[1] https://cdn2.unrealengine.com/apple-complaint-734589783.pdf
[1] https://cdn2.unrealengine.com/apple-complaint-734589783.pdf
The word you’re looking for by the way is “financially”. Fiscally is to do with taxes.
The OED establishes a North American usage of this term as "relating to financial matters", and is not exclusive to taxes.
It seem like something their lawyers pitched to them as “hey if it works, great, you save millions a year on the App Store percentage, and if it doesn’t, hey, at least you’ll get a whole lot of publicity, which should drive your sales up enough to more than compensate for the losses of being off the stores for a bit.”
1. The historical origin of "decimate" does not define the English word. Many words have historical origins that differ with their current definitions.
2. The word "fiscal" does not refer only to "taxes" but also to financial matters in general.
If I have a son, in December, then I have another son the next year in January, which one is my first son?
By the way, I never the said the guy was wrong to say fiscally. It was sort of a sloppy usage of the word—in my opinion of course. Which I hope its obvious that this is, seeing as its a comment in a forum!
And I’m certainly not wrong to say that fiscally is to do with taxes. I might have been wrong assuming that he or she was looking for a less ambiguous word. I do tend to assume the best in people, and am often wrong.
No, I just understand that words can have multiple definitions and any of them is perfectly valid to use. You were simply wrong to "correct" them in both cases.
Here's what you did:
> "...a comment in a forum"
I think you meant "a comment on a web site" because a forum means an ancient Roman marketplace...see how stupid this game is?
Both comments were tongue in cheek.
Apparently since more explanation is clearly warranted, I’ll provide it.
In the comment about fiscally, I thought it odd that the person appeared to be concerned with whether indie developers, of which I am one, were going to be contributing to government revenues, since I’ve only ever heard fiscally used in a tax context by professionals. And certainly when I approach my financial strategy, taxes are always a consequence of the goal, and not the goal itself.
In the other comment, I was making a joke, which seems to have gone a bit over your head.
By the way, a “web site” is simply the location where an arachnid...
Anyway, I think you get my point and hopefully I wasn't too harsh but sorry if I was. Have a good day/night!
Epic is the maker of unreal engine, which collects a 5% royalty on licensee game sales over $1M.
So they would stand to profit somewhat more than just from lower fees on Fortnite.
It's the large scale clients that are hurt the most by the 30% cut. Old timer indie devs who used to have to manage payment and distribution themselves, like Jeff Vogel, will tell you that Steam's cut is absolutely fair given the value it brings. On PC there are different platforms competing for Steam, which might be a reason why Valve introduced discount tiers for more successful titles. If an outcome of the PR stunt is that Apple decreases its cut, it will likely be a similar arrangement which does not benefit the small businesses.
The issue with the App Store is not the cut, but that it is the only gate to the iOS walled garden.
It's not the same.
It's good that Steam has competition! And I wish Epic's was competing on features, but at the moment their platform only competes by having a lower cut and payed exclusives only. The only benefit to users has been that Epic funded certain games that would otherwise might not have happened.
I get what you're saying, but I think companies monopolising eyeballs then charging you an entry fee is... Kinda bull. Skimming is fine, but I want their margins to be tiny.