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346 points BirAdam | 106 comments | | HN request time: 1.319s | source | bottom
1. tombert ◴[] No.39944744[source]
There's a few cases in the history of computers where it feels like the world just "chose wrong". One example is the Amiga; the Amiga really was better than anything Apple or Microsoft/IBM was doing at the time, but for market-force reasons that depress me, Commodore isn't the "Apple" of today.

Similarly, it feels like Silicon Graphics is a case where they really should have become more standard. Now, unlike Amiga, they were too expensive to catch on with regular consumers, but I feel like they should have become and stayed the "standard" for workstation computers.

Irix was a really cool OS, and 4Dwm was pretty nice to use and play with. It makes me sad that they beaten by Apple.

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2. causi ◴[] No.39944819[source]
"Revolutionaries rarely get to live in the societies they created"

I think it's a combination of a skillset/culture needed to create a paradigm shift isn't the same one needed to compete with others on a playing field you built, and of complacency. It happens over an over. We saw it happen with RIM, and we're watching it happen right now with Prusa Research.

replies(1): >>39944912 #
3. hn_throwaway_99 ◴[] No.39944821[source]
> Similarly, it feels like Silicon Graphics is a case where they really should have become more standard. Now, unlike Amiga, they were too expensive to catch on with regular consumers, but I feel like they should have become and stayed the "standard" for workstation computers.

I think you highlighted very correctly there, though, why SGI lost. It turned out there were cheaper options, which while not on par with SGI workstations initially, just improved at a faster rate than SGI and eventually ended up with a much better cost/functionality profile. I feel like SGI just bet wrong. The article talks about how they acquired Cray, which were originally these awesome supercomputers. But it turned out supercomputers essentially got replaced by giant networks of much lower cost PCs.

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4. hnhg ◴[] No.39944854[source]
The people that created the Amiga weren't the same people as the ones leading Commodore. Apple's success seems to have been heavily based on the company's leader being very involved in product development and passionate about it.

Along the same lines, there is an alternate timeline where the Sharp X68000 took over the world: https://www.youtube.com/watch?v=OepeiBF5Jnk

replies(2): >>39944932 #>>39944936 #
5. ip26 ◴[] No.39944859[source]
We've seen again and again that the high end of the computer market can't sustain itself; the mass market outruns it. The result is that the high end works best when leveraging the mass market instead of trying to compete with it.

See the dominance of Threadripper in workstations, which is built on top of mainstream desktop and server parts bin. Or look at the Epyc based supercomputers, rumored to be the only supercomputers to turn a net profit for the suppliers, thanks to leveraging a lot of existing IP.

6. prpl ◴[] No.39944877[source]
It’s just a lesson in worse is (often) better. If you can do some most of the job with something that is either cheaper, easier to build, or easier to iterate on, then it will often overtake a better engineered solution.
7. tombert ◴[] No.39944896[source]
Yeah, I'm more annoyed about Amiga than SGI. They were priced competitively with Apple and IBM offerings.

I guess it's just kind of impossible to predict the future. I don't think it's an incompetent decision to try and focus entirely on the workstation world; there are lots of businesses that make no attempt to market to consumers, and only market to large companies/organizations, since the way budgeting works with big companies is sort of categorically different than consumer budgets.

But you're absolutely right. Apple and Windows computers just kept getting better and better, faster and faster, and cheaper and cheaper, as did 3D modeling and video editing software for them. I mean, hell, as a 12 year old kid in 2003, I had both Lightwave 3D (student license) and Screenblast Movie Studio (now Vegas) running on my cheap, low-spec desktop computer, and it was running fast enough to be useful (at least for standard definition).

replies(1): >>39944994 #
8. itronitron ◴[] No.39944912[source]
Both Prusa and SGI are (and were) probably largely unknown to 90% of their potential market. The globally recognized companies tend to spend far more on marketing than anyone in a STEM field would consider remotely reasonable.
replies(1): >>39947195 #
9. qqtt ◴[] No.39944921[source]
My main problem with Silicon Graphics (& have the same problem with Sun Microsystems) is that they just tried to do too much in propriety hardware and completely resisted standards. Microsoft & IBM "won" because they made computers with actual upgrade paths and operating systems with wide support among upgrade paths. With SGI/Sun you were very much completely locked in to their hardware/software ecosystem and completely at the mercy of their pricing.

In this case, I think the market "chose right" - and the reason that the cheaper options won is because they were just better for the customer, better upgradability, better compatibility, and better competition among companies inside the ecosystems.

One of the most egregious things I point to when discussing SGI/Sun is how they were both so incredibly resistant to something as simple as the ATX/EATX standard for motherboard form factors. They just had to push their own form factors (which could vary widely from product to product) and allowed almost zero interoperability. This is just one small example but the attitude permeated both companies to the extent that it basically killed them.

replies(2): >>39945071 #>>39945077 #
10. JohnBooty ◴[] No.39944922[source]
If Amiga really "deserved" to win, I think they wouldn't have been eclipsed by the PC ecosystem in terms of performance.

They leapt out ahead of the competition with an advanced OS, purpose-built for graphics and sound in a way that PCs and Macs weren't.

Which was great. But they weren't really better than the competition. They were just doing something the competition wasn't. And when the competition actually started doing those things they got eclipsed in a hurry.

