The author argues that if rewriting a C++ codebase in Rust makes it more memory-safe, that's not because Rust is memory-safe. What?
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By contrast, my experience with C++ to Rust rewrites is that the inability of Rust to express some useful and common C++ constructs causes the software architecture to diverge to the point where you might as well just be rewriting it from scratch because it is too difficult to track the C++ code.