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Monodraw

(monodraw.helftone.com)
603 points mafro | 1 comments | | HN request time: 0.204s | source
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milen ◴[] No.45038082[source]
Developer of the app here, happy to answer any questions.
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MomsAVoxell ◴[] No.45038155[source]
Very nice product!

In the retro computing world, the use of "ASCII" to construct levels and worlds is quite prevalent.

I immediately considered whether Monodraw might be used as a kind of level editor in that context.

Would you consider adding an '8-bit character bitmap' mode, which allows for the bitmap to also be edited?

With such a feature, Monodraw would become immediately applicable to those of us building retro games for older platforms where this technique is used rather extensively to produce compelling art-work.

For context, here is an example game which uses plain ol' ASCII chars to deliver some fun Moon Buggy action:

https://www.oric.org/software/ascii_moon_buggy-2500.html

The same technique is used here, albeit with redefined character sets, to implement a Scuba Dive adventure:

https://www.oric.org/software/scuba_dive-89.html

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milen ◴[] No.45038329[source]
Thank you for the kind words!

> Would you consider adding an '8-bit character bitmap' mode, which allows for the bitmap to also be edited?

Can you clarify with an example? Monodraw supports "surfaces" which are just like bitmaps - you can use the Pencil tool and draw on those surfaces with any characters you want (there's a palette in the inspector), just like a bitmap editor.

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MomsAVoxell ◴[] No.45038521[source]
I guess we might be describing the same thing, and I am yet to have time to download and play with Monodraw (IT policies), but if there is indeed a way that surfaces could be replaced at a pixel level, so that for example the 'A' character becomes a Pacman, then we'd be aligned.

The only issue is, are these surfaces 8x8 or similar, and would it be possible to load in a 6x8 bitmap, for those unusual 8-bit computers of the era which used them .. I refer to my favourite system of the period, the Oric Atmos, which graphics techniques are described here: https://osdk.org/index.php?page=articles&ref=ART9

(EDIT: details on the charset feature, which would be 'nice to have' in Monodraw, here: https://osdk.org/index.php?page=articles&ref=ART9#title11)

IF I can edit the bitmap and render as 6x8 characters, Monodraw would be immediately useful for level design. In any case, when I have access to a non-work computer, I hope to spend some time digging in and informing myself, so apologies if none of this is relevant ..

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MrGilbert ◴[] No.45040075[source]
I wonder if REXPaint might be more what you are looking for, though it could stumble upon the OS requirements. It needs Wine to run under OSX.
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1. klik99 ◴[] No.45046891[source]
Not parent commenter, but I've been using rexpaint for a while but the editor is clunky and format too limited, I've been looking at other options - At a quick look monodraw does look interesting as a more fully featured replacement.