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408 points seapunk | 1 comments | | HN request time: 0.224s | source
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remon ◴[] No.21202602[source]
One of these again. I struggle to form a coherent opinion on this one. Yes the player broke tournament rules and yes you can argue that he should be banned on that basis alone. But oh my god. Even if they banned him just on the basis of enforcing that rule rather than pampering to the Chinese market (and that's a huge if) the visuals of this are so predictably bad.

What meeting can they possibly have had where the options were "Just reprimand him in private" or "Ban him, get into the news cycle and face weeks of public backlash" and they landed on the latter?

It's hard to imagine the decision wasn't almost completely fuelled by Tencent's part ownership of Blizzard and Blizzard's stated goal to expand their marketshare in China. If so, it devolved from a company increasingly known for just poor decisions and communication (mobile Diablo announcement anyone?) to a company that publicly and blatantly prioritises shareholder interests over ethics.

And let's be frank; there's not that much anyone can do about it. People can claim they're uninstalling Blizzard games. And I'm sure some do. But the next time they release an objectively good game everyone's back in.

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1. brightball ◴[] No.21204795[source]
After reading the thread, your comment doesn't follow the content at all. You're talking about the Hearthstone incident while the Twitter thread is discussion is about investment in US companies by China.

> I have watched China slowly take over as the dominant investing force in gaming and movies over the years. It’s a shame US companies never believed as strongly as China and Asia in investing in games, but this allowed China to have unprecedented influence over our media.

> Chinese game companies have grown huge not just because of market size, but because the government subsidizes them. They get free land, free offices, and huge infusions of cash. This cash was and is used to do expand and buy up stakes in US gaming companies.

> I’ve seen firsthand the corruption of Chinese gaming companies, and I was removed from a company I founded (after Blizzard) for refusing to take a 2 million dollar kickback bribe to take an investment from China. This is the first time I’ve ever spoken pubically about it.

> Chinese companies tried to ruin my career with planted press stories. Money is often paid for favorable press in China and some of that money flows here to the US as well. Unfortunately, money talks. China has succeeded in infiltrating all levels of tech, gaming and more.