I agree. However, let's look at it practically. Let's assume someone is watching content streamed on a low bandwidth connection. As a content creator, what version of the compressed content would you rather your audience experience:
a) Compressed original with significant artifacts from the codec trying to represent original grain
b) A denoised version with fewer compression artifacts, but looks "smoothed" by the denoising
c) A denoised version with synthesized grain that looks almost as good as the original, though the grain doesn't exactly match
I personally think the FGS needs better grain simulation (to look more realistic), but even in its current state, I think I'd probably go with choice C. I'm all for showing the closest thing to the author's intent. We just need to remember that compression artifacts are not the author's intent.
In an ideal world where we can deliver full, uncompressed video to everyone, then obviously - don't mess with it at all!