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556 points greenie_beans | 1 comments | | HN request time: 0.211s | source
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eleveriven ◴[] No.42468980[source]
It’s particularly concerning that Spotify’s actions prioritize cheaper, anonymous tracks over legitimate artist contributions
replies(1): >>42469262 #
nicky0 ◴[] No.42469262[source]
What makes an artist "legitimate"?
replies(1): >>42469333 #
iamacyborg ◴[] No.42469333[source]
They release records and play shows.
replies(2): >>42471076 #>>42473013 #
troupo ◴[] No.42473013[source]
That somehow makes people who create music for games and movies not legitimate artists.
replies(1): >>42475026 #
iamacyborg ◴[] No.42475026[source]
Do those not also get released as records and do those artists not also do live shows?

I know of at least one record label that specialises in releasing game music and I’ve seen Amon Tobin (producer who make the soundtrack for a Splinter Cell game, amongst other things) live.

replies(2): >>42478849 #>>42478985 #
1. pxoe ◴[] No.42478849[source]
there's probably a difference between doing maybe a handful of live shows spontaneously, and having a career that's filled with live shows and tours. having a "record" (a whatever physical release) is kind of irrelevant cause anyone can put anything on anything, live shows and tours are more complicated and some people just don't do it, and it's a yet more bizarre way to measure "legitimacy" cause again, so much music and so many artists just don't do that.