com/en-us/news/23013827/
Blizzard was fine introducing politics into their competitions when it suited them to do so. In that case it made them look progressive and they sold a lot of pins and t-shirts. In this case, they could lose a whole bunch of money.
Their stance on this sort of thing isn't consistent unless you view it from the angle of "what will make Blizzard money?" They also went completely nuclear on this guy by taking his winnings and banning him for a year, not to mention firing the two commentators.
I said essentially the same thing in another thread yesterday, but the issue at hand here isn't whether or not Blizzard has the right to enforce some vague rule; it's whether or not they should have and what were their motivations. We need to be very careful about allowing China to dictate what we can see and hear in our media.
These companies are quite literally helping an authoritarian government to further oppress its people, and their only motivation is money. It's insane to me that so many people are arguing in Blizzard's favor because apparently the only thing that matters is the bottom line, integrity be damned.
If I could take a time machine back to stop one influential person, it would be James M. Buchanan. Tracing the rise of 'corporations should be unfettered to operate as they wish' thinking back to him, is an interesting exercise.
Politics and sports have been intertwined for as long as there have been organized sports (https://en.wikipedia.org/wiki/Ancient_Olympic_Games#Politics). If e-Sports are in fact Sports, and if Blizzard intends to exercise control over political speech of ostensibly independent players, then ultimately Blizzard has accepted responsibility for its corporate political speech via the sport, which evidently includes a pro-mainland stance on Hong Kong.
America has been implementing a worldwide strategy against Russia for a very long time. If you look at a map US allies make a nice little fence around Russia.
It seems unlikely that trade agreements are being made with gay abandon and no consideration for the geopolitical situation. People like to pretend that there isn't a scheme afoot, but that is a ruse. Integrating with China would have been given extensive consideration beyond "cheap goods, aye?".
I mean, take your favorite sports/e-sports stream. How much political opinions does the streamer voice? Would you really recognize, from just watching the stream, if they were censored by the Chinese?
The larger issue at hand here is the motivation behind Blizzard's actions.
> How about tweak the thinking a bit: What's in there for China to totally embraced democracy?
Tweak your thinking a bit: the advantage would ultimately be to the anonymous Chinese citizen 50 years from now who wants to vote, express an opinion, join a social group, participate in a religion, petition their government for redress, etc.
So, what am I missing here? How on Earth was this a good idea?
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[0] - a polish one, https://www.goodreads.com/book/show/22310339-wiat-na-rozdro-....
To play devils advocate, SMS is super wonky and it’s possible they have virtual limits for outgoing message volume at multiple points that they’ve hit at peak hours and caused this poorly worded error message.
They could coherce your speech, say x about issue y. If you refuse then ...
Just watching gameplay with no opinions and interaction is a watered down boring stream in my opinion. Maybe there are times when that is what someone wants when specifically looking for gameplay tips and how pros play, but that is only a subset of game streaming even by professional gamers. If the streamer is a sponsored pro, sure they have to worry about those sponsors but what kind of advice is it to tell them they should have no opinions? It feels short-sighted of the sponsors because they are limiting the potential of the stream and if they already sponsor someone, why wouldn't they want their opinions heard?
You should use whatever platform you've earned to state whatever views you wish. If there are consequences, so be it.
Blizzard went all-in with the pride stuff in the west, but did not have that event at all in the east. Not even a toned-down version of it.
https://spitztengle.files.wordpress.com/2008/04/cathy-freema...
To whom? Eager buyers of the stock?
But, I think it’s important to note, this doesn’t mean that these opinions that companies dislike espousing aren’t political in the literal sense. They’re a subset of what would be more objectively defined as “political opinions.” And, as such, it’s not these companies making this determination; for it really is considered a matter of civic etiquette—in at least Western culture—to avoid discussing “political” topics in any venue where something other than politics is trying to happen; and plenty of people really do get mad at companies just for the fact of their breaking this social more, even when the political statement itself is one they have no stake in either way.
