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62 points dotmanish | 8 comments | | HN request time: 0.282s | source | bottom
1. voidfunc ◴[] No.44461098[source]
Its EA... they're idiots. Too many MBAs thinking they can make the next multi-billion dollar moonshot game without thinking about what matters. Also they're addicted to subscription revenue models.
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2. Terr_ ◴[] No.44461148[source]
"We really need to go back to fundamentals, if we want to restore our past glory. So we'll spend 6 months ironing out the monetization infrastructure, and then let's brainstorm about what kind of game we want to make."
3. bluefirebrand ◴[] No.44461151[source]
I think a huge part of the problem in the North American game industry is that the execs and MBAs you mention still seem to have a mentality that games are for gross dorky losers

It's really weird how much the game industry seems to despise their audience

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4. ◴[] No.44461157[source]
5. cosmicgadget ◴[] No.44461436[source]
Well in this case they aren't trying a moonshot but instead milking a tired franchise.
6. ekianjo ◴[] No.44461619[source]
> It's really weird how much the game industry seems to despise their audience

its an endemic behavior when you recruit MBAs that are not growing from within the company. not limited to gaming at all.

7. darth_avocado ◴[] No.44461783[source]
MBAs types generally show up in places that are doing fine, usually with ridiculous pay structures for themselves, then move the company in the direction that ensures their own pay is justified. This inevitably ruins the original business. Boeing is a prime example, so is almost the entire gaming industry.
8. darth_avocado ◴[] No.44461802[source]
MBA should have been education for managers who already have industry experience so that they can better perform in their new responsibilities. Unfortunately everyone collectively decided that an MBA degree was a substitute for competency.