If I used an open source app or my own app I could fix this stupid bug but I don't have any control. :(
If I used an open source app or my own app I could fix this stupid bug but I don't have any control. :(
> My setup uses sabnzbd integrated with Lidarr for handling downloads of content I've purchased.
Sure. I believe you.
Also, you don't need to think of it as an all-or-nothing proposition, or something you need to drop in one month. Just start. Peck away every so often and in 5 years you'll have enough independence to tell any streaming service what it can do with itself.
> several issues became impossible to ignore: artists getting paid fractions of pennies per stream
and later:
> My setup uses sabnzbd
In the old days, artists would join a label and put out an album. The artist would earn about 10% of sales or so (varies of course, but on average). So a $15 CD would earn an artist $1.50.
The article lists the 'price per stream' as about $0.005. So it would take about 300 streams of a song to earn the same amount as selling a CD used to make.
I feel like that isn't categorically less money than artists used to make per song listen? There are many albums I own that I have listened to way more than 30 times, which is what it would take for a 10 song album to get 300 song 'streams'
Is that a fair compensation? Why or why not?
I think artists should be able to earn money from creating music, but I don't know how we decide how much they actually deserve if we aren't just going based on the price the market sets.
If I remember correctly, all my playlists were really just text files used by Windows Media Player or iTunes, so it should be easy to support that type of functionality as well.
There are plugins for Qobuz, Tidal, Spotify, local radio, song lyrics, and more. It also does great multi-room audio syncing via DLNA, Airplay, and Squeezelite. I recently setup transcoded streaming so I can listen to my library remotely on Apple Carplay at a reduced bitrate.
It's certainly not perfect, but more perfect than any other open or commercial platform I've trialed. Can't recommend it enough!
I recently signed up for a streaming services again (Apple Music), but I'm being very intentional about how I use it. I'm currently going through the 500 greatest albums ever made, according to Rolling Stone. I don't necessary agree with their rankings, but it's giving me exposure to things I normally wouldn't listen to, gets me out of the algorithms, and feels much better than having it play a bunch of random stuff no one has ever heard of, just to fill the void.
I'm treating the online catalog more like a store, only listening to albums I've added to my library, and deleting ones I don' think I'll listen to again. This has helped avoid falling into the algorithms when overwhelmed from near infinite choice.
It is likely some of the albums I run across in venture will be purchased and added to my local library so I have them and am not only renting. I do want to support things like the iTunes Music Store, because I don't want to end up in a future where the only options for music are streaming and piracy. Since it's DRM free, I don't have an issue buying from there, but I like that I can sample full albums for extended periods of time (as long as I keep paying) via streaming.
From my attempts with YouTube Music and Spotify, the library wasn't really setup well to do what I'm doing, and if I were to get these albums through other means, like the poster who I can only assume is pirating everything now, I wouldn't ever want to delete anything, and my library would be full of junk I'd never listen to.
The most seems to also really glaze over the cost of the setup and storage. I have a NAS at home, and not even counting the initial investment in the hardware, the cloud backup alone costs me $30/month. Assuming a person wants backups, having your own library may not be the money saver it sounds like, depending on the setup.
Could it be that the streaming platform pays 0.005 which then gets divided amongst the whole band, and then the label takes their cut for producing and marketing it?
Whereas before, the label was simply giving 10%?
InnerTune: https://github.com/z-huang/InnerTune
Why? There's a fair market value for the art. There's also a fair real world cost* for distributing and advertising, set by the market (the people working those positions need to eat too). It's trivially easy to go negative, if you try to market something that isn't popular.
If it weren't a net benefit for the artist, they wouldn't go under a label, or stream on a certain platform. They're not being forced to. They do it because it results in more money in their pocket.
"Moving away from Spotify doesn't mean abandoning artists. In fact, I now support musicians more directly by:
Purchasing music directly from platforms like Bandcamp where artists receive 82-90% of sales Buying physical media from official stores Supporting Patreon/subscription services for favorite artists Attending concerts and buying merchandise Buying a $10 album on Bandcamp puts about $8.20-$9.00 in the artist's pocket. To match that on Spotify, you're talking roughly 1.6k-3k streams of that album per listener. If the artist has a label taking a cut on Spotify, the stream counts needed go up further.
My self-hosted setup is about controlling my listening experience and owning what I pay for, not avoiding fair compensation to artists."
Think about a ~$15/hour job. A solo artist would need ~500k streams per month to hit that. Only the top fraction of a percentage of artists on Spotify hit that.
Music has always been a tough business with middle men taking the lion's share of the upside. Streaming services just add another layer of middlemen.
No one needs to sign a record deal. Or take an advance (which is a loan).
It’s like VC money. There are plenty of threads here which recommend not taking VC money and bootstrapping instead.
And yes, some artists self fund, self publish and self-upload. I’m not defending Spotify or streaming rates, just saying platitudes don’t seem sufficiently nuanced or informed.
Those are two different things. Recording artist does not always equal songwriter. So how much should the songwriter make? The recording studio? The audio engineer? All the other people involved in creating the recorded song? Now that it's made, how do you get people to know the song exists and want to listen to it, much less purchase it?
The reason compensation isn't a settled thing is it's a very complex thing to answer.
The simplest possible answer is "the artist sets their own price" - assuming they just DIY'd the entire production, advertising, distribution, etc themselves. But that is so much work that they would need to already have an income stream to give them the time to do it all, not to mention all the non-music skills if they're not paying professionals to do the rest.
If they're not just going to play at the local coffee shop, or bus from city to city barely making enough for gas and beer, they need some way to professionally produce, mass-market, and mass-distribute their songs. It's not feasible for most musicians to do this themselves, so there exists a music industry to do it... which gives them all the cards... letting them set the price, and contract terms... which are often unfair. That's what happens when an industry is given the power to exploit people: they do.
more than zero can still be too little money in exchange for the labor provided and the profit produced.