I fail to see how this could be your takeaway from his statement. His point is that they will pander to whatever cause makes them the most amount of money.
LGBTQ+ content in a game should not be the reason you don't want a game. There are games that handle it very poorly and are just trying to virtue-signal. They make the point of the game that the character is gay (generally a lesbian as that hits more checkboxes) and as a result these games suffer quality wise. Being non-binary isn't a good story, your media should have a good story. The character having "being gay" as one of their character traits is fine. "Being gay" isn't (far from it) the only thing that defines a person (or character)
An extremely weird statement considering the trias politica hails from France and a vast bulk of legal scholars considers civil law superior to common law.
There's a reason Metal Gear rewards players for avoiding a head-on fight at least as often as engaging one (and rewarded players significantly more often in the original games).
Hell, there's a reason there are bishops on the board in chess and they move diagonally.
No, just trying to explain why China does not go all-in and jump to the democracy train.
CCP apparently don't want to build something (Institution of democracy for example) that will later overthrow them (too risky, even maybe there is something good in it), and elites are bounded with CCP (That's why many of them are allowed to be elites). For CCP, "Without the CCP, There Would Be No New China"[0] is still the safest approach to any domestic problems.
Also, the westerners did not bring democracy into China, so Chinese people are not necessarily benefited from the western democracy. No benefit, no motive.
[0] https://en.wikipedia.org/wiki/Without_the_Communist_Party,_T...
I think you're over selling gamers here, they're generally quite pathetic when it comes to organised protests and self control.
They all cried for a week when Blizzard screwed up Diablo, then a few months later those exact same people bought wow classic and another HS expansion.
Nothing remotely serious will come of this.
In the short term, probably, but change takes time. It took 90 years for the US to ban slavery and another 100 for minorities to officially be equal in the eyes of the law.
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>Clinton began to end this spectacle of confusion last week when he decided to renew MFN almost with- out condition. Perhaps the most important aspect of his decision is philosophical; the President has now adopted the view that trade relations must be separated from U.S. political goals with China. Moreover, he has endorsed the view that increased U.S.-China trade can promote economic freedoms, which in the long run will spur the growth of political freedoms in China.
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>This step alone will help to reassure Asian friends and adversaries that Clinton plans to get a better grip on foreign policy.
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>Now that Clinton has reversed his policy, he should move quickly to exact a price-of Beijing's cooperation in two areas of critical concern to the U.S. They are:
* Ending North Korea's nuclear threat...
* Better treatment for Hong Kong and Taiwan...
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https://www.heritage.org/report/the-collapse-clintons-china-... June 3, 1994
https://www.jonathanpollard.org/1998/040798b.htm
https://www.amazon.com/Deception-Clinton-America-Chinese-Mil...
https://www.businessinsider.de/china-acquiring-military-secr...
https://nypost.com/2019/05/11/the-troubling-reason-why-biden...
This sounds to me like a design problem. If you don't want to risk someone expressing an opinion, then give them a drop down of things they can choose from to say. "zug zug" "LokTar O'Gar!"
If you want a social platform where people can express opinions, then keep that thing distanced far away from anything where money, competition, politics, etc... are involved. People will do what people can do. In this circumstance, humans were set up for failure and they will fail again. Keep the social platform identifiable names away from names used in a competition.
The countries in question are authoritarian specifically because of the single dominant source of income (the oil exports). A specialized economy that relies on foreign sales is pretty easy to put under governmental control - and the arrangement is also convenient for the buyer. For non-authoritarian setup, you want diversified economy that's largely self-sufficient and trade-balanced; in such economy the government is mostly just an arbiter between roughly equal businesses and consumers.
>outsourcing manufacturing to China and them using the money to buy Western companies and real estate
The single biggest failure of the several recent US administrations: allowing the Chinese supply chain to become dominant; even "too big to fail". So big that there's a persistent narrative "we can't tariff chinese imports because it would hit the US consumers hard.". It is indeed similar to how the problem of oil imports used to be[1].
