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877 points thunderbong | 2 comments | | HN request time: 0.419s | source
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WD-42 ◴[] No.42162230[source]
I really don’t like these logos that are boxes with text in the lower right. The post cites a “common design language” with other tech but this has to be the most low effort language imaginable.
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fenomas ◴[] No.42164025[source]
I once saw an interview with an apparently well-known logo designer, who said something to the effect of: "When somebody sees my work and says 'that's nothing, anybody could make that', that means they instantly got the logo, understood its structure, with no distraction. That's what it's meant to do, so to me it's a compliment."

Whether that applies here is naturally subjective, but hearing that changed how I look at logo designs a bit.

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1. vundercind ◴[] No.42164388[source]
I dunno, a lot of professional design these days of extreme flatness looks like stuff I’d have done in the ‘00s while developing something just to have some kind of design and structure, then everyone would see it and be like “the program’s great but of course we’ll need to get the designers on it, ha ha, programmers and design, so bad at it, am I right?”

A lot of it would still get that reaction, I think, if a programmer presented them instead of a designer, and these look to me like they’d be among them.

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2. fenomas ◴[] No.42164718[source]
Eh, having worked halfway between coding and design my whole career, I'm ambivalent. Design is just one of those things that everyone is confident they have an informed opinion about, even if they've spent a lifetime total of zero seconds thinking about what the criteria for a good design should be, let alone how to apply them. I think most every designer learns early on to ignore all the "but that's just..." comments, and rightly so IMHO.

That said:

> A lot of it would still get that reaction, I think, if a programmer presented them instead of a designer, and these look to me like they’d be among them.

Weren't the logos in TFA made and voted on by programmers?