I also recognised different features I would miss. After an initial bump, the discoverability benefits declined to negligible. What I did greatly value was the unified interface. For that reason, the winner for me is to use plex as the media server, giving plexamp for all clients.
Apple actually used to have a platform that was decent at providing legitimate music at reasonable pricing and convenient means to play it with iTunes. I wonder if Apple Music can become that again.
I went to a show recently and the band was performing old material and they stopped to make a big deal about how they finally won back their music after 10 years. Famously Prince and Taylor Swift also went public with their disputes.
Good for them, but they signed the contract that locked up their rights for a decade. It seems weird to get too upset at the label for what you thought was a good deal at the time.
Lidarr seems to be a cornerstone of the setup. I assume Bandcamp is for more obscure indie stuff that isn't as available from the pirates.
It was fun to go back through the collection of music I've been accumulating since high school and moving from hard drive to hard drive: mostly ripped off CDs from the library or purchased in used bookstores, later purchased from iTunes, Amazon, and BandCamp once DRM-free downloads became the norm. Updating album art and re-curating the collection has been a walk down memory lane --- I'd (back then) embedded most of it at 200x200 to fit on a tiny Sony MP3 player, and then an iPod, without wasting space. The music library holds up better than either my old DVDs or the rips I made of them... Even lossy MP3s don't sound as rough as 480p looks on a large display today.
If you're looking to update the metadata in your own music collection, I can happily recommend:
* https://covers.musichoarders.xyz/ for searching for album art.
* https://picard.musicbrainz.org/ for editing music metadata in files.
If you're wanting to replace Spotify or other music subscription services on the go (i.e. from a phone) with something like Jellyfin, Funkwhale, or Navidrome running at home, I've tried and had some success with both tailscale and netbird (though these both require some networking knowledge).
Live performances also have the added benefit of shielding artists from AI music.
All of the music I purchased from bleep and bandcamp is still available to download again, and the CDs I rip from the used book stores are in a box to be ripped again if I ever need it.
There's a team that maintains the internet connection so the author can upload. * maintains a storage array/metadata catalog to hold the song. * creates the algorithm to recommend the music to people. * creates ads to recommend the service to people. * ...etc
If any part of this chain finds their effort not worth the value they receive, the whole chain stops. The point before it stops is the market value of that service. Someone charges more than the market value? Then someone else, who finds the effort worth the cheaper pay, will do it (ok, besides monopolies that have captured the government, but they're not really relevant in this case).
If you think it's possible to do what you want, then put the effort into starting a service! You don't want to? Well, nobody else does either, because what they get in return will not be worth the effort.
We live in a society.
I know its not Spotify, so maybe not related, but I have a much better experience with PlexAmp and would love to be able to buy my way out. Even if its €1,500 or something.
It should be noted that I actively fought against Apple Music as a subscription service, but buying music became (very rapidly) a third tier experience once they started pushing in that direction.
For anyone considering it, I found Tailscale + Jellyfin work a charm. There aren't great docs for doing so, and I beat my head against it for a little bit, but all you need to do really is to add both your local IP range and the Tailscale IP range to the allowed ranges for Jellyfin.
With that, any device on your tailnet can access it. I went further and set up a cloud VM with a public web address behind an auth, installed Tailscale on the VM, and set it up to reverse proxy port 443 to the Jellyfin tailscaleIP:port on my tailnet. So now I can get to it through any web browser or Jellyfin app on devices that aren't on my tailnet.
I'm extremely happy with the results, and the nice thing is that unlike Plex this setup is never subject to forced changes in the future.
I counted thirteen separate components. If it works for the author then more power to them, but I personally want to spend less time futzing with technology when it comes to this kind of thing and more time actually just actively listening to new music.
I buy from Bandcamp or Apple, sync locally, and I'm done. Bandcamp's iOS app is better than Apple's Music at this point (though not a hard bar to reach). And I find new music organically from listener-supported streaming public radio.
I haven't mentioned analysis or recommendations, but honestly I so rarely seem to find anything through the typical algorithms and recommendation-type mechanisms that I genuinely like, and stumbling across something new just from having public radio on in the background still feels magical, organic, and overall such a good way to broaden your musical horizons.
Still, a good starting point for people wanting their own similar setup.
Why are any of these the distribution medium's (or better, listener's) problem? The songwriter, recording studio, audio engineer, marketing firm, etc should be paid for their services at their standard rates at the time the service is performed. The artist is the one who should accept this risk. Just like.. basically everything else in the world. The plumber who installed an office sink is not entitled to some fraction of the occupying organization's revenue, right?
> But that is so much work that they would need to already have an income stream to give them the time to do it all
Which is why labels exist. They take the risk on, and pre-pay for (everything), in exchange for the lion's share of potential revenue. Artists are, of course, welcome to stay unsigned and handle all the risk and rewards themselves, but that typically isn't a good value prop.
IMO everything here is working as designed, including Spotify. The author just doesn't understand that "artists getting paid fractions of pennies per stream" is exactly what should happen.
I'd say overall though, streaming can be good for artists. It helps keep them fresh in fans ears (via auto-generated & editorial playlists) and provides a revenue stream for the older stuff that would never be selling in stores or iTunes now.
I also have a Navidrome setup that is my main music streaming method which I've used for a few years now. I buy from bandcamp quite often and downloading and importing music from bandcamp (and managing metadata generally) is the most tedious part. I use beets[1] and if I buy, say, a mix of 10 tracks and albums, I then get 10 URLs and I have to download and run `beet imp` on each mp3/zip file. I do this over SSH with a bunch of copy-pasting since I haven't convinced myself it's worth the time[2] to change my method. It looks like there's some way to scrape bandcamp and automate this process based on the existence of this tool, bandcamp-dl[3]. If anyone has their own method to suggest I'd appreciate it.