I wonder if Tesla will suffer the same fate. They were obviously around a decade ahead of the established players when it came to electric cars. But once the other established players actually got serious about electric cars, Tesla largely stopped being special, and upstarts like Lucid and Rivian are neck and neck with them (in terms of compelling products, not sales) as well.

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11. bluedino ◴[] No.39944925[source]
They were destined for eventually dying like the rest of the high end UNIX workstation market. Linux and x86 got better and better every year.
replies(1): >>39944951 #
12. tombert ◴[] No.39944932[source]
I've actually seen that video!

Yeah, I think that would also have been a better timeline; I'm just stuck in the anglo-world and thus my knowledge is mostly limited to what was released in the US or Europe.

13. randomdata ◴[] No.39944936[source]
I'm not sure Apple did continue to succeed after its early success. It eventually gave up its name to NeXT, which is who found later success.
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14. epcoa ◴[] No.39944939[source]
> the Amiga really was better than anything Apple or Microsoft/IBM was doing at the time

At the time. A brief moment in time, and then they had no path forward and were rapidly steamrolled. Nothing was "chosen wrong" in this aspect.

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15. bunderbunder ◴[] No.39944942[source]
Hypothesis:

What smaller businesses are using will tend to be what takes over in the future, just due to natural processes. When smaller businesses grow, they would generally prefer to fund the concurrent growth of existing vendors that they like using than they are to switch to the existing "industrial-grade" vendor.

At the same time, larger organizations that can afford to start with the industrial-grade vendors are only as loyal as they are locked in.

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16. snakeyjake ◴[] No.39944947[source]
>One example is the Amiga; the Amiga really was better than anything Apple or Microsoft/IBM was doing at the time

Amiga was only better 1985-1988.

I still have my original Amiga and A2000. I was an Amiga user for a decade. They were very good. I was platform agnostic, caring only to get work done as quickly and easily as possible so I was also an early Macintosh user as well as Sun and PA-RISC. And yes, I still have all of those dinosaurs too.

By 1987 PC and Mac caught up and never looked back.

But by 1988 the PS/2 with a 386 and VGA was out and the A2000 was shipping with a 7MHz 68000 and ECS.

By 1990 the 486s were on the market and Macs were shipping with faster 030s and could be equipped with NuBUS graphics cards that made Amiga graphics modes look like decelerated CGA.

After the A2000 the writing was on the wall.

Note: my perspective is of someone who has always used computers to do work, with ALMOST no care for video games so all of the blitter magic of Amiga was irrelevant to me. That being said when DOOM came out I bought a PC and rarely used my Amigas again.

What I can confidently assert is that I upgraded my A2000 many times and ran into the absolute configuration nightmare that is the Amiga architecture and the problems with grafting upgrades onto a complex system with multiple tiers of RAM and close OS integration with custom chips.

One more bit of heresy is that I always considered Sun's platform to be superior to SGI's.

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17. mtillman ◴[] No.39944948[source]
The Amiga couldn't handle the performance requirements of Doom at the time (Game Engine Black Book Doom). Workbench was more fun than Windows and at least the install process that was early linux.

As much as I loved my O2 (my first professional computer), it was underpowered for the time for anything other than texture manipulation. The closed source nature of that time period and the hardware sales motion meant that you were paying through the teeth for compilers on top of already very expensive hardware. The Cray-linked Origin 200's ran Netscape web server with ease but that's a lot of hardware in a time period when everything went out of date very quickly-donated ours! Irix still looks better than the new Mac OS UIs IMO but no-Motif is a small price to pay for far cheaper access to SDKs IMO. Also, Irix was hilariously insecure due in part to its closed source nature. https://insecure.org/sploits_irix.html

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18. tombert ◴[] No.39944951[source]
Yeah, and OS X more or less mainstream-ized consumer UNIX as well. It gave you access to the UNIX tools in the command line if you wanted them, had a solid UNIX core, but was a lot cheaper than an SGI and also easy to use.
19. cduzz ◴[] No.39944956[source]
"the future is already here, it just isn't evenly distributed."

This means there are products out there with futuristic features that will be seen as requirements for all things going forward and right now those features are niche elements of some product.

The Amiga was a fantastic device but not a general purpose device. Lots of things are fantastic at a niche but not general, and those almost always fail.

Is this also the "worse is better" truism?

20. mike_hearn ◴[] No.39944994{3}[source]
Of course, the reason they got better so fast is volume. There was just way more investment into those platforms. Which means this explanation is somewhat circular: they were successful because they were successful.

I think a more useful explanation is that people rate the value of avoiding vendor lockin extraordinarily high, to the extent that people will happily pick worse technology if there's at least two competing vendors to choose from. The IBM PCs were not good, but for convoluted legal reasons related to screwups by IBM their tech became a competitive ecosystem. Bad for IBM, good for everyone else. Their competitors did not make that "mistake" and so became less preferred.

Microsoft won for a while despite being single vendor because the alternative was UNIX, which was at least sorta multi-vendor at the OS level, except that portability between UNIXen was ropey at best in the 90s and of course you traded software lockin for hardware lockin; not really an improvement. Combined with the much more expensive hardware, lack of gaming and terrible UI toolkits (of which Microsoft was the undisputed master in the 90s) and then later Linux, and that was goodbye to them.

