[1] https://cdn2.unrealengine.com/apple-complaint-734589783.pdf
[1] https://cdn2.unrealengine.com/apple-complaint-734589783.pdf
https://www.theverge.com/2020/8/6/21357771/apple-cloud-gamin...
https://twitter.com/FacebookGaming/status/129170874980819763...
All of Apple Arcade's games are just mobile games already available in the App store and reviewed individually. The above options are quite a different proposition and Apple's only grievance is they can't review the PC-style game content they are distributing.
It's probably more like Netflix than Apple Arcade, since they are streaming arbitrary content with subscriptions. But games have always been treated different, so again they are not being uniquely targeted.
(Not that I agree with blocking them)
Some of them are just better at bamboozling schmucks^Wmore naive consumers into becoming their loyal fans and projecting some nobler characteristics onto these corporations, and even identifying with their brand, and becoming an unpaid extension of the corporation's PR department by arguing for them ferociously on online forums.
There is nothing ideological about why Epic is doing this. The merely did their calculations and determined (or at worst made a safe bet) that the money invested in this will cause them to get more money in the long run, regardless of the outcome.