←back to thread

361 points ashitlerferad | 4 comments | | HN request time: 0.479s | source
Show context
sfmz ◴[] No.42066305[source]
I would be more excited if they released it in console form instead of an iPad with a docking station; N64 was basically the perfect form factor -- load games manually (tactilely) and no fussing with bluetooth or controller charging; and prioritize local co-op games instead of online play.
replies(3): >>42066334 #>>42066411 #>>42066475 #
1. lynndotpy ◴[] No.42066475[source]
Good news for you :)

- Almost every first-party multiplayer Nintendo game on the Switch that I know of has offline local multiplayer. The only exception which comes to mind is Splatoon.

- The Switch has a cartridge slot, and leaks suggest the Switch 2 will too.

- And you can connect two (possibly more with a hub) Pro controllers with a true wired connection: https://en-americas-support.nintendo.com/app/answers/detail/...

Fingers crossed that the Switch 2 maintains this pattern.

replies(3): >>42067127 #>>42070180 #>>42081302 #
2. extraduder_ire ◴[] No.42067127[source]
As well as local multiplayer, there's a feature to sync game updates without an internet connection. So even if people start off with different versions of a game and have no internet connection they can still play together.

I am a little disappointed they don't have anything like the DS's download play feature though.

3. Lammy ◴[] No.42070180[source]
> The only exception which comes to mind is Splatoon.

It does, but it's hidden behind an unlisted button combination (Zl + Zr + L3 for Splat 3) and every player needs their own console and copy of the game: https://splatoonwiki.org/wiki/The_Shoal#LAN_Play

4. sfmz ◴[] No.42081302[source]
Thanks. I was thinking though how much more UI hassle the modern systems are for 5-year olds as I have nephews; if you can still load with cartridges and use wired controllers -- that's pretty close to the classic systems with respect to UI. I am still nostalgic for a larger cartridges, SD cards are so puny.