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Material 3 Expressive

(design.google)
335 points meetpateltech | 3 comments | | HN request time: 0.411s | source
1. lanyard-textile ◴[] No.44008301[source]
Ex-googler here. Yeesh :)

Not surprised to find this little nugget of googleyness: One of the experiments starts by internally asking Google designers for an opinion about their intents for a design, and basing further research off their answers.

https://m3.material.io/blog/testing-material-3

> We started by interviewing Google designers to ask what interfaces are intended to accomplish, and users to understand what they actually accomplish. One thing we learned from this process was how much apps use visual cues to communicate important information.

I get what they’re going for and they almost made a helpful feedback loop — but they involved their own noise in the research process, and that’s why we got something like this. It was doomed from the start.

Wonder how many Googlers were involved in the other 45 studies.

Also — if you’re age 65+ don’t worry about responding to a Google survey, your opinion about whether you favor an Expressive UI won’t make it to the final graph. :P

replies(2): >>44010428 #>>44012512 #
2. adamcharnock ◴[] No.44010428[source]
> > One thing we learned from this process was how much apps use visual cues to communicate important information.

Maybe it’s late here, or maybe I’m just cynical - but what does that sentence even mean anyway?! It’s an app, it’s visual, why does this even need stating? How was this even a notable result from any kind of research?

/grump

3. agos ◴[] No.44012512[source]
Or if you’re not US-based, apparently. So much for Material 2 (you?) focus on diversity