Because it's a re-write, you already know all the requirements. You know what works and what doesn't. You know what kind of data should be laid out and how to do it.
Because of that, a fresh re-write will often erase bugs (including memory ones) that were present originally.
The author is arguing that the main reason rewriting a C++ codebase in Rust makes it more memory-safe is not because it was done in Rust, but because it benefits from lessons learned and knowledge about the mistakes done during the first iteration. He acknowledges Rust will also play a part, but that it's minor compared to the "lessons learned" factor.
I'm not sure I buy the argument, though. I think rewrites usually introduce new bugs into the codebase, and if it's not the exact same team doing the rewrite, then they may not be familiar with decisions made during the first version. So the second version could have as many flaws, or worse.
The observation is that second implementation of a successful system is often much less successful, overengineered, and bloated, due to programmer overconfidence.
On the other hand, I am unsure of how frequently the second-system effect occurs or the scenarios in which it occurs either. Perhaps it is less of a concern when disciplined developers are simply doing rewrites, rather than feature additions. I don't know.
By contrast, my experience with C++ to Rust rewrites is that the inability of Rust to express some useful and common C++ constructs causes the software architecture to diverge to the point where you might as well just be rewriting it from scratch because it is too difficult to track the C++ code.
I think Rust is probably doing the majority of the work unless you’re writing everything in unsafe. And why would you? Kinda defeats the purpose.
> That’s how I feel when I see these companies claim that rewriting their C++ codebases in Rust has made them more memory safe. It’s not because of Rust, it’s because they took the time to rethink and redesign...
If they got the program to work at all in Rust, it would be memory-safe. You can't claim that writing in a memory-safe language is a "minor" factor in why you get memory safety. That could never be proven or disproven.
I'm not defending TFA, I'm saying if you're going to reject the argument you must quote it in full, without leaving the main part.
That said, I still think it's a rather weak argument, even if we do accept that the rewrite will do most of the bug removal, since we aren't stupid and move to smart pointers, more stl usage and for each loops. "Most" is not "all".