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408 points seapunk | 2 comments | | HN request time: 0.546s | source
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remon ◴[] No.21202602[source]
One of these again. I struggle to form a coherent opinion on this one. Yes the player broke tournament rules and yes you can argue that he should be banned on that basis alone. But oh my god. Even if they banned him just on the basis of enforcing that rule rather than pampering to the Chinese market (and that's a huge if) the visuals of this are so predictably bad.

What meeting can they possibly have had where the options were "Just reprimand him in private" or "Ban him, get into the news cycle and face weeks of public backlash" and they landed on the latter?

It's hard to imagine the decision wasn't almost completely fuelled by Tencent's part ownership of Blizzard and Blizzard's stated goal to expand their marketshare in China. If so, it devolved from a company increasingly known for just poor decisions and communication (mobile Diablo announcement anyone?) to a company that publicly and blatantly prioritises shareholder interests over ethics.

And let's be frank; there's not that much anyone can do about it. People can claim they're uninstalling Blizzard games. And I'm sure some do. But the next time they release an objectively good game everyone's back in.

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swarnie_ ◴[] No.21203736[source]
> face weeks of public backlash

I think you're over selling gamers here, they're generally quite pathetic when it comes to organised protests and self control.

They all cried for a week when Blizzard screwed up Diablo, then a few months later those exact same people bought wow classic and another HS expansion.

Nothing remotely serious will come of this.

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1. Spooks ◴[] No.21203824[source]
I think you are selling gamers short. Star Wars battlefront 2 controversy lasted a fairly long time from what I remember, and still talked about to this day.
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2. swarnie_ ◴[] No.21212139[source]
And it still sold 9 million units + god knows how much MTX.