Similar sentiment can be seen in the discussion from three years ago [1] when they raised $100M.
Similar sentiment can be seen in the discussion from three years ago [1] when they raised $100M.
I don't know much about Tailscale, nor about how much it costs to run a company, but I thought it was mostly a software company?
I would imagine that salaries are the main cost, and revenue could cover salaries? (seems like they have a solid model - https://tailscale.com/pricing)
I'm sure they have some cloud fees, but I thought it was mostly "control plane" and not data plane, so it should be cheap?
I could be massively misunderstanding what Tailscale is ...
Did the product change a lot in the last 3 years?
$33m/year is only 33 fully loaded software developers including all overhead like HR and managers and office space, and also a cloud hosting bill.
33 really isn't that many.
It seems on the high end, but not too unrealistic.
The rule of thumb that employees actually cost a business roughly twice their salary is based on two things:
1. Retention. Hiring costs are “huge”, and so if you have a higher or lower average retention, may make up a disproportionate cost compared to salary. Ramp up time and institutional knowledge loss is no joke either.
2. A spread of average wages. 500k is not average, and a huge number of the costs are relatively fixed. $1,000 a month worth of software licensing isn’t an uncommon number and is fully 1/3 of the salary of a $3k a month or $36k/year junior clerk. It’s peanuts when you look at it next to a $500k/year salary. It may be that the clerk is, all in, costing the company 3x their salary after indemnity insurance and so on. The dev will never reach 10%.