←back to thread

169 points thelastgallon | 3 comments | | HN request time: 0.637s | source
Show context
drunx ◴[] No.45672580[source]
I feel like this tech always misses real life usecases. I mean yes sure we do watch movies... But are you really going to sit in the headset for 2 hours straight. It's physically... Biologically(?) Uncomfortable.

Then when they say - explore Google Maps - ok. Fun. But for what? 10 minutes? How prominent is that need/activity in our life?

All usecases that Apple and now Google/Samsung showcase are "imaginary", wishful thinking usecases. They don't stick. They are more like "party-tricks" than something that can integrate into our lives and fill in a certain gap.

replies(6): >>45672721 #>>45672757 #>>45676106 #>>45676174 #>>45676647 #>>45678992 #
1. polyomino ◴[] No.45672721[source]
The only thing people really do for extended periods of time in these headsets is play gorilla tag, highly skewed towards young kids.
replies(2): >>45673298 #>>45676664 #
2. koolala ◴[] No.45673298[source]
That or VRChat.
3. makeitdouble ◴[] No.45676664[source]
Exercise works well enough too. If shadow boxing in a stinky gym for 2h is grating to you, doing it in VR will have a better chance of success in the long run.