[1]: https://beets.io/
[1] https://www.reddit.com/r/selfhosted/comments/1n87xho/why_i_d...
I just transferred my library from Spotify to Apple Music (with the new built in tool!): 13k liked songs.
I started using paid Spotify from invite, before public release in the US, so 15 years.
Lets go very conservative (for me) and say every 3 songs is from the same album, at $12/album (LOL!): $52k, or $288/month.
Spotify cost: $2.1k, or $12/month
If I had to pay for albums, I would definitely be listening to less varied music.
I've largely given up on algorithmic recommendations and gone back to human curation. There are humans out there writing about music, movies, and everything in culture. I've found the ones whose tastes I largely trust, and I follow them via RSS to read about the things I might like.
Are some of those critics probably using algorithms themselves? Sure. Let them dive into that swamp and pull out the gems. I'll stay on the shore, watch, and wait.
How many hours did it take to create the songs? You can write a song and then keep making money off it for years. There are also other revenue streams, with live performances and merchandise, etc.
I don’t think you can really compare music streaming to a full time job unless someone is ONLY making music for streaming and doing it 40 hours a week.
Glad I own the media. A buddy was listening to an Audiobook on Spotify, paused it and came back to it no longer being on Spotify. Between stuff like that and no toggle to disable AI generated music, I don't think I'll be going back.
_grabs minidisc player and goes for a walk_
At the start of the article the author says this is why Spotify is good.
"For years, I relied on Spotify like millions of others. The convenience was undeniable stream anything, anywhere, discover new music through algorithms, and share playlists with friends."
How does one discover new music through algorithms or share playlists with friends on this proposes self-hosted stack?
He claims it tiges him everything Spotify offered plus more.
"Here's how I built my own self-hosted music streaming setup that gives me everything Spotify offered and more."
But I don't see how it does those things, and those are the main reasons I use Spotify. 80% of the time I listen to automatic playlists based on my music tastes and hear new and old (but new to me) music constantly. If I don't like it I skip the track to the next as much as I want. How on earth am I supposed to do that if I have to buy and curate every new album into my collection?
Copyright infringement is neither piracy nor theft, those are both metaphors used largely for the purpose of emotional manipulation.
More and more I feel like recommendation algorithms for discovery of anything seem to just not actually work for finding things which are new and exciting, but perhaps that's by definition.
If information is surprise then the most interesting things are those which aren't like the things I already know. And the easiest way to find those things I find is to just tune in to something where you don't know what you'll hear, and simply wait. That's it. It might take a while, but I bet you'll find something that feels new, exciting and perhaps expands your tastes a bit. And what could be better?
It took some effort and pain but I have a pretty solid self-hosted system now that requires no futzing around:
0. epoupon's Lightweight Music Server (LMS) [0] is an awesome, barebones Subsonic client written in C. It's really good and deserves to be more well-known.
1. wrtag [1] is a less-fully-featured beets written in Go that handles tagging.
2. amperfy [2] is an excellent Subsonic client that runs on iOS. It's configured to automatically cache anything and everything on LMS.
3. Syncthing [3] syncs music files. Needs no introduction. Rock solid.
4. Swinsian [4] a macOS music player that is very reminiscent of old iTunes, but much better. The information density is so incredibly refreshing after using Apple Music.
5. Everything talks to each other seamlessly over Tailscale [5].
All together, an entire open-source stack maintained by volunteers that easily outdoes Apple's own UX in the music department.
[0] https://github.com/epoupon/lms
[1] https://github.com/sentriz/wrtag
Because by and large they don't want that. They are creatives who would prefer to be invested in their work: Charge less now, putting more into their work in the hope and belief that it will pay off over time. Sometimes it does.
https://github.com/Lidarr/Lidarr/issues/5498
>If you're starting a NEW lidarr library, you should wait. It's not ready for that.
That is a misrepresentation of what is happening across computers and networks. Here is a better analogue:
If someone walks up to my car, taps it with a magic wand, mutters some incantations, waits a few minutes as a perfect duplicate slowly materializes, and then drives away in the duplicate... Of what have I been deprived? Maybe privacy, depending on what I had in the car at the time it was duplicated... But that's tangential to the point here.
There's a worthy argument that the above scenario is still a wrong (some kind of tort, maybe). But there is simply no argument that the above scenario is equivalent to theft.
Theft deprives someone of a scarce material resource. Copyright infringement subverts someone's exclusive, government-granted monopoly. Unlike being secure in one's possessions, copyright has never been understood as a natural right. People grok this distinction intuitively, even if they neither fully understand the technology nor possess the words to articulate it well.
I pay Spotify $20. They take their cut (say, 50%) and there's $10 left for the artists. I've only listened to one small artist throughout the entire month. The artist does not get $10 but much less despite Spotify knowing precisely which artists I listened to.
I'm reminded of an effort a few years ago to legislate the creators getting 50% - which of course meant the "platforms" and the "labels" would collectively share only the other 50%. Which is presumably why the initiative failed.
> The three major labels - Sony, Universal and Warner Music - faced some of the toughest questioning of the inquiry, and were accused of a "lack of clarity" by MPs.
> They largely argued to maintain the status quo, saying any disruption could damage investment in new music, and resisted the idea that streaming was comparable to radio - where artists receive a 50/50 royalty split.
> "It is a narrow-margin business, so it wouldn't actually take that much to upset the so-called apple cart," said Apple Music's Elena Segal.
https://www.bbc.com/news/entertainment-arts-57838473
These days Spotify has hundreds of millions for Joe Rogan and podcast investments, and Apple reports a 75% profit margin on services, so I guess it is quite profitable for everyone except the actual artists.
