Facebook got excoriated for doing that with Onavo but I guess it's Good Actually when it's done in the name of protecting my computer from myself lol
Facebook got excoriated for doing that with Onavo but I guess it's Good Actually when it's done in the name of protecting my computer from myself lol
The real news is when Codex CLI / Claude Code get integrated, or Apple introduces a competitor offering to them.
Until then this is a toy and should not be used for any serious work while these far better tools exist.
Compared to stock Claude Code, this version of Claude knows a lot more about SwiftUI and related technologies. The following is output from Claude in Xcode on an empty project. Claude Code gives a generic response when it looked at the same project:
What I Can Help You With
• SwiftUI Development: Layout, state management, animations, etc.
• iOS/macOS App Architecture: MVVM, data flow, navigation
• Apple Frameworks: Core Data, CloudKit, MapKit, etc.
• Testing: Both traditional XCTest and the new Swift Testing framework
• Performance & Best Practices: Swift concurrency, memory management
Example of What We Could Do Right Now
Looking at your current ContentView.swift, I could help you:
• Transform this basic "Hello World" into a recovery tracking interface
• Add navigation, data models, or user interface components
• Implement proper architecture patterns for your Recovery Tracker app
You are free to point Claude Code to that folder, or make a slash command that loads their contents. Or, start CC with -p where the prompt is the content of all those files.
Claude Code integration in Xcode would be very cool indeed, but I might still stick with VSCode for pure coding.
For example: it uses Haiku as a model to run tools and most likely has automatic translations for when the model signals it wants to search or find something -> either use the built-in search or run find/fd/grep/rg
All that _can_ be done by prompting, but - as always with LLMS - prompts are more like suggestions.
I'm sticking with VSCode too, but it's a bit silly to suggest that anyone is using XCode because it's their preferred IDE. It's just the one that's necessary for any non-trivial Apple platform development.
Adding a code generator isn't a marketing ploy to get people to switch editors, it's just a small concession to the many hapless souls stuck dealing with Apple on the professional side, or masochistically building mac SwiftUI apps just to remind themselves what pain feels like.
[1]: https://www.macrumors.com/2025/05/02/apple-anthropic-ai-codi...
SwiftUI previews were... manageable but not great.