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129 points surprisetalk | 1 comments | | HN request time: 0.269s | source
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msteffen ◴[] No.44454524[source]
> The reason the Go code is so much bigger is because it checks and (kind of) handles errors everywhere (?) they could occur

I’ve said before and will say again: error handling is most of what’s hard about programming (certainly most of what’s hard about distributed systems).

I keep looking for a programming language that makes error handling a central part of the design (rather than focusing on non-error control flow of various kinds), but honestly I don’t even know what would be better than the current options (Java/Python’s exceptions, or Go’s multiple returns, or Rust’s similar-seeming Result<T, E>). I know Linus likes using goto for errors (though I think it just kind of looks like try/catch in C) but I don’t know of much else.

It would need to be the case that code that doesn’t want to handle errors (like Max’s simple website) doesn’t have any error handling code, but it’s easy to add, and common patterns (e.g. “retry this inner operation N times, maybe with back off and jitter, and then fail this outer operation, either exiting the program or leaving unaffected parts running”) are easy to express

replies(4): >>44455025 #>>44455141 #>>44456766 #>>44456873 #
rauhl ◴[] No.44455141[source]
Have you seen Common Lisp’s condition system? It’s a step above exceptions, because one can signal a condition in low-level code, handle it in high-level code and then resume back at the lower level, or anywhere in between which has established a restart.

https://gigamonkeys.com/book/beyond-exception-handling-condi... is a nice introduction; https://news.ycombinator.com/item?id=24867548 points to a great book about it. I believe that Smalltalk ended up using a similar system, too.

> It would need to be the case that code that doesn’t want to handle errors (like Max’s simple website) doesn’t have any error handling code, but it’s easy to add, and common patterns (e.g. “retry this inner operation N times, maybe with back off and jitter, and then fail this outer operation, either exiting the program or leaving unaffected parts running”) are easy to express

Lisp’s condition system can handle that! Here’s a dumb function which signals a continuable error when i ≤ 3:

    (defun foo ()
      (loop for i from 0
            do (if (> i 3)
                   (return (format nil "good i: ~d" i))
                   (cerror "Keep going." "~d is too low" i))))
If one runs (foo) by hand then i starts at 0 and FOO signals an error; the debugger will include the option to continue, then i is 1 and FOO signals another error and one may choose to continue. That’s good for interactive use, but kind of a pain in a program. Fortunately, there are ways to retry, and to even ignore errors completely.

If one wishes to retry up to six times, one can bind a handler which invokes the CONTINUE restart:

    (let ((j 0))
      (handler-bind ((error #'(lambda (c)
           (declare (ignore c))
           ;; only retry six times
           (unless (> (incf j) 6)
             (invoke-restart 'continue)))))
        (foo)))
If one wants to ignore errors, then (ignore-errors (foo)) will run and handle the error by returning two values: NIL and the first error.
replies(1): >>44456489 #
1. msteffen ◴[] No.44456489[source]
I had heard CL’s error handling was different but didn’t understand the details. Thanks for the explanation!