Anyway, this reminded me of that. Making these pictures in anything but the tools of the time wouldn't just change them, they'd be totally different artworks. The medium is part of the artwork itself.
Anyway, this reminded me of that. Making these pictures in anything but the tools of the time wouldn't just change them, they'd be totally different artworks. The medium is part of the artwork itself.
(A pixel-art specific upscaling filter would mitigate that issue, of course.)
Another example from the early '90s is MARS.COM (1) by Tim Clarke (1993). Just 6 kilobytes and 30+ fps on a 12MHZ 286 (2).
1. https://www.youtube.com/watch?v=_zSjpIyMt0k
2. https://github.com/matrix-toolbox/MARS.COM/blob/main/MARS.AS...