Of course after a decade of the Windows monopoly everyone was looking for a way out and settled on abusing an interactive document format, as it was the nearest thing lying around that was a non-Microsoft specific way to display UI. And browsers were also a competitive ecosystem so a double win. HTML based UIs totally sucked for the end users, but .... multi-vendor is worth more than nice UI, so, it wins.

See also how Android wiped out every other mobile OS except iOS (nobody cares much about lockin for mobile apps, the value of them is just not high enough).

21. tombert ◴[] No.39945033[source]
Well, wait, the Amiga had preemptive multitasking way before Apple or Windows got it, like the mid 80s. I don't think Windows got it until Windows NT, and it didn't become mainstream until Windows 95. Macs had bizarre cooperative multitasking that would freeze if you just thought it about it funny [1] all the way until OS X.

There's other stuff too; they had better color graphics in the 80s while DOS was still dealing with CGA and EGA, and decent sound hardware. Even by 1990, the video toaster was released, well before it got any port to DOS.

[1] I'm sure it got better, my first exposure to it was System 7 and that thing was an unholy mess. I didn't touch macOS again until OS X.

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22. logicprog ◴[] No.39945041[source]
> Amiga was only better 1985-1988. By 1987 PC and Mac caught up and never looked back.

Oh indubitably! I don't think even the most committed Amiga fan, even the ones that speculate about alternate histories, would deny that at all.

The thing is, though, that only happened because Commodore essentially decided that since it had so much of a head start, it could just rest on its laurels and not really innovate or improve anything substantially, instead of constantly pushing forward like all of its competitors would do, and so eventually the linear or even exponential curve of other hardware manufacturers' improvements outpaced its essentially flat improvement curve. So it doesn't seem like IBM PCs and eventually even Macs outpacing the power of Amiga Hardware was inevitable or inherent from the start.

If they had instead continued to push their lead — actually stuck with the advanced Amiga chips that they were working on before it was canceled and replaced with ECS for instance — I certainly see the possibility of them keeping up with other hardware, and eventually transitioning to 3D acceleration chips instead of 2D acceleration chips when that happened in the console world, eventually perhaps even leading to the Amiga line being the first workstation line to have the gpus, and further cementing their lead, while maintaining everything that made Amiga great.

Speculating even further, as we are seeing currently with the Apple M-series having a computer architecture that is composed of a ton of custom made special purpose chips is actually an extremely effective way of doing things; what if Amiga still existed in this day and age and had a head start in that direction, a platform with a history of being extremely open and well documented and extensible being the first to do this kind of architecture, instead of it being Apple?

Of course there may have been fundamental technical flaws with the Amiga approach that made it unable to keep up with other hardware even if Commodore had had the will; I have seen some decent arguments to that effect, namely that since it was using custom vendor-specific hardware instead of commodity hardware that was used by everyone, they couldn't take advantage of the cross-vendor compatibility like IBM PCs, could and also couldn't take advantage of economies of scale like Intel could, but who knows!

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23. HarHarVeryFunny ◴[] No.39945067[source]
The reason SGI failed, and eventually Sun too, isn't because the world "chose wrong", but because their performance simply did not keep up with x86.

When these RISC-based workstations were initially released their performance, especially at graphics, was well beyond what a PC could do, and justified their high prices. A "workstation" was in a class by itself, and helped establish the RISC mystique.

However, eventually Intel caught up with the performance, at a lower price, and that was pretty much the end. Sun lived on for a while based on their OS and software ecosystem, but eventually that was not enough especially with the advent of Linux, GCC, etc, as a free alternative.

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24. thisislife2 ◴[] No.39945071[source]
> With SGI/Sun you were very much completely locked in to their hardware/software ecosystem and completely at the mercy of their pricing.

How is that in anyway different from Apple today with it's ARM SoCs, soldered SSDs and an OS that requires "entitlements" from Apple to "unlock" features and develop on?

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25. dekhn ◴[] No.39945077[source]
The big exception here is that SGI took IrisGL and made it into OpenGL which as a standard lasted far longer than SGI. And OpenGL played a critical role preventing MSFT from taking over the 3D graphics market with Direct3D.
replies(1): >>39945509 #
26. tombert ◴[] No.39945114{3}[source]
I mean, there are corporations who only sell to very large corporations and have had plenty of success doing so. Stuff like computational fluid dynamics software, for example, has a pretty-finite number of potential clients, and I don't think I could afford a license to ANSYS even if I wanted one [1], since it goes into the tens of thousands of dollars. I don't think there are a ton of startups using it.

But I think you're broadly right.

[1] Yes I know about OpenFOAM, I know I could use that if I really wanted.

27. 01HNNWZ0MV43FF ◴[] No.39945121{3}[source]
I see the same trend in programming languages. Say a really solid career lasts from about 20 to 60, 40 years long. Say that halfway through your career, 20 years in, you're considered a respectable senior dev who gets to influence what languages companies hire for and build on.

So in 20 years in, the current batch of senior devs will be retiring, and the current noobies will have become senior devs.

*Whatever language is easy to learn today will be a big deal in 20 years*

That's how PHP, Python, and JavaScript won. Since JavaScript got so much money poured on it to make it fast, secure, easy, with a big ecosystem, I say JS (or at least TS) will still be a big deal in 20 years.

The latest batch of languages know this, and that's why there are no big minimal languages. Rust comes with a good package manager, unit tester, linter, self-updater, etc., because a language with friction for noobies will simply die off.

