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346 points BirAdam | 1 comments | | HN request time: 0.338s | source
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tombert ◴[] No.39944744[source]
There's a few cases in the history of computers where it feels like the world just "chose wrong". One example is the Amiga; the Amiga really was better than anything Apple or Microsoft/IBM was doing at the time, but for market-force reasons that depress me, Commodore isn't the "Apple" of today.

Similarly, it feels like Silicon Graphics is a case where they really should have become more standard. Now, unlike Amiga, they were too expensive to catch on with regular consumers, but I feel like they should have become and stayed the "standard" for workstation computers.

Irix was a really cool OS, and 4Dwm was pretty nice to use and play with. It makes me sad that they beaten by Apple.

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epcoa ◴[] No.39944939[source]
> the Amiga really was better than anything Apple or Microsoft/IBM was doing at the time

At the time. A brief moment in time, and then they had no path forward and were rapidly steamrolled. Nothing was "chosen wrong" in this aspect.

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sys_64738 ◴[] No.39945998[source]
Commodore's story is more about achieving the impossible with 1-2 engineers building each computer. Commodore was a company built around Jack Tramiel who wanted his widgets to ship in volumes to "the masses, not classes". When he left then it was a lifestyle sucking cash machine for Irving Gould who appointed incompetent CEO after incompetent CEO after Tramiel. The miracle is it staggered on ten years post-Jack.

But the reality is the Commodore 64 kept Commodore going during most of that period rather than Amiga sales. It's similar to Apple where the Apple 2 kept Apple afloat during the 80s and 90s until Steve returned.

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1. cmrdporcupine ◴[] No.39946138[source]
Times changed though, too, and Tramiel couldn't replicate his success w the C64 at Atari Corp, despite bringing the same philosophy (and many key engineers) over there.

By the late 80s the "microcomputer" hobby/games market was dead and systems like the ST and Amiga (or Acorn Archimedes, etc.) were anachronisms. You had to be a PC-compat or a Mac or a Unix workstation or you were dead. Commodore and Atari both tried to push themselves into that workstation tier by selling cheaper 68030 machines than Sun, etc, but without success.