While opinions vary on the correct use of these patterns, the video is a helpful and easy to digest, reminder of them. The video description contains additional links.
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"Dark Patterns: Are Your Games Playing You?" - https://youtu.be/OCkO8mNK3Gg
While opinions vary on the correct use of these patterns, the video is a helpful and easy to digest, reminder of them. The video description contains additional links.
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"Dark Patterns: Are Your Games Playing You?" - https://youtu.be/OCkO8mNK3Gg
As far as I can tell the main difference is a younger demographic and being more pop culture adjacent. I don't think that should affect whether you consider it "bad" monetization, but I will concede that context is important with these sort of things.
They don't straddle any lines, they're well beyond it. Stash tabs are de facto required for trade. One can, technically, play without trade and complete all the game content but the ones actually capable of that are putting in tons of hours and they will definitely use extra stash space.
There isn't really a target player that plays POE for free aside from those that are just trying it out. That's all fine with me but if you're going to get into the game, you're going to pay money.
But it's certainly not required for ssf, you can complete the game without it.
The relationship between EXP and levels in each season only really reward you if you have a battle pass - so the more you play the more the pass seems like an attractive purchase. Once you have the pass, you're then encouraged to play more than you might otherwise want to in order to max out the time-limited rewards.