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781 points HelloUsername | 1 comments | | HN request time: 0.216s | source
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duxup ◴[] No.42724831[source]
I was pretty skeptical about the original Switch but bought it on a whim after being laid off.

It quickly became one of my favorite gaming consoles. The ability to play anywhere didn’t seem like a big deal until I could do it.

I have zero interest in being tied to a single spot like the traditional console experience now.

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markgreene ◴[] No.42725144[source]
cloud gaming has given me this same revelation. It's as portable as a Switch but the gaming experience isn't limited by the hardware in hand. Connectivity is important for the experience, though.
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machinekob ◴[] No.42725235[source]
cloud gaming is good if you live close to the servers and don't care about graphics, but playing with +60-100ms for every action feels very bad. It almost feels like playing on 15-20 fps PC and quality of streaming video is always a problem compared to native quality maybe AV1 will fix it.
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joseda-hg ◴[] No.42725321[source]
I have gigabit, but no servers that are close, it's... rough
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lostmsu ◴[] No.42725713[source]
Shameless self-PR: we are building p2p cloud gaming at https://borg.games

You should get low latency as long as anyone in your city joins as a provider.

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hiatus ◴[] No.42730621[source]
What does utilization look like? I would be interested in running this on a spare machine but it's not clear how large the potential audience of renters may be in my area.
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1. lostmsu ◴[] No.42731648[source]
Right now the utilization is low (< 10%), but in the effort to prop the providers side the company is footing the bill and paying for availability approximately 50% of what the benchmark on the page tells you. This is a rather common strategy for bootstrapping any two-sided market.