There's no fixing it other than slowly but surely shifting the bulk of imports away from China and towards multiple alternative sources[2]. Once there are several major sources of import competing[3], putting a tariff or two on China won't move the prices all that much, thus making the tariffs a practical tool of trade negotiations again.
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[1] big props up to both Obama and Trump for helping domestic US oil extraction expand & provide a counterbalance to the foreign exports
[2] India is a particularly good candidate for a major trading partner, with compatible culture, existing economic ties, and already growing industry
[3] diversity
https://v1.escapistmagazine.com/news/view/130737-Updated-Red...
Additionally, the company took Chinese money 3 years prior to him being fired. Red 5 Studios was majority owned by The9 (a Chinese company) early 2010. Prior to being bought out they closed one office and fired about 30 people. So, I kinda doubt he was removed solely "for refusing to take an investment from china". Especially, when they were already owned by a Chinese company.
"God hates gays" in particular, yes, I think they would be justified in dropping the banhammer on that. Blizzard has gone out of their way to promote inclusivity and diversity with Overwatch (which has two canonically gay main characters), even though it pissed off some of their more conservative fanbase. Having people on stream coming out against that runs pretty directly counter to the politics that Blizzard has already been promoting.
What it comes down to is that I expect Blizzard to have a system of values guiding their decision on this, and I want those values to line up with mine - everyone gets human rights, democracy is preferable to authoritarianism, freedom to protest a corrupt government is an essential right, etc.
Some people would probably call it a double standard to let players support pro-democracy protests, but not support anti-gay ones. I'd just call that having standards. It's 2019 and we're talking about a game studio based in southern California.
Maybe that's a self-centered view of mine, expecting a corporation to support western values just because they're based in the US and composed almost entirely of American employees. But that's where I'm coming from.
Bioshock? Fallout? The worlds portrayed in those are intensely political topics.
But the "keep politics out of my games!" crowd only shows up when it turns out one of the characters is gay.
https://sipri.org/sites/default/files/2019-04/fs_1904_milex_...
The fundamental problem is that the line is a personal opinion that differs, significantly in some cases, from person to person. Many believe their lines are objectively correct.
This particular kerfuffle is being caused because companies are being pressured to adhere to the government of China's specific line to the exclusion of all others.
It's a long winded way of saying "I don't believe the analogy holds up to scrutiny".
https://ps.reddit.com/r/hearthstone/comments/dfauww/american...
That makes this a moot point. Players have voiced opinions before. Nothing extreme, but within Blizzard’s rights to invoke that rule. However, deciding to start filtering content because of multiple players talking about the same topic?
That’s when Blizzard lost their neutrality stance. As bystanders, it’s not possible to swap in other topics for thought experiments because it’s become clear that it’s a specific topic that is being targeted. And thus, we now have to look at the content of what is being said to draw conclusions about Blizzard’s motivations.
If someone just doesn't care, OK, but don't hide behind "I don't want to talk about politics". This isn't politics. This is life.
We've known Blizzard to be fuckers since at least 2002. The only way I can play their games now is by getting comped copies via pro player friends; I refuse to ever give them a dime.
I think it's just a terrible UI. If you get that message, I think you have to submit a ticket with a government issue ID (link at the bottom of that page).
Pretty much every company now depending how for down the ethics rabbit hole one traverses. Is returning as much money to investors as possible over giving employees raises ethical?
Blizz is just a faceless corp now, and any move they make that seems on the surface to be ethical is just window dressing for a calculated marketing move that will be undone the moment it looks like it might cost them some cash.
"We are tolerant of everything, except intolerance. No, we dont care if you call that out as being inconsistent or unfair. Deal with it."
And this is where things get tricky. For decades, the entire life of many of us, the US has been dominant over the entire world. But that dominance is ending. Gaming is just one particularly clear example. China, for instance, literally has more gamers than the US has citizens. [1](2014) And while the US market is still #1 in terms of revenue, that's ending imminently - literally perhaps next year. We're currently at $36.87bn compared to China's $36.54bn. [2] And that's with an untapped market of hundreds of millions in China. And their rapid economic growth means all players, new and old, are going to be able and willing to spend more money. Within the next two decades, the US gaming market will likely be a fraction of the Chinese market.