One might ask how we got stuck with the languages of script kiddies and custom animated mouse cursors for websites. There's no other way it could turn out, that's just how people learn languages.

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28. downut ◴[] No.39945123[source]
"... hardware sales motion meant that you were paying through the teeth for compilers..."

For Fortran? My memory is hazy but at NASA NAS a bunch of us were using gcc/g++ starting ~1990. g++ was... an adventure. Building my own (fine!) compiler for free(!) got me hooked on OSS to the point that when Linux/FreeBSD launched I jumped in as fast as I could.

I really loved my various SGI boxen. Magical times. I was a NASA "manager" so had the Macintosh "manager" interface box that I solved by keeping it turned off.

29. jandrese ◴[] No.39945191[source]
SGI dug their own grave. Not only were the workstations expensive, but they demanded outrageously priced support contracts. This behavior drives people nuts and will insure that the switch to a competitor the instant it becomes an option. Despite the high cost, the support contracts had a pretty lousy reputation as well, with long wait times for repairs from a handful of overworked techs. Even worse is the company turned away from its core competencies to focus on being an also-ran in the PC workstation market.

There was a window in the mid-90s where it would have been possible for SGI to develop a PC 3D accelerator for the consumer market using their GE technology, but nobody in the C-Suite had the stomach to make a new product that would undercut the enormous profit margins on their core product. It's the classic corporate trap. Missing out on the next big thing because you can't see past next quarter's numbers. Imagine basically an N64 on a PCI card for $150 in 1996. The launch versions could be bundled with a fully accelerated version of Quake. The market would have exploded.

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30. cmrdporcupine ◴[] No.39945209[source]
This betting wrong on specialization happened over and over again in the late 70s and 80s. The wave of improvements and price reduction in commodity PC hardware was insane, especially from the late 80s onwards. From Lisp machines to specialized graphics/CAD workstations, to "home computer" microcomputer systems, they all were buried because they mistakenly bet against Moore's law and economies of scale.

In 91 I was a dedicated Atari ST user convinced of the superiority of the 68k architecture, running a UUCP node off my hacked up ST. By the end of 92 I had a grey-box 486 running early releases of Linux and that was that. I used to fantasize over the photos and screenshots of workstations in the pages of UnixWorld and similar magazines... But then I could just dress my cheap 486 up to act like one and it was great.

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31. epcoa ◴[] No.39945232{3}[source]
Long before Windows 95 there was DOOM and DOOM would not run on an Amiga.

> 80s while DOS was still dealing with CGA and EGA, and decent sound hardware.

And then the 80s ended. What point did I make that you are contradicting?

> Even by 1990, the video toaster was released,

And if you wanted to do CAD? Would you use an Amiga? Probably not. What about desktop publishing? Pointing out that Amiga had carved out a niche (in video editing) when that was the norm back in those days doesn't make any strong comment about the long term superiority or viability of the platform.

Also, I don't buy into the idea that just because a company had something "superior" for a short period of time with no further company direction that they didn't lose fair and square. That Amiga had something cool in the 80s but didn't or couldn't evolve isn't because the market "chose wrong". Commodore as a company was such a piece of shit it made Apple of the 80s look well run. Suffering a few more years with the occasional bomb on System 7 was not a market failure.

> Macs had bizarre cooperative multitasking

What was bizarre about it, compared to any other cooperative multitasking system of the time? Also you seem to be fixated on preemptive multitasking to the neglect of things like memory protection.

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32. ◴[] No.39945283[source]
33. grumpyprole ◴[] No.39945287[source]
> The market would have exploded

Absolutely, they could have been where Nvidia is now!

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34. axpvms ◴[] No.39945289[source]
>Also, Irix was hilariously insecure due in part to its closed source nature.

That was in addition to having three default accounts with well known passwords and a telnet server.

replies(1): >>39946072 #
35. gspencley ◴[] No.39945293[source]
I still dream of having a Beowulf Cluster of Crays.

One day ...

replies(1): >>39945325 #
36. mcculley ◴[] No.39945303{3}[source]
Are there entitlements or unlockable features other than when talking about App Store distribution?
37. christkv ◴[] No.39945313{3}[source]
Or they could have 3dfxed themselves.
38. analognoise ◴[] No.39945325{3}[source]
https://github.com/DarkwaveTechnologies/Cray-2-Reboot

I'm on board for this project?

39. Keyframe ◴[] No.39945345{3}[source]
I'd argue Nvidia is ex-SGI, and so is ex-ATI. It's all their crew in the beginnings.
replies(1): >>39945516 #
40. Gracana ◴[] No.39945347{3}[source]
You can buy a cheap Mac and easily write programs for it. You don't have to spend $40k on a computer, you don't have to buy a support contract, you don't have to buy developer tools.
replies(1): >>39946091 #
41. knorker ◴[] No.39945372[source]
Well, for SGI that's like saying the world "chose wrong" that long distance travel is not done by Saturn 5 rockets.

The Saturn 5 was clearly a technical marvel better than any plane, and it'd get you anywhere much faster.

If you spare no expense, you get a better product. Sure. I'm also not surprised that a $100k BMW is more comfortable than a Renault Clio.

