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62 points dotmanish | 1 comments | | HN request time: 0.343s | source
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rekenaut ◴[] No.44461099[source]
Is it feasible to get 100 million people to play this game even if it was free? I have to imagine that once you get to $400 million, every additional dollar has effectively no value add. When is it not better to just target a smaller user base and spend way less money? I’m unfamiliar with the ins an outs of this industry, so I am genuinely unsure.
replies(2): >>44461112 #>>44461315 #
1. protocolture ◴[] No.44461112[source]
>I have to imagine that once you get to $400 million, every additional dollar has effectively no value add.

This will be Star Citizen.

At best, if it ever properly launches, you will get maybe 20 mill of game from a lot more than that.

I think we can be fairly confident that just giving a ravenous game designer an unlimited credit card doesnt translate into a better game.