That creates an interesting little micro-paradox in this situation. Customers in the US claiming they will boycott Blizzard over this situation are precisely why Blizzard is motivated to act in this fashion. Because there would be a mirror situation in China with a much larger customer base. Until people (around the world) can accept individuals behaving in a way they find deplorable, we're only going to end up in a world where the biggest wins. And as the geopolitical status quo changes, that's no longer simply synonymous with USA.
[1] - https://www.gamespot.com/articles/the-number-of-chinese-game...
[2] - https://newzoo.com/insights/rankings/top-10-countries-by-gam...
If you have a market in both China and Taiwan, you're getting into politics. There's no way around it.
Blizzard is an international company, and the line they draw is based on the sensibilities of all their customers worldwide. China, a country with a population 3-4x larger than the US evidently believes that support for Hong Kong protestors crosses that line. Blizzard may be a US based company, that doesn't mean it's going to draw up standards of conduct that always please the US customer base. I can guarantee you, the US and other western customers they stand to lose is they didn't cater to Chinese demands is a lot less than the Chinese customers they would lose if they were kicked out of China.
Ya know, for a company like EA, I am exactly like that. "G-ddamn it, EA! The next time you release a title I'm on the fence about, I'm not going to buy it! {BTW, what's release date for Battlefield X again?}) That's because they have what are, IMO, shitty business practices. But I'm not a very principled man, so I conveniently forget that $GAME_I_REALLY_LIKE is published by EA.
But there is not game on this planet I need play badly enough that I will support "let's all play nice with the big, bad authoritarian government and not make them feel uncomfortable with our rude words". Nope, you go right on the list with Exxon ("I'll walk before I buy fuel from Exxon." And I have.), unlikely to ever be removed again. (Note: I've not read up on the whole stink yet, so I'm not saying Blizzard's on that list now.)
Even more so because it isn't really about the authoritarian government. In some cases, they say jump and you ask how high on the way up. Because they have tanks and shit. But Chinese tanks won't roll to the Blizzard offices. No, they'll roll to the gates of China's economy and keep Blizzard out. Which is even worse, because now the story is, "hush now, or someone might not get their bonus."
What this whole thing is showing is that big corporations don't give a shit about any of those things, not really. They care about money. Think about sports - in the NFL, players were protesting racial injustice; some members of the public said "shut up and play ball"; and the league and elite media mostly said "no, players have the right to speak about these things". That's because in the US, wokeness is the third rail - ultimately there is more money in being pro-inclusion, pro-diversity, etc. You can't be a big company in the US without supporting those things, so big companies support them.
Now we have some NBA people protesting injustice in Hong Kong, and the league and elite media say "shut up and play ball". And that's because Hong Kong / Taiwan independence is the third rail for China. If you don't have the "correct" opinion, you're not going to do any business there.
> I have watched China slowly take over as the dominant investing force in gaming and movies over the years. It’s a shame US companies never believed as strongly as China and Asia in investing in games, but this allowed China to have unprecedented influence over our media.
> Chinese game companies have grown huge not just because of market size, but because the government subsidizes them. They get free land, free offices, and huge infusions of cash. This cash was and is used to do expand and buy up stakes in US gaming companies.
> I’ve seen firsthand the corruption of Chinese gaming companies, and I was removed from a company I founded (after Blizzard) for refusing to take a 2 million dollar kickback bribe to take an investment from China. This is the first time I’ve ever spoken pubically about it.
> Chinese companies tried to ruin my career with planted press stories. Money is often paid for favorable press in China and some of that money flows here to the US as well. Unfortunately, money talks. China has succeeded in infiltrating all levels of tech, gaming and more.
>China, a country with a population 3-4x larger than the US evidently believes that support for Hong Kong protestors crosses that line
The Chinese government, you mean, which happens to fall squarely into the "oppressive authoritarian" bucket as regimes go. Let's not pretend that the CPC is an honest representation of the people.