42. pjmlp ◴[] No.39945418[source]
Yes, Irix is one of the few UNIX based OSes that I actually find cool.
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43. pjmlp ◴[] No.39945443[source]
It took a bit more than 1990, for PC 16 bit sound card, Super VGA screens, with Windows 3.1 to be widely adopted for the PC to out perform the Amiga, specially in European price points.

My first PC was acquired in 1992, and still only had a lousy beeper, on a 386SX.

44. pjmlp ◴[] No.39945476{3}[source]
From retrogaming talks from former Commodore engineers, the issues were more political and management than technical alone.
replies(2): >>39945601 #>>39945895 #
45. geophile ◴[] No.39945499[source]
I was similar, not really interested in graphics, just a nice programming environment. PCs had that stupid segmented address space (which was not ignorable at the programming language level), expensive tools, and crappy OSes. My Amiga 2000 had a flat address space, a nice C development environment, and multitasking actually worked. It really was ahead of its time, in combining a workstation-like environment and an affordable price.
replies(1): >>39945649 #
46. pjmlp ◴[] No.39945509{3}[source]
Except that OpenGL only mattered thanks to Carmack and id Software mini-GL drivers.

It hardly matters nowadays for most game developers.

replies(1): >>39945585 #
47. foobarian ◴[] No.39945516{4}[source]
I wish we could have a debugging view of the universe, draw a diagram with clusters of people labeled with company names, and watch them change over time. :-)
replies(1): >>39945986 #
48. hinkley ◴[] No.39945529[source]
Sun really struggled to make full use of their multicore systems. That m:n process model is coming back with fibers and libuv, but we have programming primitives and a deeper roster of experienced devs now than we did then. Back then they caused problems with scalability.

There were times when Java ran better on Intel than on Solaris.

49. hinkley ◴[] No.39945541[source]
Tesla will also suffer a reverse cult of personality problem.

I don’t know anyone at Rivian so my opinion of them is neutral. Meanwhile Tesla is run by the jackass who ruined twitter.

replies(1): >>39982263 #
50. hinkley ◴[] No.39945559[source]
It certainly got fewer complaints than HP-UX.
replies(2): >>39945668 #>>39946230 #
51. dekhn ◴[] No.39945585{4}[source]
When I say "hardware graphics market" I'm referring to high performance graphics workstations, not gaming. There is a whole multibillion dollar market there (probably much smaller than games, but still quite significant). It's unclear what carmack's influence on the high performance graphics workstation environment is, because mini-GL left out all the details that mattered to high performance graphics (line rendering would be a good example).

In my opinion, Mesa played a more significant role because it first allowed people to port OpenGL software to run on software-only cheap systems running Linux, and later provided the framework for full OpenGL implementations coupled with hardware acceleration.

Of course, I still greatly enjoyed running Quake on Windows on my 3dfx card with OpenGL.

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52. logicprog ◴[] No.39945601{4}[source]
That's definitely how it seems to me, which is why I focused on Commodores poor management decisions first and only mentioned the possible technical issues second
53. cladopa ◴[] No.39945614[source]
I never had an Amiga, but I had friends that had it. It was a superior tech only for a very small period of time.

What happened was Intel, they took great decisions like automating the design of their processors and this made them grow at an incredible pace. The Amiga depended on a different processor that stagnated.

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54. pjmlp ◴[] No.39945642{5}[source]
Well, put that way it is a market that runs on Windows with OpenGL/DirectX nowadays, or if using GNU/Linux, it is mostly with NVIDIA's proprietary drivers, specially when considering VFX reference platform.
55. snakeyjake ◴[] No.39945649{3}[source]
>My Amiga 2000 had a flat address space

Chip ram, fast ram, cpu ram, expansion board ram, or slow ram? Did too much ram force your zorro card into the slooooooooooow ram address space (mine did)? Tough cookies bucko!

Macintosh, pounding on table: "RAM is RAM!"

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56. pjmlp ◴[] No.39945668{3}[source]
On HP-UX 10, back in 2000, the C compiler version I was using still wasn't fully ANSI C, and needed K&R C function declarations, but hey at least we had containers (HP Vault), and 64 bit file system access.
57. samatman ◴[] No.39945720{3}[source]
The standard quip here is that NeXT purchased Apple for negative $400 million.
58. logicprog ◴[] No.39945726{4}[source]
As someone trying to get into Amiga retro competing as a hobby in today's day and age, I find it keeping all the different types of ram straight very confusing lol
59. tombert ◴[] No.39945754{4}[source]
> Long before Windows 95 there was DOOM and DOOM would not run on an Amiga.

Yeah fair. I do wonder if a port like the SNES version would have been possible if id would have greenlit it, but that's a "what if" universe. Alien Breed 3D would run on a 1200, but IIRC it ran pretty poorly on that.

> And then the 80s ended. What point did I make that you are contradicting?

I mean, yes, VGA cards and Soundblaster cards were around in 1990, but they weren't really standard for several years later.

> And if you wanted to do CAD? Would you use an Amiga? Probably not. What about desktop publishing? Pointing out that Amiga had carved out a niche (in video editing) when that was the norm back in those days doesn't make any strong comment about the long term superiority or viability of the platform.

Also fair. I'll acknowledge my view is a bit myopic, since I don't really do CAD or desktop publishing, but I do some occasional video editing, and I do think Amigas were quite impressive on that front. You're right in saying it was a "niche" though.

