While opinions vary on the correct use of these patterns, the video is a helpful and easy to digest, reminder of them. The video description contains additional links.
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"Dark Patterns: Are Your Games Playing You?" - https://youtu.be/OCkO8mNK3Gg
While opinions vary on the correct use of these patterns, the video is a helpful and easy to digest, reminder of them. The video description contains additional links.
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"Dark Patterns: Are Your Games Playing You?" - https://youtu.be/OCkO8mNK3Gg
As far as I can tell the main difference is a younger demographic and being more pop culture adjacent. I don't think that should affect whether you consider it "bad" monetization, but I will concede that context is important with these sort of things.
The relationship between EXP and levels in each season only really reward you if you have a battle pass - so the more you play the more the pass seems like an attractive purchase. Once you have the pass, you're then encouraged to play more than you might otherwise want to in order to max out the time-limited rewards.