1+1=3 (for very large values of 1)
replies(6):
Really low level embedded work? Most programming I know about effectively works in base 10 or sometimes hex.
There are no problems with the square root of two.
> show me any physical system where an action times an action does not equal a reaction.
Show me any gazzbok where a thrushbloom minus a grimblegork does not equal a fistelblush. Haha, you can't do it, can you!? I WIN!
That is to say: you're using silly made up definitions of "action" and "times" here.
Not quite sure what an action times an action is, but how about rotating a 2d shape 180 degrees? Do that twice and it's the same as not rotating it at all.