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408 points seapunk | 2 comments | | HN request time: 0s | source
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remon ◴[] No.21202602[source]
One of these again. I struggle to form a coherent opinion on this one. Yes the player broke tournament rules and yes you can argue that he should be banned on that basis alone. But oh my god. Even if they banned him just on the basis of enforcing that rule rather than pampering to the Chinese market (and that's a huge if) the visuals of this are so predictably bad.

What meeting can they possibly have had where the options were "Just reprimand him in private" or "Ban him, get into the news cycle and face weeks of public backlash" and they landed on the latter?

It's hard to imagine the decision wasn't almost completely fuelled by Tencent's part ownership of Blizzard and Blizzard's stated goal to expand their marketshare in China. If so, it devolved from a company increasingly known for just poor decisions and communication (mobile Diablo announcement anyone?) to a company that publicly and blatantly prioritises shareholder interests over ethics.

And let's be frank; there's not that much anyone can do about it. People can claim they're uninstalling Blizzard games. And I'm sure some do. But the next time they release an objectively good game everyone's back in.

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1. baud147258 ◴[] No.21202654[source]
Perhaps the decision wasn't taken in a meeting, it might have been a single exec high enough in the food chain to apply such a decision, with perhaps either a panicked or knee-jerk action.
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2. remon ◴[] No.21202725[source]
Maybe. If so it might be in their interest to publish the decision making process.