Lost all of it obviously. Not a single company has my loyalty anymore.
Except if valve were to release a mystery black box with faint lambda symbol on it. I’d pay whatever they asked for it.
Lost all of it obviously. Not a single company has my loyalty anymore.
Except if valve were to release a mystery black box with faint lambda symbol on it. I’d pay whatever they asked for it.
I had the same experience with the Steam Deck: just very well done, including side things like the case that came with the device. I've grown used to accessories bundled with electronics ranging from basically garbage to okay (but not great), while Valve's case was as good as I'd expect from a high-end third-party product.
I threw my CV1 that I bought secondhand in the trash when facebook bought oculus then forced login. Maybe I'll return to the market when it supplies something I want.
https://x.com/MuchRockness/status/1849543449906942094
Even the minority who do buy VR games on Steam are mostly playing them on a cheap Meta headset, so without Meta those sales might not have happened either. The most recent Steam hardware survey shows that of the users who have a VR headset, nearly two thirds of them are using an Oculus/Meta model.
Valve tried to make it with Alyx, and while it is amazing, it did not inspire the industry to follow up on.
I do not blame Valve for moving on when nobody followed them.
If Valve wanted more Alyx'es to happen they needed to spread their wealth around until the VR market gained more momentum and became self-sustaining.
https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...
Creating a working nuclear fusion device could be cheaper than that.
It's a pyrrhic victory, they may have cornered the market but it's still losing them $4-5 billion every quarter with no end in sight.
https://www.cnbc.com/2024/10/30/metas-reality-labs-posts-4po...
When Alyx first came out I had a PC that was the minimum recommended specs for VR from the day the Vive launched (4790K and Geforce 970). The game ran fine.
It sure as hell got better when I upgraded to a 3900X and 3070, but it plays just fine on the original minimum requirements VR PC which was a $1500 PC in 2015.
The idea that PC VR requires a massive rig is just nonsense. Computers that run VR perfectly fine are literally being forced in to retirement, they're officially obsolete.
Also worth noting - you don't need Windows to play Alyx either. SteamVR supports Linux perfectly well, and other games that don't ship native Linux-native builds can still run through Proton. If you own VR in any capacity whatsoever, you should be capable of playing Half Life Alyx; that was Valve's selling point for anyone that had Steam and a headset.
Would be a huge selling point for the steam deck if it could manage it on min specs
It ran, but barely. I probably spent half my playtime restarting the game, trying to find the happy coincidence of playability (because the other sessions were too rough). Being able to play Alyx was one of the reasons I chose the Go over the Deck.
Nope, no need for an expensive gaming PC, just an actual gaming PC.
As with cars, phones, etc. if your budget is tight you can always get so much more value by going for a used model from a generation or two back than you would get by spending the same money on something new.
> Would be a huge selling point for the steam deck if it could manage it on min specs
Steam Deck can technically run a few VR titles but it doesn't do it well. There is a lot of evidence that Valve has prototype standalone headsets running on Steam Deck derived hardware platforms (often referred to as "Deckard") but the hardware just isn't there for full quality PC VR.