I think it's perplexing that UX has generally gotten worse subsequent to multiple developments which you might expect would make UX better:
- We now have a plethora of UX logging and can see real time where users struggle.
- There are dedicated UX teams whose sole focus is to improve UX.
- More people are using technology than ever, and so we have a more representative sample of data to work with.
But despite this, UIs have consistently gotten worse over the past 10-20 years. I think there are a few possible culrpits.
- Mimicking mobile UIs, as eloquently called out here: https://news.ycombinator.com/item?id=45290812
- I suspect there is something of a race to the bottom WRT To UX teams; they're always designing around any pain point, which has a few knock-on effects:
- There will _always_ be pain points, and so there will _always_ need to be UI changes.
- Designing a product so that the bottom of the bell curve can use it well probably does make an objectively worse product.
- There's nothing wrong with needing to learn a UI, and this "learning" could be mistaken as pain point.
- UX teams can't exist if there aren't things to constantly change, which increases the UI churn.
In concert, you have a UX which is constantly changing, and never really getting better, and often getting worse.