Does this reduce the operating costs of hosting OSM-based maps, since presumably they require less CPU spent on rendering and vectors consume less storage/bandwidth?
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You can learn more about this in the blog of the developer who develops this tile server: https://www.openstreetmap.org/user/pnorman/diary/403600
p.s. current link to the demo page: https://pnorman.github.io/tilekiln-shortbread-demo