Does HN have any advice on how to get started with synthesizers, with an eye towards creating a game soundtrack?
Does HN have any advice on how to get started with synthesizers, with an eye towards creating a game soundtrack?
https://en.m.wikipedia.org/wiki/Chris_Huelsbeck
Maybe I'm nostalgic, but these tunes were amazing. https://youtu.be/7dJrsmt9BOY
Oh, and if you haven't invested 30 minutes of your remaining lifetime listening to Orbital - The Box (Full Version) you are missing a masterpiece.
Here is Orbital's Paul Hartnoll playing with his gear:
https://learningsynths.ableton.com/
For a more advanced set of lessons there is Syntorial, which has a demo including the first 20 or so lessons and the full set of 200 lessons for $120. Syntorial requires a download, but it's a full synthesizer with lessons built into it, so you can use it in your own music.
Aside from that I'd say youtube is the best source. While you're still a beginner I'd recommend avoiding any videos where they don't show the finished result because it's much harder to tell if the video is BS or not.
For free synthesizers, I'd recommend "TAL U-NO-60" as a good beginner one, it's modeled after the Roland Juno 60. And "Vital" for a more complex / less beginner friendly one. Both of those have paid versions with additional features but those additional features are not necessary at all. You'll also need a DAW software capable of loading VST plugins to use them.
I started the first way in the early 80s and did the second and have a life long love of synths ( I don't even know how many I have now but probably around 30-40 hardware synths, samplers and drum machines).
Software route: Get a midi controller with plenty of knobs and buttons that is supported for easy use by whatever DAW you want (digital audio workstation). By easy use, I mean that there is a config available within the DAW that will map the controller's buttons/knobs etc.to functions within the DAW. Examples: Push 3 or Launchkey keyboards for Abelton, Komplete Kontrol, etc.
If you want a lighter synth that is paired with a sequencer, drum machine, and effects all-in-one hardware box, for fun on the go or on your couch, you want a groovebox. I like the Novation Circuit Tracks, which has a serious synth under the hood, accessible by PC or a midi controller (Novation Launch Control XL is plug-n-play friendly if you download an addon from their website).
I fell down the synthesizer rabbit hole during covid. And the urge to acquire more hardware is real. Resist! Try not to chase synth youtube gear cycles. Remember, synthesizers make sounds, not music. Not that there's anything wrong with enjoying sound design, it is fun. But if your goal is to make music, it can be a trap.
> Does HN have any advice on how to get started with synthesizers.
For me, synthesizers didn't click until I got my first super basic knob-per-function synth. There was just so many things I didn't know, that a VST like Vital had way too many options. Once I figured out most synths are just oscillators -> mixer -> filter -> amp, plus envelopes and LFO's for modulation... I could use pretty much any synth.
Here is Wendy Carlos explaining the above concepts in under 4 minutes. https://www.youtube.com/watch?v=4SBDH5uhs4Q
Once you understand those basics, maybe look at videos that show you how to recreate famous sounds. Probably start with simple classic sounds so you get a feel for how the synthesizer controls shape that sound.
Here is Anthony Marinelli showing you the bass sound from Madonna's Holiday in under 8m. He does a good job explaining why you use a certain setting. https://www.youtube.com/watch?v=mVedA7H4qpQ
My last piece of advice: the online synth community can be a bit toxic <cough>reddit</cough>. Ignore them and just do what feels fun. It's a hobby after all!
What does this mean? How is software plug-n-play?
I did this and know other devs who did this in the early 2000s lol.