> Commodore as a company was such a piece of shit it made Apple of the 80s look well run.

No argument here. Still think that the hardware was pretty cool though.

> What was bizarre about it

I guess "bizarre" was the wrong word. It was just really really unstable, and System 7 would constantly freeze for seemingly no reason and I hated it.

> Also you seem to be fixated on preemptive multitasking to the neglect of things like memory protection.

I feel like if Commodore had been competently run, they could have done work to get proper protected memory support, but again that's of course a "what if" universe that we can't really know for sure.

I guess what frustrates me is that it did genuinely feel like Commodore was really ahead of the curve. I think the fact that they had something pretty advanced like preemptive multitasking (edit: fixed typo) in the mid 80s was a solid core to build on, and I do kind of wish it had caught on and iterated. I see no reason why the Amiga couldn't have eventually gotten decent CAD and Desktop publishing software. I think Commodore didn't think they had to keep growing.

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60. logicprog ◴[] No.39945759[source]
> they had no path forward

This is I think the premise that you and people like me who think Amiga could have gone on to do great things disagree on, I think. Most Amiga fans would say that it totally had a path forward, or at least there is no evidence that it didn't, and the failure to follow that path therefore it wasn't an inherent technical problem, but a problem of politics and management. Do you have any evidence to the contrary?

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61. dylan604 ◴[] No.39945809[source]
We kept our A2000 viable longer by adding the CPU board with the 030 chip. We went from 7MHz to somewhere around 40MHz or whatever. It meant that my Lightwave render went from 24 hours per frame to a few hours per frame.
62. KerrAvon ◴[] No.39945871[source]
The 68k CPU lineup at the heart of the Amiga was competitive well into the 90's; the Amiga had run out of juice by 1989. The Amiga was only as good as the custom chips. If Commodore kept investing in R&D for the custom chips, they would have at least remained competitive.
63. AnimalMuppet ◴[] No.39945895{4}[source]
That's kind of typical, though, isn't it? When a company falls off, it's almost always not just technical.
64. sys_64738 ◴[] No.39945929[source]
Sun had the perfect opportunity with Utility Computing around the mid-2000s but when cloud took off we had Oracle buying SUNW. They killed Sun Cloud which had the opportunity to be big, vast, and powered by JAVA hardware.

Sun Microsystems was a company like no other. The last of a dying breed of "family" technology companies.

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65. cduzz ◴[] No.39945955[source]
Ivan Sutherland described the reason [1] why PCs won a long time ago. Basically a custom tool may do a thing "better" than a general purpose tool for a while, but eventually, because more resources are spent improving the general tool, the generalized tool will be able to do the same thing as the specialty tool, but more flexibly and economically.

[1] http://www.cap-lore.com/Hardware/Wheel.html

66. icedchai ◴[] No.39945984[source]
I think you are mostly right, I just think your timing is off. Those early 386 machines and Mac II systems were very expensive, at least 2 to 3x the cost of an Amiga. The average home user wasn't going to drop $8K on a PS/2 model 80 with a 386/16.

By the early 90's the Amiga just wasn't competitive. The chip set barely evolved since 1985. ECS barely added anything over the original chip set. By around 1992 or 1993, 386 systems with SVGA and Soundblaster cards were cheap. Amiga AGA was too little, too late. Also consider the low end AGA system (Amiga 1200) was totally crippled with only 2 megs of slow "chip" RAM.

I was an Amiga fan until 1993. Started with an A500, then A3000. Eventually I moved on to a 486 clone w/Linux. Later on I had a Sun SparcStation 10 at home, so I agree with you on Sun and SGI.

67. jmtulloss ◴[] No.39945986{5}[source]
This view would certainly explain to people outside of Silicon Valley/ SF why the Bay Area has been so dominant in our industry for so many years.
68. sys_64738 ◴[] No.39945998[source]
Commodore's story is more about achieving the impossible with 1-2 engineers building each computer. Commodore was a company built around Jack Tramiel who wanted his widgets to ship in volumes to "the masses, not classes". When he left then it was a lifestyle sucking cash machine for Irving Gould who appointed incompetent CEO after incompetent CEO after Tramiel. The miracle is it staggered on ten years post-Jack.

But the reality is the Commodore 64 kept Commodore going during most of that period rather than Amiga sales. It's similar to Apple where the Apple 2 kept Apple afloat during the 80s and 90s until Steve returned.

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69. cameldrv ◴[] No.39946016[source]
I used some SGIs in the mid-late nineties, and they did have cool 3D graphics capabilities. I found 4dwm to be kind of cool but mostly gimmicky and it was really slow on the Indy and O2. Windows 95/NT were much snappier on contemporary hardware.

By '97 or so SGI actually had essentially given up competing when they shut down the team that was developing the successor to InfiniteReality.

In a sense though, Silicon Graphics did become more standard, in that their original 3D framework was Iris GL, which then evolved into OpenGL, which became the main 3D graphics standard for many years.

