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    465 points chocmake | 12 comments | | HN request time: 0.839s | source | bottom
    1. simonw ◴[] No.42190844[source]
    I spent so much of the early year 2000 playing Unreal Tournament instagib mode on Facing Worlds: https://en.wikipedia.org/wiki/Facing_Worlds
    replies(5): >>42190861 #>>42191254 #>>42191367 #>>42191753 #>>42193159 #
    2. pajeetz ◴[] No.42190861[source]
    those were truly the golden years of online gaming

    do you remember the monster hunter mod ?

    huge random monsters would spawn and it would take multiple people to take them down

    3. pests ◴[] No.42191254[source]
    Facing Worlds is still one of those maps that I wish every game had.

    The concept is so simple. Two towers with a bridge between them. Have fun.

    It would be fun in any game. GTA, Overwatch, Halo, anything.

    Funny seeing it have its own wiki page. I didn't know my childhood would be archived like this. :D

    I used to get so many MONSTER KILLS on that map it was nuts.

    replies(2): >>42191485 #>>42192816 #
    4. disillusioned ◴[] No.42191367[source]
    I never really got into UT, but from the screenshot, it's giving me The Longest Yard Q3 Demo vibes... instagib railgun... those were the days...
    replies(2): >>42191558 #>>42192570 #
    5. Arrath ◴[] No.42191485[source]
    Its a crime that Halo 1 had Boarding Action and it never resurfaced (outside of Forge recreations) in later titles such as Reach with movement options like jetpacks.
    replies(1): >>42191595 #
    6. bigstrat2003 ◴[] No.42191558[source]
    I would agree that the two maps have a very similar feel. And both are great maps to practice sniping versus bots.
    7. pests ◴[] No.42191595{3}[source]
    I'll be honest I was never a huge Halo buff at least until Multiplayer.

    Maybe you can help me. My earlies memories of Halo2 multiplayer involved a map with two bases on opposite sides in a canyon. I bring it up only to talk about it, I know I could look up the name...

    It was the first online pvp game I had played. Having 1v1s with people with voice chat was so addicting.

    I remember it used to use an ELO calculation for rank so I would calculate my buddies matches when I was at his house telling him how much he would gain or lose in the current match.

    Good times.

    replies(1): >>42192295 #
    8. kombookcha ◴[] No.42191753[source]
    Man. Facing Worlds, low gravity, instagib CTF - might be my favourite map/mode combination in any shooter ever. That was so much fun.
    9. ashdnazg ◴[] No.42192295{4}[source]
    I think you mean Coagulation[1]. I remember playing this map with a bunch of friends and two split screen TVs. Hearing somebody swear at you from the neighbouring room is a wonderful experience.

    [1] https://halo.fandom.com/wiki/Coagulation

    10. bayindirh ◴[] No.42192570[source]
    I can play The Longest Yard nonstop for days. Yes, I’m more of a Quake fan more than Unreal.
    11. skykooler ◴[] No.42192816[source]
    I used to play it all the time on CTF mode in Sauerbraten. I remember it being very difficult to score since you could be sniped from basically anywhere on the map.
    12. navbaker ◴[] No.42193159[source]
    Instagib was a fantastic mode to work on aim! Mine improved dramatically across FPS games after playing for a while with instagib turned on.