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695 points atan2 | 1 comments | | HN request time: 0.211s | source
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Buttons840 ◴[] No.42130313[source]
I've recently been into game development, and I needed music which lead me to discovering synthesizers--I was hooked the first time I saw so many buttons, knobs, and flashing lights--and now I've gone off on a huge tangent and am studying music theory instead of making my game. Oh well, it's all for fun.

Does HN have any advice on how to get started with synthesizers, with an eye towards creating a game soundtrack?

replies(5): >>42130741 #>>42132112 #>>42135191 #>>42136786 #>>42137299 #
1. timc3 ◴[] No.42135191[source]
You started in the right place with music theory. As for learning synths, you can do it in two ways - just start using them, fiddling and playing (whether its a software synth or hardware synth) or you learning actually the fundamentals by books, video and articles like these: https://www.soundonsound.com/series/synth-secrets-sound-soun...

I started the first way in the early 80s and did the second and have a life long love of synths ( I don't even know how many I have now but probably around 30-40 hardware synths, samplers and drum machines).