EDIT: FWIW, I don't recommend most people host their own music. Spotify/YouTube music is easy to use and has most music people want to listen to. I only self-host because I'm the type of person who has built a collection of mp3s since 2005, and the few times I tried switching to Spotify, I would commonly not be able to find specific things I wanted to listen to.
My Marantz Amp is Roon Ready and the Roon App (both the desktop and the iPhone version) is pretty good and sound quality is amazing as the App streams the files bit perfect without any downmixing, via ethernet.
Roon unfortunately doesn't handle DVD-A and DTS formats properly. I use Plex server and Infuse running on the Apple TV for those, and they work well. (Yes, I know I can convert .dts files to multi-channel FLACs using ffmpeg, but too many files, and I have not gotten around building an automated conversion workflow)
SoundCloud implements a "fan powered royalties" model, so that $10 in your example goes to those who artists who you stream
This floods the market with many, many independent musicians trying to get heard. And the only way to get heard today is to make it onto curated Spotify playlists, build a following, and hope that someone at a record company somewhere hears you and takes interest. Not only is Spotify a tool for consuming music by the public, it is also the main way that musicians have to promote themselves anymore.
As a musician (who gave up the dream of making this a job long ago), it really sucks. There is infinitely more competition out there now, and when you factor in all the AI crap making it on to Spotify (some of which they are responsible for), it is even worse.
This is a popular HN suggestion for disbursement but it makes the math super weird.
It isn’t fair that someone who listens to a ton of things has a much greater say in how the money is distributed even though they pay the same as someone who only listens to one artist.
FYI, when you purchase digital music through iTunes/Amazon/etc, you still don't actually own anything. You are purchasing a license for personal use, which can be revoked for various reasons.
I have my own tailnet with a self hosted head coordinator (headscale). No need to expose music server to public internet or tie your setup to a service that can easily go down or suddenly find yourself paying for it. Access service from within tailnet
While docker is great for development purposes. I have found for self hosting it adds a bit of overhead (particularly memory and cpu) and complexity to installations (port forwarding between container and host, firewalling, ip discovery, cpu/gpu passthrough). Sure containerization is great if you have the funds/hardware/time and need to scale across thousands of instances/servers. But becomes overkill for these types of use cases.
I would replace with deploying on top of nixOS and manage remotely with nixos-anywhere with declarative configuration.
Going to bookmark this since I have been putting off setting up my own media server. OP tailors to music but also want to make my collection of Blu-ray, and photos accessible.
When I was in college, Apple gave it to students for free (or at a steep discount, maybe $2.99/mo?). The 2015 client was god awful but I honestly couldn’t complain since it was just a few bucks.
But once I graduated and the university locked me out of the .edu account. I didn’t feel it was worth keeping anymore and dropped them for Spotify or Pandora.
> But that doesn't mean it's a victimless crime to just take it.
Please reply to what I wrote, not what you imagine I implied. Nowhere have I suggested copyright infringement is victimless. I have suggested it is more like a tort than a crime, but civil wrongs are wrongs against someone (i.e. a victim).
> When you just take it without paying (thus violating the social contract), you are in a very real sense stealing that person's time.
Please don't twist and abuse language in lieu of a sound argument. Stealing a person's time is already a specific thing: wage theft. It doesn't involve a nebulous social contract; it involves an actual contract between employer and employee for scarce time.
> So while it might not be the case that a digital copy taken does not cause the original to go missing, [copyright infringement] is very much theft in the moral sense. And that is why people get upset about it.
People aren't entitled to whatever returns they fantasize about for a given business model. If technology obsoletes a competitive strategy, we all have to live in that new world. People are understandably upset, and understandably refer to a wrong (theft) that is familiar, sympathetic, and yet factually not the case.
Copyright infringement need not be understood as theft to be understood as wrong. Treating it as theft mischaracterizes the wrong and sets society on a path to criminal enforcement against civil violations, creeping restrictions on general purpose computing, and the growth of the surveillance state.
Since you talk about game developers, just today was "Hollow Knight: Silksong" released, a game with no DRM (which means it will be on every pirate site the minute it releases, something that was known beforehand), and had just a few hours later over half a million concurrent players on Steam, one of the many storefronts where the game is available.
No industry has ever been killed by piracy, not even close, and the cases of musicians, authors, and game developers who have attributed piracy to their success keeps piling up. I really don't get why people who in other aspects of life try to look at the facts of things keep arguing so fervently about something proven to be, at best, a net positive and, at worst, a way for more people to enjoy arts and entertainment that they would never had otherwise.
If you don't get money for your works, you might be unlucky, or you might just not be good enough to make what people want [to pay for]. As a game developer myself, that's certainly my case. I hope to one day make something so many people care about, that they go out of their way to pirate it, because statistically that means I'd sell a lot of copies.
Fair ain't got nothing to do with it. Markets don't give a shit about 'fair'.
If you want to stream from outside your local network you need to pay. Hardware transcoding is also paywalled now, along with a bunch of other things.
so yes
Important Note: Always ensure you're obtaining music through legal channels
Spotify would never forgo current profits from flat monthly plans, but then why shouldn't artists be granted the same advantages in royalties proportional to a subscriber's ratio of playtime if the subscribers are charged a flat rate any how?
If you're asking why I bother to use tailscale on my phone to connect Jellyfin that way instead of just using the reverse proxy, I guess it saves me a little in bandwidth costs and it pings faster.
Anyone have a good non-Apple way of getting Siri to play songs from a personal music collection on HomePods? My kids use it most.
The value of recorded music is now zero.
Recorded music having A value was a result of markup on distribution profits. There is now no money in distribution. (There are a lot of parallels between how globalization works and how the record industry worked but thats another conversation).
ML, generative music is coming for the music industry.
