←back to thread

148 points ibobev | 1 comments | | HN request time: 0.199s | source
Show context
lisp2240[dead post] ◴[] No.45153466[source]
[flagged]
EGreg ◴[] No.45154801[source]
Hey is Carmack’s megatexture madness still a thing un the industry? I think he jumped the shark when he came up w those
replies(1): >>45154924 #
1. TinkersW ◴[] No.45154924[source]
I don't think any current games use megatextures-- it takes too much memory, and you can compose tiling textures at runtime for good results, that additionally supports dynamic modifications.