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Peasant Railgun

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280 points cainxinth | 1 comments | | HN request time: 0s | source
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ourmandave ◴[] No.44455814[source]
I hadn't heard of this until it was called out in a paragraph in the new DND 2024 rules explaining that the game is an abstraction and not a physics textbook.
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nkrisc ◴[] No.44455863[source]
I think games this are most fun when you play within the bounds of the rules (as written) and not consider them reality simulators (...magic...). Then you can approach the rules as merely constraints in which to optimize solutions to problems.

Of course as games like DnD are also a social affair, it's worth making sure everyone is having fun with something like this, otherwise what's the point?

I never could get into DnD because of the roleplaying. To me games are a set of rules which I view as a puzzle.

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pavel_lishin ◴[] No.44455940[source]
For what it's worth, there are plenty of tables that focus a lot less on plot & roleplaying, and more on the combat & puzzle aspect. There are even whole RPGs that are effectively dungeon crawls, where your characters don't need much of a personality, and are often explicitly disposable.

D&D may not be for you, but I bet there's a RPG out there that is!

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ourmandave ◴[] No.44457613[source]
That was us way back in the day. The same dungeon map over and over with nothing but random encounters. I forget how long it took before someone finally lived to make 2nd level.
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1. aidenn0 ◴[] No.44459528[source]
The first dungeon from the red-book DM guide was merciless for parties of less than 6ish. Before you even got into the dungeon, there was a carrion crawler that got a guaranteed surprise round with 6 attacks with paralysis on each attack. The only time it didn't TPK a new group I ran it with was when the thief ran back to town.