I could never get used to Ravenholm though. Thinking about it even now years later stresses me out a tad.
To be fair, I did enjoy it and could feel the intent of it being the horror section. I could see it usettling me if I played it at the time, but I see a lot of people saying it holds up really well so I still feel I've missed out on something.
Also, at 0:30, turning off that living place hazard is very kind of you. And you also saved Bob and Jim from being cut in half by doing that. Father Grigori might not like it, but he's crazy too.
If you want a similar feeling from a more modern game I recommend trying Prey (the new one). Terrible name that doesn't fit the title imo, but playing it felt similar to when I first played half life years ago, more than any other game I've played since then at least (except Half Life: Alyx).
e.g. the bit where I hide behind behind a headstone in the graveyard is by no means reliable (maybe 80%?)
Thanks to HN the view count on YouTube has increased dramatically! If it gets past 1000 I'm going to have to record and upload the final section with the combine troops.
EDIT: assuming that is still possible: Valve have made some changes for the twentieth birthday which I noticed today.
e.g. there's more grass and bizarrely the lift button has switched to the other side of the elevator
I definitely think the atmosphere of Ravenholm contributed to my feelings about it, but I suspect if it was just the slow zombies or was all puzzles or something I would actually really enjoy it. There was something about the atmosphere + claustrophobic spaces + fast zombies in places I didn't like. Or rather, I did like it but not as much as the rest of it.