←back to thread

688 points crescit_eundo | 6 comments | | HN request time: 0.651s | source | bottom
Show context
dr_dshiv ◴[] No.42145215[source]
OpenAI has a TON of experience making game-playing AI. That was their focus for years, if you recall. So it seems like they made one model good at chess to see if it had an overall impact on intelligence (just as learning chess might make people smarter, or learning math might make people smarter, or learning programming might make people smarter)
replies(2): >>42146083 #>>42146241 #
1. philipwhiuk ◴[] No.42146241[source]
I think you're confusing OpenAI and DeepMind.

OpenAI has never done anything except conversational agents.

replies(5): >>42146773 #>>42146923 #>>42147081 #>>42147644 #>>42148393 #
2. agnokapathetic ◴[] No.42146773[source]
https://en.wikipedia.org/wiki/OpenAI_Five

https://openai.com/index/gym-retro/

3. ttyprintk ◴[] No.42146923[source]
No, they started without conversation and only reinforcement learning on games, directly comparable to DeepMind.

“In the summer of 2018, simply training OpenAI's Dota 2 bots required renting 128,000 CPUs and 256 GPUs from Google for multiple weeks.”

4. apetresc ◴[] No.42147081[source]
Very wrong. The first time most people here probably heard about OpenAI back in 2017 or so was their DotA 2 bot.
5. codethief ◴[] No.42147644[source]
They definitely have game-playing AI expertise, though: https://noambrown.github.io/
6. ctoth ◴[] No.42148393[source]
> OpenAI has never done anything except conversational agents.

Tell me you haven't been following this field without telling me you haven't been following this field[0][1][2]?

[0]: https://github.com/openai/gym

[1]: https://openai.com/index/jukebox/

[2]: https://openai.com/index/openai-five-defeats-dota-2-world-ch...