Its not hopeless but your Spotify is just a loss leader. It's a gateway to your social media, to your (paid) endorsements and to your shows (another problematic facet of the industry) and merch. There are plenty of ways people with talent and a "voice" can profit. But you better be consistent and authentic.
In practice I doubt this would ever be an issue, but just wanted to point out that you effectively never "own" a digital reproduction of something unless you are the actual copyright holder (or the copyright is permissive), and digital copies can be clawed back in a way that a CD or physical book you purchased cannot.
My wife loves to build Spotify playlists though and I can’t justify paying for both.
And I'm not arguing it's killing the industry. Shoplifting exists today but brick and mortar isn't dead (Well, it is dying but that's because of online shopping). But stores would see a little less profit due to shop lifting. Very similar to piracy.
It is stealing, and using an out dated definition to try and paint it as anything else is a wild take.
I hope you do make it as a developer one day, and create a hit game, and you have some telemetry showing 10000 people playing and check your Sales to see 200 copies sold and you tell me if you think you haven't been robbed.
I use a MPD based setup on a rpi at home. Built a small web interface to control the thing (MPD clients are plenty but rarely sufficiently accessible). Even wrote my own AI based presenter[1], which will make a description of the cover art part of its moderation. Nice for me, since I am blind. A simple feature (took me a few hours to write) that a proprietary vendor will actually never offer. In this particular case, if I don't scratch my itch, nobody else ever will.
When I am mobile, I use the "Shuffle All" button in the BandCamp app to play through the things I've hand-selected over the past 10 years.
Not saying it's perfect, but Qobuz is paying[1] ~3.5x that.
I've been trying it out as a Spotify alternative, fairly pleased so far, though the "radio" feature in Spotify is better at finding new tracks I like.
That said I buy albums on Bandcamp for stuff I really enjoy.
[1]: https://community.qobuz.com/press-en/qobuz-unveils-its-avera...
"Maybe by definition" does not a counter-argument start.
[0]: https://www.reddit.com/r/words/comments/10k610a/calvin_and_h...
I also wrote a little Python script to transform Spotify playlists into Youtube lists of urls. Shazam can add songs to a Spotify playlist so it's a way to discover new music.
That's not enforcable or anything, but it is why I think artist are paid too little while also thinking the subscription is expensive.
In both cases you get owned if somebody guesses your random bytestring.
There is no difference between an mp3 file and a CD? A CD is exactly a digital copy (a book is an analog copy). What's true for one has to be true for the other.
I may move to tailscale though, which would be the same thing without exposing anything publicly. Besides I already use tailscale for other things.
It's ironic to say in an article about illegaly streaming music. It's possible to both buy a CD and legally stream music and the artist will get money from both actions. By illegally streaming the music the artist is missing out on money they would otherwise earn.
And if I had place for it, I would be getting vynils as well.
Additionally I buy many of those directly from bands, on smaller venue concerts, where they sell their stuff and even get to talk with us directly.
It is already enough music to consume in my lifetime, more people should focus on controlling the feeling of FOMO against the industry, be it music, movies or games.
One thing I _really_ want to point out is:
>One-time server setup + storage
This is a fairy tale. No, you will have to support this stack, things will break as they always do and hardware is not free either.
And this works more or less well for techy people. (only a small portion of them).
Spotify because a thing because most people do not want to do all that. Or store hundreds of CDs.
Hardware is hardly the first thing that will break when you consider the number of pieces in that architecture, including a bunch that aren't self hosted.
It does musicbrains matching, fixes the metadata based on that, fetches pretty pictures of the artist etc.
There are other tools for it, but Lidarr is what works for me.
And when it's on my NAS and backed up, I can be pretty sure that I can still access it in 10 or 20 years.
I'm not buying a phone with 512GB-1TB of storage just for my music, 5G is available everywhere and my home internet connection is plenty fast. I can just stream it from home - maybe sync some locally if I'm going off grid.
And moving files manually one by one to my phone? Oof. It's not the early 2000s, we have better solutions.
1. Author buys music legally from Bandcamp
2. Author adds said music to their local self-hosted solution
3. Author listens to said legally bought music on their phone, streamed from the home server
Where is the illegal part?> We have clarified that you may only access the version of the Spotify service available where you live at the applicable price set for that version of the service.
> We have clarified how we bill you for subscriptions and how subscriptions may be canceled.
> We have provided more information about different ways in which content may be posted or shared on the platform.
> We have also provided more information about our content policies and practices, and our personalized recommendations.
> We have included links to important user policies and guidelines for your ease of reference.
> We are making some updates to the arbitration agreement.
Found some more discussion of pricing issues:
https://old.reddit.com/r/digitalnomad/comments/1n4x58f/spoti...
And this change was not called out in the email, but seems interesting to note:
https://musictechpolicy.com/2025/09/02/ai-implications-of-sp...
https://en.wikipedia.org/wiki/CKUT-FM
https://en.wikipedia.org/wiki/WEFUNK_Radio
DJ Static and Professor Groove are too legit to quit. They’re the second DJs to ever podcast, apparently, as they’ve been on air since 1996 and streaming online since 1999.
https://en.wikipedia.org/wiki/SomaFM
If you don’t know about SomaFM, now you know. A true SF original.
Also a special shout-out to BAGeL Radio, formerly rebroadcast by SomaFM. A one-man project that is amazing and unique, also from San Francisco. If you like indie stuff, it’s as good as Indie Pop Rocks of SomaFM, with a bit wider range in genres played.
I think a combination of UBI, abolishment of copyright and a busking model with 100% of the proceeds going directly to artists would improve things no end. We have the technology to do this and have no need for leeches like Spotify.
- I listen to Y 10% of my total listening minutes this month, so they get 1€
I think this would be fair, because I kinda listen the same minutes every month, and most people with a fixed daily schedule probably do it too.
If I only listen to one song or rather one artist. They get all the money (minus the fees for running the service).
