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358 points ofalkaed | 2 comments | | HN request time: 0.411s | source

Just curious and who knows, maybe someone will adopt it or develop something new based on its ideas.
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zaptheimpaler ◴[] No.45556394[source]
Adobe Flash / Shockwave. After all these decades, I've yet to see a tool that makes it as easy to make games or multimedia as Flash did. One of many reminders recently (many others in politics) that humanity doesn't just inevitably or linearly move forward in any domain, or even 2 steps forward 1 step back. Some things are just lost to time - maybe rediscovered in a century, maybe never.
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1. sen ◴[] No.45557571[source]
Godot is pretty awesome. Easy to learn, can do 2D or 3D, and can export to HTML5/webasm that works across all major OSes and browsers including mobile.

It’s far from perfect but I’ve been enjoying playing with it even for things that aren’t games and it has come a long way just in the last year or two. I feel like it’s close to (or is currently) having its Blender moment.

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2. OkayPhysicist ◴[] No.45607350[source]
> even for things that aren’t games

This is a slept-on feature of Godot, IMO. It's been my go-to native UI library for all my C# projects since I tried making a game with it 2 years ago. It perfectly straddles the line between drag-and-drop WYSIWYG and software defined layout.