70. sys_64738 ◴[] No.39946031[source]
Intel never pulled ahead until the Pentium but by then Motorola weren't interested in the 68K series.
71. kazinator ◴[] No.39946040{3}[source]
Atari ST and Intel PC are not distant categories. Both are "'home computer microcomputer' systems". Not all home computer systems can win, just like not all browsers can win, not all spreadsheets can win, not all ways of hooking up keyboards and mice to computers can win, ...
replies(1): >>39946476 #
72. sys_64738 ◴[] No.39946044[source]
People are always passionate about various UNIX systems and their derivatives like Linux. Windows is so utilitarian.
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73. msisk6 ◴[] No.39946069{3}[source]
I was at the MySQL conference when it was announced that Oracle was buying Sun. It just took all the life out of the conference. All the Sun folks were super pissed off. Truly the end of an era.
replies(2): >>39946858 #>>39947759 #
74. icedchai ◴[] No.39946072{3}[source]
Some versions of IRIX (4.x, maybe?) also defaulted to having X11 authentication disabled. Anyone in the office could "xmelt" your screen... or worse.
replies(1): >>39949636 #
75. fuzztester ◴[] No.39946091{4}[source]
>You can buy a cheap Mac and easily write programs for it.

Interesting. How cheap? Never used Macs, only Windows and Unix and Linux.

replies(3): >>39946825 #>>39947018 #>>39950048 #
76. cmrdporcupine ◴[] No.39946138{3}[source]
Times changed though, too, and Tramiel couldn't replicate his success w the C64 at Atari Corp, despite bringing the same philosophy (and many key engineers) over there.

By the late 80s the "microcomputer" hobby/games market was dead and systems like the ST and Amiga (or Acorn Archimedes, etc.) were anachronisms. You had to be a PC-compat or a Mac or a Unix workstation or you were dead. Commodore and Atari both tried to push themselves into that workstation tier by selling cheaper 68030 machines than Sun, etc, but without success.

77. ◴[] No.39946173{3}[source]
78. CountHackulus ◴[] No.39946193{3}[source]
Thanks to web browsers and web apps it's not QUITE as bad of a lock-in nowdays. At least from a general consumer point of view.
79. chuckadams ◴[] No.39946214{4}[source]
Back in the old days there was a glut of crappy bloated slow software written in BASIC. JS is the BASIC of the 21st century: you can write good software in it, but the low bar to entry means sifting through a lot of dross too.

My take: that’s just fine. Tightly crafted code is not a lost art, and is in fact getting easier to write these days. You’re just not forced into scrabbling for every last byte and cpu cycle anymore just to get acceptable results.

80. fuzztester ◴[] No.39946230{3}[source]
What were the complaints that HP-UX used to get?

I used it for a while earlier at work, and don't remember many problems with it. One did have to apply OS patches fairly regularly to it, but IIRC, that process was somewhat smooth.

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81. ◴[] No.39946259[source]
82. ◴[] No.39946379{3}[source]
83. cmrdporcupine ◴[] No.39946476{4}[source]
They were distant on market tier but most importantly on economies of scale. The Intel PC market grew exponentially.
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84. icedchai ◴[] No.39946825{5}[source]
You can get a Mac Mini for $600-ish. Never get the base model though. (FYI, macOS is Unix.)
replies(1): >>39964890 #
85. icedchai ◴[] No.39946858{4}[source]
I remember that time. It felt like Sun was on death's doorstep since the dot-com crash. On the hardware side, the market was flooded with used Sun hardware. On the software side, Linux was "good enough" for most workloads.
86. pjmlp ◴[] No.39946948{3}[source]
Outside Irix, Tru64, Appolo, Solaris with NeWS, NeXTSTEP, all other UNIXes are pretty meh.

Regarding Windows, some time reading the excellent Windows Internals book series is recommended.

87. hinkley ◴[] No.39946998{4}[source]
In the time of SGI, I believe it had a lot of posix compliance problems.

And if memory serves, the Bible (https://www.goodreads.com/book/show/603263.Advanced_Programm...) didn’t cover it, which was a problem.

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88. cryptoxchange ◴[] No.39947018{5}[source]
Every time I’ve checked over the last decade (including today), you can buy a mac mini that supports the latest macOS for under $250 on ebay. You can also test your app using github actions for free if your use case fits in the free tier.

There is no way to do this for an IBM z16, which is the kind of vendor lock in that people are saying Apple doesn’t have.

89. kazinator ◴[] No.39947093{5}[source]
Sure, but the economy of scale came from the success. The first IBM PC was a prototype wire-wrapped by hand on a large perf board.

When you switched to Intel in 1992, PC's had already existed since 1981. PC's didn't wipe out most other home computers overnight.

90. fuzztester ◴[] No.39947195{3}[source]
True. In the early to middle days of Java, I read that Sun spent millions of dollars on marketing it, and related stuff around it.
91. icedchai ◴[] No.39947379{5}[source]
The Amiga OS was designed in a way that protected memory support was basically impossible. Message passing was used everywhere. How did it work? One process ("task", technically) sent a pointer to another, a small header with arbitrary data, which could contain anything, including other pointers. Processes would literally read and write each other's memory.
92. cduzz ◴[] No.39947657[source]
Ugh.

Worked at a university in the early 90s.

Maybe irix was okay to use if you were just sitting in front of it doing rando user / graphics things, but administering it was unbearable. The license fees to get OS updates were exorbitant; you'd have to get wacky new licenses to enable NFS or NIS and you'd need new kernels for just about anything.

As far as I could tell they were a cursed company that hated their users. "Here's a pretty thing that does one thing well but is otherwise insane and will ruin you when you need it most."

