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400 points _JamesA_ | 8 comments | | HN request time: 0.873s | source | bottom
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jekwoooooe ◴[] No.44382924[source]
The last missing piece for full Linux gaming is anticheat. Last I looked into it, the major vendors don’t want to support it due to lack of kernel security and the ones that do, game devs refuse to allow it (destiny for example)

One we can play AAA games I am literally ditching windows forever. Steamos is the best thing that has happened to gaming

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1. Cloudef ◴[] No.44383197[source]
Multiplayer games without dedicated servers is dead end anyways. I dont need a "anti-cheat" daemon hooking into kernel scanning files and other memory while playing a game. Communities in dedicated servers are much more efficient at moderating the player base than centralized match making ever will be.
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2. kgwxd ◴[] No.44383249[source]
Yeah, but it's very time consuming/impossible to find similarly skilled players for a fun lobby. The only competitive game I care to play on Linux is Rocket League, which is nearly impossible to cheat at, so it doesn't currently have anti-cheat, but I wouldn't be surprised if Epic decides to put their beloved EAC in it at some point anyway, maybe even just because they hate Linux so much.
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3. SchemaLoad ◴[] No.44383353[source]
This is where I'm at with gaming. Even outside of cheating, it's not fun to me to be dumped in a game with screaming children/manchildren. If I'm playing a game I want it to be with my actual friends. And then I don't have to worry about them running cheats because I trust them.

Once you get to match making, global ranks, etc it's just getting too sweaty and ruined by cheating/low trust/etc.

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4. ThatPlayer ◴[] No.44383389[source]
Communities with dedicated servers include anti-cheat though. Most people aren't interested in spending time moderating a player base: they'd rather just play the game. So server admins use anti-cheat.

You can see this in existing games with current games with community servers. GTA V's modded FiveM and CS2 Face-IT include more anti-cheats, not less.

5. Moomoomoo309 ◴[] No.44386615[source]
EAC has a Proton-compatible version, actually. Even if they enable it, if they use that version, it'll work fine via wine/Proton.
6. kjkjadksj ◴[] No.44389065[source]
At least in TF2 the sweats are all on the community servers. I can get like 3 kills a round on skial servers. I’m trash there. When I use the valve matchmaking servers I dominate the lobby about half the time.
7. SirMaster ◴[] No.44389218[source]
Ho do you do proper matchmaking and ranking up and progression etc with dedicated servers?

I want good balanced matches with players of my similar skill level via matchmaking.

8. jekwoooooe ◴[] No.44390806[source]
They really aren’t. I used to think that but I actually enjoy skill based matchmaking. It makes game availability better and faster and I don’t have to deal with 1 outlier absolutely stomping or overzealous admins or whatever. I like both approaches though for something like battlefield I think dedicated servers are better but for things like cod, siege, etc we need sbmm