It's not only about "pleasing the US customer base", it's about integrity. Not every situation is some abstract hypothetical; it's pretty clear what's going on here, and I don't think any reasonable person would conclude that kowtowing to the Chinese im the pursuit of profit is a good thing.
The same calculus is at play here. If militia groups in Texas started marching in the streets calling for secession would we blame companies that want to distance themselves from that sort of political instability and unrest? That's how most Chinese see Hong Kong protests: a segment of the country that want to unlawfully remain independent. And China has a large market power. The negative consequences of alienating the Chinese market is larger than the negative consequences of bad press in western media.
It's valid to point out that the people's opinions don't always match that of the CCP, but it's erroneous to asset without evidence that the average Chinese disagrees with the party line on this issue. 50% of the mainland Chinese I've talked to have a negative opinion on the HK protestors and the other 50% don't really care very much. I haven't met any that actually support the protests.
What counts as a developed country if it isn’t giant pools of money that every corporation around the world wants to be involved in?
I never said it was 'surprising'; I said it was remarkable.
>People stated, correctly, that companies should support gay rights and other progressive causes because it is in their their self interest to do so. Companies followed that advice.
Is that why they should support a cause though? Only because it is in their best (financial) interest to do so? I'm not insane; of course we're going to look out for ourselves, and there's nothing inherently wrong with that... until there is. At some point your profit seeking harms others.
This is exactly what I'm talking about; your argument presumes that a company should only take action when it suits their interests, i.e., increases revenue. You act as though the pursuit of profit at all costs is some immutable law of the universe. It's not.
>It's valid to point out that the people's opinions don't always match that of the CCP, but it's erroneous to asset without evidence that the average Chinese disagrees with the party line on this issue. 50% of the mainland Chinese I've talked to have a negative opinion on the HK protestors and the other 50% don't really care very much. I haven't met any that actually support the protests.
It's also erroneous to assert that your anecodotal evidence reflects reality, but I don't think it actually matters if the people support the CPC or not. Some things are just plain wrong, and people throughout history have supported foul actions because it suited them personally to do so (or because they're scared of the repercussions of not doing so.) Much of what China does is just wrong, I couldn't care less if their citizenry supports it.
"At this point, as had been hinted in the last two games, StarCraft’s story has morphed from “war between nuanced characters with their own motives and feelings” to “good heroes vs. evil demons,” which is a real shame."
https://kotaku.com/starcraft-ii-legacy-of-the-void-the-kotak...
This seems odd. Like you, I'm not terribly fond of anecdotal evidence, so I went searching for some way to try to gauge what people might be thinking. One thing I came upon was this [1] survey from 2016 which was carried out following the protests of 2015. One of the questions that was asked was whether or not Hong Kongers would be in favor of separating from China once the "one country, two systems" agreement ends in 2047. If there is any bias in their numbers, one would expect it to err on the side of Hong Kong given the institution that carried it out. [2]
Only 17.4% of people said yes, 22.9% were ambivalent, and 57.6% were somewhat/strongly against it. I wonder what percent of the protesters are in that 17.4%? What are the views of the 82.6%? Why aren't these questions being asked, let alone answered, by our media? Whatever the case, it seems very safe to say that the vast majority of people in Hong Kong do not see the China as having an "oppressive authoritarian" government. And I think it goes without saying that views towards their government are going to be even more favorable in the mainland. So no you're not just talking about the Chinese government - you are talking about the Chinese people.
[1] - https://www.reuters.com/article/us-hongkong-china-survey-idU...
[2] - https://en.wikipedia.org/wiki/Chinese_University_of_Hong_Kon...
SC2 actually has an isometric perspective but I wouldn't expect Jason Schreier, of all people, to know the difference.
These protests are literally about extradition to China. I find your completely biased information suspect.
https://www.ibtimes.com/hong-kong-protest-2019-largest-histo...