If I listen to 100 songs by 100 artists, each gets only 10 cents (minus the blablabla).
That's how it should be, really.
You need to use the below software and get yourself an Oppo 105 BD player.
https://www.dropbox.com/scl/fo/0yvj4ytl1tgk4r0eqt385/AA4yicm...
Full instructions here:
https://www.hifive.sg/index.php?threads/ripping-sacd-on-a-op...
What hasn't changed is the fact that vertically integrated distribution-and-promotion with large market share has all the leverage, all the information, and all the legislative influence. In any time period where that exists, the same result plays out through different media.
That is to say, in terms of negotiating power, free market economics, and political influence the artist is not just strongly disadvantaged, but artificially so. It's not a David and Goliath, it's more like David and the Death Star.
When Roger Fischer, Adam Smith, and Jack Abramoff would all agree that one side probably needs some extra support, it's a good bet that "fair" lies so far on the other side of the scale that we don't have to worry about precision or philosophy of "fairness" to make a big improvement.
I always find it funny how people want to try and inflate one of the lesser crimes "copyright infringement" into one of the most heinous ones. Might as well call it software rape, it's just as accurate.
"If I'm willing to violate the law I'm good" is true and I don't disagree, but that also applies to full-blown piracy.
gotcha.
I'm not even sure what software rape is supposed to mean, but to me that seems to belittle the very real crime of rape.
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Stealing: the action or offence of taking another person's property without permission or legal right and without intending to return it; theft.
---
Regardless if there is anything physical missing, you're still obtaining something for which you don't have the ownership rights, therefore another persons property.
And somewhere there's a starving artist that would get $0.25 per purchase that now gets nothing, so you could argue that you're stealing from the artist.
You would argue they are depriving you of a scarce material resource: your knowledge and experience that make you a valuable, esteemed professional. The corporation would argue that nobody is removing your copy of knowledge and experience, and they would not have hired you in the first place anyway.
If a 512GB phone costs you $300 dollar more tahn the one you would have bought, it amounts to $2 per month for a 5-year phone. Spotify is three times that.
Setting a market price means a band in really high demand can charge X dollars but a new band, that isn’t well known and doesn’t have high demand could charge X/4 dollars.
Spotify OTOH, charges exactly the same price to the user no matter what song they listen to, and the price is “Monthly cost/number of songs listened to”. Unsurprisingly, instead of leading to the promotion and creation of a whole new set of bands, which is what the democratization of tools and knowledge of music through the internet should have led to, this has instead led to consolidation because the removal of the market price and setting a flat structure means people continue to flock towards the songs that are perceived to be the highest value, ie the most popular stuff.
> Contrary to what you might have heard, Spotify does not pay artist royalties according to a per-play or per-stream rate; the royalty payments that artists receive might vary according to differences in how their music is streamed or the agreements they have with labels or distributors.
From here: https://support.spotify.com/us/artists/article/understanding...
> We are updating the Terms of Service for YouTube Premium, YouTube Music Premium and YouTube Premium Lite subscriptions ('Terms'). These new Terms will be included in the YouTube Paid Service Terms of Service and will come into effect on September 26, 2025.
> We are making these changes to improve clarity and transparency regarding your subscription, including:
Clarifying our plan types.
Explaining our policies on promotional offers and accepted payment methods.
Clarifying that your subscription access should be predominantly from the country where you signed up.
Providing additional explanations and clarifications on our subscription policies.
How much music can I stockpile legally with that?
Last time I checked, a CD easily costs $12, excluding shipping. Not to mention that I probably listen to at least one new album per day.
Curious how your math works.
I would? Are you sure? Please don't put words in my mouth.
Is your hypothetical an invasion of privacy? Yes.
Is it enslavement of the duplicate? Very probably, yes. You don't specify what the corporation will do next, but I don't see how they'll avoid it.
Is it theft of my knowledge and experience? No. I'm not deprived of them, and would still have them after.
Is it copyright infringment? Possibly, but not necessarily of "my" copyright. I remember plenty of copyrighted music and can hum it on a whim. Presumably the duplicate could do so also, so that music has been copied, along with rest of me.
You've made a rather wild jump from the inanimate to the sentient and from deprivation of specific property to deprivation of natural rights. And you've genuinely lost me with what this hypothetical is even supposed to prove.
Again, it's possible for things to not be theft and also still be wrong for other reasons. Theft is a specific wrong. Words have distinct meanings.
And as a bonus everyone in my family can listen to the same collection without having to upgrade to a 1TB phone. And I can use the same source in my car, on my laptop, desktop etc. All without having to waste 400GB of space for music storage on every device.
The GPL is a hack leveraging copyright law against itself, speciically, it seeks to achieve two things:
(1) The legal freedom that would exist in the absence of copyright law, and
(2) Source disclosure of modifications, on terms that preserve point (1).
Without copyright law, (1) is unnecessary, but people with concerns like those that motivate the FSF would probably look for a different mechanism to encourage source disclosure.
> Why are you so willing to dismiss other creators right to control how their content gets created and think the people who choose to create content and license their software under the GPL should be respected.
First, how is pointing out the fact that copyright infringement is neither, in the literal sense, either piracy or theft, and that those are metaphors used for their emotional impact, dismissing anyone’s right to do anything?
Second, while I respect the FSF’s basic goals with copyleft licensing, I’d much prefer copyrights with a shorter default term (perhaps extendable with a fee, but even then I’d prefer the terms of the extension beyond a short default term made it possible to buy the work into the public domain at a set price that was also the basis for the fee for maintaining the copyright), narrower subject matter coverage, and broader fair use limits, even though that would limit the utility of the GPL as a wedge to encourage source disclosure on Free terms. I don’t think people using the GPL deserve any better treatment under copyright law than people releasing content that isn't under a Free license, I think the current structure of copyright law is an excessive restriction on human liberty that does not serve the public good.
