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Speeding up Unreal Editor launch by not spawning unused tooltips
(larstofus.com)
205 points
samspenc
| 1 comments |
03 Sep 25 01:28 UTC
|
HN request time: 0.208s
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0xml
◴[
06 Sep 25 06:00 UTC
]
No.
45146970
[source]
▶
>>45111273 (OP)
#
Don't have access to read the code, but I think ideally there should be only one instance created at startup, right?
replies(1):
>>45147010
#
1.
RossBencina
◴[
06 Sep 25 06:07 UTC
]
No.
45147010
[source]
▶
>>45146970
#
At most one instance at start up. Asynchronous creation or lazy creation on first use are two other potential options. Speaking generally, not Unreal-specific.
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