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556 points greenie_beans | 1 comments | | HN request time: 0.002s | source
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eleveriven ◴[] No.42468980[source]
It’s particularly concerning that Spotify’s actions prioritize cheaper, anonymous tracks over legitimate artist contributions
replies(1): >>42469262 #
nicky0 ◴[] No.42469262[source]
What makes an artist "legitimate"?
replies(1): >>42469333 #
iamacyborg ◴[] No.42469333[source]
They release records and play shows.
replies(2): >>42471076 #>>42473013 #
troupo ◴[] No.42473013[source]
That somehow makes people who create music for games and movies not legitimate artists.
replies(1): >>42475026 #
iamacyborg ◴[] No.42475026[source]
Do those not also get released as records and do those artists not also do live shows?

I know of at least one record label that specialises in releasing game music and I’ve seen Amon Tobin (producer who make the soundtrack for a Splinter Cell game, amongst other things) live.

replies(2): >>42478849 #>>42478985 #
1. troupo ◴[] No.42478985{3}[source]
Some composers do that, but most do not.

Movie and game composers are literally work for hire. It's their employers who may or may not release a record related to that employer's work that may or may not credit the people involved.

Even the extremely successful and popular composers are not necessarily releasing records or doing live shows. Even John Williams is primarily a conductor and a classical composer who didn't really start "touring" until 2002 or so. Same for Hans Zimmer. He doesn't release "records". Studios hiring him release movie soundtracks for which he was specifically hired. Etc.

According to your definition of "legitimate artists" these artists are not legitimate.