It's a bit of a struggle to get access to "common music", because virtually no one offers mp3 downloads anymore, but a lot of the music I used to listen to is already over on my own server, for the low low price of 4€ a month.
Of course if I broadcast it publicly or share it on bittorrent I am in violation. But if all I do is keep it in my music library for myself to listen to, it’s OK.
So, while the MP3 is covered by an Amazon license and the ripped CD has an implied fair-use license, those license terms are more-or-less the same.
https://support.spotify.com/us/artists/article/track-monetiz...
I would. I was steelmanning your argument. Your bad faith is showing.
> You've made a rather wild jump from the inanimate to the sentient [...] deprivation of natural rights
You have made a wild jump from a work of art to a car without any issue. I have never talked about deprivation of natural rights.
> Theft is a specific wrong.
Define theft then, and let's see if it applies to downloading a pirate copy of a music album.
What's a Blu-ray DVD disk then?
If there still was a mass market for music on physical media, CDs would have been superseded, either by an optical disk or some kind of SD card.
But there isn't. so it hasn't.
Having to self-promote is the main struggle, and that's the only way to "make it" anymore. Similar with the book publishing industry. My wife spent a year writing an amazing book, paying an editor, but when shopping it around to publishers, none of them would bite because she didn't already have a social media following. They expect you to have 20k followers knowing that X percent of those will buy the product.
My three favorite recent purchases have been Paul McCartney's Ram, Jack Johnson's In Between Dreams, and John Mayer's Paradise Valley.
So it doesn’t matter if Spotify passes on 70%, most artists aren’t going to see any substantial portion of that, label or not.
I could do something like what the article describes, but it'd definitely be a lot of work.
So instead, to support artists, I decided to set a budget and start collecting vinyl. It feels right. I still get all the benefits of Spotify for discovery and convenience, I support artists, and I appreciate having a tangible artifact representing my enjoyment.
Plus, album art is way cooler at full size.
The format and equipment exists, it's called "blu ray audio"
The fact that it's not in widespread use is my point exactly: the mass market isn't there any more.
> Every car has a CD tray,
I think that will go the way of a headphone jack on a iPhone. Cars have bluetooth.
> my laptop has one,
CD players on laptops literally have gone the way of a headphone jack on a iPhone. They're rare to non-existent on new models.
> I have several players at home.
So do I - they're in a box somewhere.
You're not refuting my point at all - there's not successor to CDs, not because it's a perfect, modern medium for physical music. But just because there is no longer a mass market for music on any physical media.
https://www.latimes.com/entertainment-arts/music/story/2025-...
The amount they'd get for royalties if you couldn't pirate but had to buy their album/single to hear it. So similar to what they got at the pre-mp3/pre-Napster era. Remove a little for the (non existing) physical costs.
(Whether they'd actually get 100% or 0.5% of those royalties would be between them and their record company contract).
"But this is streaming"
And my argument still is: you should pay the amount analogous to buying it once, and then stream it forever or zero times. Streaming should just add the convenience, not change the pricing.
Renting a house is rent-seeking too, for example.
Switching Adobe to a subscription service, on the other hand...
Close tab
Lidarr is not in any way a solution for music collection.
https://support.google.com/youtubemusic/answer/9716522?hl=en
There is always this challenge for creating a business model around digital goods; there is a non-zero cost to create the good, but there is a near zero cost per unit of the good.
No one is going to want a pay per listen model. The heaviest users aren’t going to want to pay that much and will likely turn to piracy, and the lightest users don’t have that strong a desire to listen to music (as demonstrated by their light usage) to want to pay for each stream.
The advantage of a single price, all you can stream, model is that it generates revenue for artists AND it properly recognizes the fact that each stream has a near zero unit cost.
In my model, each listener generates a fixed revenue that is divided up amongst all the artists who create something that user listens to in the same proportion that they listen to it.
But the industry moved another direction, and they want ultimate control over everything: not just the songs themselves, but the clients to play them and everything in between. And the tragedy is they screw the artists just as much as customers. Copyright has been captured by the middlemen at the expense of the artists and audiences: that's the real reason people have no respect for the industry, and why copyright is so reviled.
For example, let’s imagine a subscription service with just two users, paying $10 a month and each only listens to a single artist. The first user listens to their favorite album once a day, while the second user listens to their favorite album 9 times a day.
Would it be fair for the artist the first person listens to to only earn $2 while the other artist earns $18? Why should the money spent by the fan of Artist A be used to subsidize the support of artist B, even though they never listen to their stream?
This quirk of “divide by total streams” instead of “divide each users subscription by their particular stream” has lead to a type of fraud where someone will submit a song to Spotify, then create thousands of accounts that just listen to that song 24/7. Those 24/7 listening accounts have unfair say in who gets paid, so much so that you can make more than the subscription price just by having that user stream your songs.
As my financial situation has gone from a place where I felt I could not really care and still save a healthy amount per month, to a place where I feel it is more necessary for me to try to keep up with my finances I've gone from really liking Spotify to a realization that I've probably spent enough money on spotify over the last 15-ish years to buy a cheap car or quite a sizeable music collection, had I just spent that money on music directly.
I have gotten my money's worth from Spotify for sure, I listen to it a lot and have probably gotten to hear magnitudes more music than if I merely bought an album or something every month instead, but at this point I can't get over the fact that if/when I unsubscribe to Spotify, I will have nothing and will have to spend a lot to get access to the music I actually care about again.
In a sense, I wish there was an audible style subscription for music. Give me the ability to sample music as a replacement for spotify radio, or/and some playlists like discover weekly and a few personalized ones, and a credit to pick something to buy permanently.
I've also had amazing luck going to estate sales and just asking if I can buy them all out. The last one I paid under 10 cents a cd. People just want to get rid of their 'old tech no one uses anymore'.
