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EverQuest

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165 points dmazin | 1 comments | | HN request time: 0.206s | source
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mike1o1 ◴[] No.44466395[source]
I absolutely loved EverQuest and it’s still probably holds some of my fondest gaming memories. My favorite feeling about it is that it felt like a real world first, gameplay second. It had a real sense of danger and wonder that I think will be almost impossible to recreate.

Going from Qeynos to Freeport, or crossing the ocean on a boat felt absolutely epic and dangerous. It was wonderful, but not something I would want to play today now that I have real life obligations.

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blueblimp ◴[] No.44467096[source]
The inter-city travel was my favorite part of EverQuest. (The rest of the game, I didn't find too interesting.) The level of challenge was about right: if you looked at maps and planned your route, you could generally get to where you wanted to go, but it was hazardous.

I wonder if there's a game that focuses on that sort of travel experience.

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aspenmayer ◴[] No.44467137[source]
Depending on what you do and how you play, Eve Online has a harrowing navigation system.
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1. smogcutter ◴[] No.44467260[source]
And part of the joy of Eve Online is that if you want, you can be a reason travel is dangerous.