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466 points chocmake | 3 comments | | HN request time: 0.707s | source
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simonw ◴[] No.42190844[source]
I spent so much of the early year 2000 playing Unreal Tournament instagib mode on Facing Worlds: https://en.wikipedia.org/wiki/Facing_Worlds
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pests ◴[] No.42191254[source]
Facing Worlds is still one of those maps that I wish every game had.

The concept is so simple. Two towers with a bridge between them. Have fun.

It would be fun in any game. GTA, Overwatch, Halo, anything.

Funny seeing it have its own wiki page. I didn't know my childhood would be archived like this. :D

I used to get so many MONSTER KILLS on that map it was nuts.

replies(2): >>42191485 #>>42192816 #
1. Arrath ◴[] No.42191485[source]
Its a crime that Halo 1 had Boarding Action and it never resurfaced (outside of Forge recreations) in later titles such as Reach with movement options like jetpacks.
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2. pests ◴[] No.42191595[source]
I'll be honest I was never a huge Halo buff at least until Multiplayer.

Maybe you can help me. My earlies memories of Halo2 multiplayer involved a map with two bases on opposite sides in a canyon. I bring it up only to talk about it, I know I could look up the name...

It was the first online pvp game I had played. Having 1v1s with people with voice chat was so addicting.

I remember it used to use an ELO calculation for rank so I would calculate my buddies matches when I was at his house telling him how much he would gain or lose in the current match.

Good times.

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3. ashdnazg ◴[] No.42192295[source]
I think you mean Coagulation[1]. I remember playing this map with a bunch of friends and two split screen TVs. Hearing somebody swear at you from the neighbouring room is a wonderful experience.

[1] https://halo.fandom.com/wiki/Coagulation