It reminds me of the proposal to shake hands at the end of Goldeneye:
> Miyamoto, with a series of suggestions for the game. “One point was that there was too much close-up killing – he found it a bit too horrible. I don’t think I did anything with that input. The second point was, he felt the game was too tragic, with all the killing. He suggested that it might be nice if, at the end of the game, you got to shake hands with all your enemies in the hospital.”
https://www.theguardian.com/technology/2015/oct/26/goldeneye...
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