Good riddance.

93. hodgesrm ◴[] No.39947759{4}[source]
I was there too. It certainly felt "timed" to maximize the sense of deflation for people working on MySQL. Perhaps it was just coincidence. IIRC Larry Ellison said that the crown jewel in the deal was actually Java.
94. geophile ◴[] No.39948573{4}[source]
This was a loooooong time ago. I have no clue.
95. nyrikki ◴[] No.39949617[source]
We had 6 O200s Cray-linked into three nodes in an CXFS cluster to run an appletalk server backed by clarion arrays. While there were serious limits caused by the single metadata server, XVM and CXFS were better than anything provided by Veritas or the other major UNIX vendors of the day.

The Fibre Channel XIO boards were really needed back then for that application as PCI was still way too slow.

I was sad to know that when I left that job that SGI server was being replaced and the support personal at SGI were going to lose their jobs too.

96. nyrikki ◴[] No.39949636{4}[source]
Oracle EBS required root X11 authentication be disabled to use the compositor for PDF generation even 10 years later so still pretty common.

Oracle threatened to not support us when I used an unprivileged Xvfb instqance instead.

Still stupid but not that uncommon back then.

97. fuzztester ◴[] No.39950048{5}[source]
Thanks, guys.
98. fuzztester ◴[] No.39950053{5}[source]
Okay, got it. :)
99. panick21_ ◴[] No.39951084{3}[source]
The thing with Commodore was that as a company it was just totally dysfunctional. The basically did little useful development between C64 and the Amiga (the Amiga being mostly not their development). The Amiga didn't sell very well, specially in the US.

The company was going to shit after the Amiga launched, it took a competent manager to save the company and turn the Amiga around into a moderate success.

Commodore didn't really have money to keep up chip development. They had their fab they would have need to upgrade that as well, or drop it somehow.

Another example of that is the Acorn Archimedes. Absolutely fucking incredibly hardware for the price. Like crushing everything in price vs performance. But ... literally launched with a de-novo operating system with 0 applications. And its was a small company in Britain.

The dream scenario is for Sun to realize that they should build a low cost all costume chip device. They had the margin on the higher end business to support such a development for 2-3 generations and to get most software ported to it. They also had the software skill to make the hardware/software in a way that would allow future upgrades.

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100. logicprog ◴[] No.39952105{4}[source]
Imagining Sun buying Amiga and making it a lower end consumer workstation to pair with its higher end ones, with all the much-needed resources and interesting software that would have brought to the Amiga is a really cool thought experiment!
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101. panick21_ ◴[] No.39955502{5}[source]
Sun did actually approach Commodore to license its technology for low end work station. However the Commodore CEO at the time declined for unknown reasons.

I don't know what Sun had planned for this tech.

A even more interesting approach for Sun would have been to cooperate or acquire Acorn. The Acorn Archimedes was an almost perfect low end work station product. Its incredible weakness was its lack of OS and it total lack of applications.

Acorn spend an absolutely absurd amount of money to try to get the OS and application on the platform. They spend 3 years developing an new OS, and then realized that this was going nowhere. So they rushed out another new OS. And then they realized that nobody want to buy a machine with a compromise OS and no application. So they had to put up huge effort to try to fix that. The company simply couldn't sustain that kind of effort on the Software side while at the same time building new processors and new machines. Its surprising what they achieved but it wasn't a good strategy.

Had they just adopted SunOS (BSD) it would have been infinitely better for them. And for Sun to release new high and and low end RISC workstations at the same time would have been an absolute bomb in the market.

Even if you added all the bells and whistles to the system (Ethernet, SCSI, extra RAM), you could be very low priced and absolutely blow pretty much every other system out of the water.

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102. logicprog ◴[] No.39957386{6}[source]
That's really interesting information!

Re Acorn though — As much better from a market perspective as buying Acorn and releasing RISC- and BSD-based low-end workstations might have been for Sun, I still prefer to imagine a world where the Amiga's unique hardware and software got to live on — perhaps with compatibility layers to run Sun software, but nevertheless preserving a UNIX-like but still non-UNIX OS lineage and non-generic-PC hardware lineage.

103. fuzztester ◴[] No.39964890{6}[source]
Yes, I did know. Darwin, etc. Thanks.
104. JohnBooty ◴[] No.39982263{3}[source]
There are definitely a lot of people who would consider Musk's personality a huge minus. I'm one of them.

I'm less clear on whether or not he's a net minus. I don't know if his detractors outnumber his fans or vice-versa.

105. geophile ◴[] No.39984566{4}[source]
One thing I do remember about Amiga RAM is that some (all?) of it would survive reboot! That was very handy.
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106. snvzz ◴[] No.39986708{5}[source]
It's the same in most computers. Wiping RAM is effort.

The feature here is that AmigaOS will try and reuse the ExecBase structure if found.

Such structure has a checksum, which is checked. If the check fails, a new one is made. This happens e.g. on power on, or after running games that are not system friendly (i.e. most games).

But if the check passes, this structure has important information, such as a list of memory regions, the "cold/cool/warm" vectors, which are function addresses that get called if non-zero at different points of the boot process (non-surprisingly a virus favorite), as well as and a list of reset-resident modules, which become allocated memory, thus protecting them.

A popular such device implements a reset-resident memory-backed block device, which the Amiga is able to boot from.