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Peasant Railgun

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280 points cainxinth | 3 comments | | HN request time: 0.515s | source
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jks ◴[] No.44455939[source]
Why the number 2,280? What keeps you from adding peasants until your projectile travels at 0.99c?
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rich_sasha ◴[] No.44455993[source]
It's worse, if I follow the logic, the projectile will travel any distance in 6s, so long as you have enough peasants.

I don't know what the D&D5 rules are on relativistic time dilation, I guess these would perhaps need to be invoked.

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1. pavel_lishin ◴[] No.44456044[source]
Given how grid-based combat works, I'm not even sure that D&D exists in a Euclidean-adjacent space time.
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2. dsr_ ◴[] No.44456589[source]
Nothing in any of the D&D universes suggests that it follows the same physical laws as ours, and many, many things say otherwise.
3. aidenn0 ◴[] No.44459587[source]
I demand at least a semblance of pythagorean distances for this reason; (N+M/2 is close enough for the distances involved in combat). The 5e default of diagonal moves being equal to grid-aligned moves is significantly more painful to my brain than dividing by two is.