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873 points belter | 1 comments | | HN request time: 0.213s | source
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latexr ◴[] No.42947128[source]
> Most won't care about the craft. Cherish the ones that do, meet the rest where they are

> (…)

> People who stress over code style, linting rules, or other minutia remain insane weirdos to me. Focus on more important things.

What you call “stressing over minutiae” others might call “caring for the craft”. Revered artisans are precisely the ones who care for the details. “Stressing” is your value judgement, not necessarily the ground truth.

What you’re essentially saying is “cherish the people who care up to the level I personally and subjectively think is right, and dismiss everyone who cares more as insane weirdos who cannot prioritise”.

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hliyan ◴[] No.42947527[source]
There's another way to look at this: if you consider the school of thought that says that the code is the design, and compilation is the construction process, then stressing over code style is equivalent to stressing over the formatting and conventions of the blueprint (to use a civil engineering metaphor), instead of stressing over load bearing, material costs and utility of the space.

I'm fond of saying that anything that doesn't survive the compilation process is not design but code organization. Design would be: which data structures to use (list, map, array etc.), which data to keep in memory, which data to load/save and when, which algorithms to use, how to handle concurrency etc. Keeping the code organized is useful and is a part of basic hygiene, but it's far from the defining characteristic of the craft.

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1. zelphirkalt ◴[] No.42951412[source]
And some specific people with lots of experience in teaching as well as in developing real life useful systems will tell you, that code is first and foremost written for people to understand, and only incidentally for a computer to run. Human understanding of what is going on is the one most important thing. If we do not have that, everything else will go to shit.