Most people realistically are listening to the same music multiple times over multiple months. If you listen to a different album every day you do kinda fall outside of the norm and ya, that would probably make streaming a better choice.
I have a dynamic IP in theory, but if I keep the router plugged in with less than 30 minutes downtime, I can keep the same IP for years.
Fundamentally, inflation-adjusted there are 1/2 as many dollars coming in the front end to the US music industry in the 2020s as there were in the 90s peak, per most sources... even though population is 30% higher. So per-capita music spend in inflation adjusted dollars is down like 60-65%. And there's probably far more artists to spread that around to now with the long tail of bedroom producers / part timers / etc all the way up to Swift.
So surely artists are making less than they used to, regardless of how the pie is sliced up because there is a smaller pie. Given the trend in everything else in our economy, I am dubious that the newer streaming arrangements are incrementally more artist-friendly than the old physical media music industry.
So $5.20/mo per head and you get TV, games and storage with it.
Or Spotify Family Plan - 6 Premium accounts for family members under one roof. $11.49/month
So family plans seem to discount unlimited music streaming down to $2/mo per head.
$24/year or what a single CD used to cost, before even doubling it for inflation..
Anyway OP seems like a great person. And if he did like pirating, cool! You are free to live your life how you see fit :)
Copyright infringement is making a copy of something for purposes beyond fair use when the government has declared it the exclusive right of someone else to make such copies. The legal threshold would also include evidence of harm.
The jump from a digital file to a physical car is specifically to demonstrate that these things are not equivalent. Copying a file does not deprive someone of that file. To make the physical world work similarly to the digital, we have to add magic that violates conservation of energy and duplicate a car at effectively zero marginal cost. To make the digital world work similarly to the physical, we would have to end general purpose computing and lock down all computers such that files can only exist in one place and can only be moved, not copied. Both transformations in an attempt to achieve equivalence are obviously absurd. That's the point.
These things (theft and copyright infringement) are both wrongs, but they are strongly distinct wrongs.
The jump from inanimate things (files and cars) to sentient life (human duplicates) in your example is still unclear to me. It looked to me like you were assuming I would think of it as theft if a corporation made a duplicate of me. So I gave several reasons other than theft for me, or anyone, to think of that as wrong. What are you trying to demonstrate, given that I still don't think your example would be theft and have other reasons---those deprivations of rights---to think of it as wrong?
> I was steelmanning your argument.
No, because what you brought up was not my argument.
Steelmanning, when the counterparty is present, involves restating someone's argument until they agree, "yes, that's a fair summary of my argument," and then critiquing that.
You are strawmanning, not steelmanning: inventing a new example that the counterparty did not reference, which is substantively different from the argument actually made, and then critiquing that.
So I have to manually invoke Lidify, then see the recommendations, then buy the songs, load them into my library, then mix them into my playlists. And what if I don't like them? Now I bought songs that I have no interest to listen to again.
How many songs can I even buy per year for $99 a year that Spotify costs. $1 per song? I certainly cycle through way more than 100 new songs a year with the Spotify algorithms to hear new music.
I just don't see how he can make a claim that his setup is even remotely comparable to Spotify.
> It all comes down to one's listening habits.
Yes, I'm aware. I was clearly giving you a somewhat extreme example to support your statement. But, it appears it was interpreted as some sort of a personal attack for some reason. I can't comprehend the modern internet.
If they didn't find the compensation fair, for their effort, they wouldn't do the work, and would do something else instead. You want to see positions that that are at the boundary of "fair"? They have incredibly high turnover rates, because people think "this isn't worth it" and quit. Where I am, fast food is a great example of this, where the companies weren't paying wages people wanted to work for, leading to unsustainable turnover, labor shortages, then pay increases.
That's the whole point.
I wonder what forms our perception of what activity should be able to earn money from and what should not. I know that me being a professional nap taker should not be able to earn money from it, but when does one activity turn into ‘should be able to earn money from’?
But a) there is no mass market for any physical format any more. It's driven by nostalgia. And b) There's more nostalgia for Vinyl than for CDs simply because they were the main medium for much longer. Of course CDs are less fragile and bulky than Vinyl, just like SD cards are less fragile and bulky than CDs, and streaming on existing devices is even more convenient. But that's not the driving factor. It's all fun until someone leaves their Vinyl record collection in a hot car for a few hours.
If you mean the inaccuracies of the metadata, again, you just peck at it as it bothers you. You don't have to fix it all at once. Any decent MP3 player can do searches for specific songs. Nor do you have to do a hard cut from streaming services.
I do have it all hooked up on Syncthing so my changes stay in sync but that's not exactly a hard thing. It's only marginally harder than a straight copy, and sometimes honestly even a bit easier given how dodgy phones can be about large normal copies.
But for me, personally, I went with the lazy route. I just downloaded the songs I like and saved them to a USB stick, plugged it into my speakers and called it a day.
Honestly, I don't really know much about audio quality other than higher kbps = higher quality (I might be wrong on that though).
My library consists of ~120 .m4a files, 128kbps, most (if not all) downloaded from YouTube.
Their might not be a mass market for neither, but these are not available in the same scale at all. You maybe can find blu ray audio somewhere on the internet, but I've never seen them, while the the music store has hundreds of CDs and every street musician and band sells CDs.
I honestly do not know what the selling point of a Blu-ray disk is. The form factor is exactly the same and nobody needs the capacity. The capacity of a DVD is already too large, why should anyone use a Blue-ray disk? Neither want the musicians produce and sell more than some hours of music, nor do consumers need music for days without interruption. There simply is no kind of music which takes more than a few hours.
So the only difference is that the disk is more expensive and the player is likely incompatible, so hardly a benefit.
> So do I - they're in a box somewhere.
I was only talking about players in use.