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    333 points freetonik | 17 comments | | HN request time: 1.081s | source | bottom
    1. nicolodavis ◴[] No.42471003[source]
    Original creator of boardgame.io here. A pleasant surprise to see this here after many years.

    More recently, I've been working on https://boardgamelab.app/, which uses a visual programming language to model game rules while also taking care of the UI layer.

    replies(7): >>42471102 #>>42471392 #>>42472518 #>>42472566 #>>42472950 #>>42473623 #>>42476490 #
    2. jfengel ◴[] No.42471102[source]
    Oh, thank you. I've used your library a few times for personal projects, and it does exactly the thing that I needed. I really appreciate you having created this.
    3. thih9 ◴[] No.42471392[source]
    The boardgamelab.app looks like a stealth, proprietary project; at least at the moment its T&C[1] says: "under this license you may not (...) use the materials for any commercial purpose, or for any public display (commercial or non-commercial)".

    Do you have any plans for the business model?

    [1]: https://boardgamelab.app/terms-and-conditions

    replies(1): >>42472109 #
    4. fourside ◴[] No.42472109[source]
    What do you mean by stealth? I looked at the website and nothing about it makes it look like it would necessarily be free or open source.
    replies(2): >>42472187 #>>42472458 #
    5. jzig ◴[] No.42472187{3}[source]
    Still needs clearer language IMO.
    replies(1): >>42480126 #
    6. thih9 ◴[] No.42472458{3}[source]
    > What do you mean by stealth?

    I meant stealth as in: “or for any public display (commercial or non-commercial)”, see grandparent comment. I edited the grandparent comment now and added a comma between “stealth” and “proprietary”, hope this is clearer.

    7. wordglyph ◴[] No.42472518[source]
    Omg! I've been noodling about making my word game https://WordGlyph.xyz multi player and been dreading that journey but now here it is!
    8. doctorpangloss ◴[] No.42472566[source]
    > More recently, I've been working on https://boardgamelab.app/, which uses a visual programming language to model game rules while also taking care of the UI layer.

    Suppose there were a technology that could turn the canvas you authored into finished, consistent art; and a way to turn natural language rules into correct code. Would you use it? Why or why not?

    replies(2): >>42474248 #>>42475310 #
    9. mankyd ◴[] No.42472950[source]
    I feel like saying that is supports AI players, but not having a simple, already hosted example is a disservice. Even tic tac toe, or go fish would be a nice hook to help people understand what it actually delivers.
    replies(1): >>42476086 #
    10. beretguy ◴[] No.42473623[source]
    There was this iOS game which died which I wanted to recreate:

    https://web.archive.org/web/20161020010853/http://www.82apps...

    But I have 0 knowledge of game development. Maybe this could make my job easier? Or maybe somebody else who know how to write game can do it? Please?

    replies(1): >>42475649 #
    11. anonymoushn ◴[] No.42474248[source]
    It would be great to save time on the implementation of board game rules engines. Unfortunately the fine folks at FFG are really bad at figuring out what the rules actually are and telling people :(
    12. lukan ◴[] No.42475310[source]
    "turn the canvas you authored into finished, consistent art"

    Like a jpeg? Otherwise I don't understand your question.

    " a way to turn natural language rules into correct code"

    And this is straight impossible, as natural language is by definition ambigious in meaning and code is not. Try your luck with LLM's, they come closest.

    (a subset of natural language might work, but this is kind of a complex research topic)

    13. thrwthsnw ◴[] No.42476086[source]
    Go to the projects page on the docs site
    replies(1): >>42476295 #
    14. moffkalast ◴[] No.42476295{3}[source]
    I think this is the one, there's quite a few it seems, but not all work: https://boardgame.io/documentation/#/notable_projects
    15. lukan ◴[] No.42476331{3}[source]
    So you provided a thoughtful response, to show us how it is done?

    The question was basically, can you rewrite that game for me?

    Yeah sure, anything else?

    Sorry, it was really not adding much to the conversation. The first question on its own would have been a simple yes.

    16. eklavya ◴[] No.42480126{4}[source]
    I just checked and it says MIT licensed. What am I missing?
    replies(1): >>42481003 #
    17. nicolodavis ◴[] No.42481003{5}[source]
    I think you might be conflating boardgame.io and boardgamelab.app.

    boardgame.io - MIT licensed open-source JS library.

    boardgamelab.app - Proprietary platform for designing and playtesting board games.